初始提交
This commit is contained in:
@@ -0,0 +1,4 @@
|
||||
.gradle
|
||||
.idea
|
||||
build
|
||||
bin
|
||||
@@ -0,0 +1,121 @@
|
||||
Creative Commons Legal Code
|
||||
|
||||
CC0 1.0 Universal
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
||||
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
||||
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
||||
HEREUNDER.
|
||||
|
||||
Statement of Purpose
|
||||
|
||||
The laws of most jurisdictions throughout the world automatically confer
|
||||
exclusive Copyright and Related Rights (defined below) upon the creator
|
||||
and subsequent owner(s) (each and all, an "owner") of an original work of
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Certain owners wish to permanently relinquish those rights to a Work for
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||||
scientific works ("Commons") that the public can reliably and without fear
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||||
works, reuse and redistribute as freely as possible in any form whatsoever
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These owners may contribute to the Commons to promote the ideal of a free
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||||
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For these and/or other purposes and motivations, and without any
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terms, with knowledge of his or her Copyright and Related Rights in the
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||||
Work and the meaning and intended legal effect of CC0 on those rights.
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||||
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||||
1. Copyright and Related Rights. A Work made available under CC0 may be
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||||
protected by copyright and related or neighboring rights ("Copyright and
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Related Rights"). Copyright and Related Rights include, but are not
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||||
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||||
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||||
i. the right to reproduce, adapt, distribute, perform, display,
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iv. rights protecting against unfair competition in regards to a Work,
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subject to the limitations in paragraph 4(a), below;
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v. rights protecting the extraction, dissemination, use and reuse of data
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vi. database rights (such as those arising under Directive 96/9/EC of the
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European Parliament and of the Council of 11 March 1996 on the legal
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||||
protection of databases, and under any national implementation
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thereof, including any amended or successor version of such
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||||
directive); and
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vii. other similar, equivalent or corresponding rights throughout the
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world based on applicable law or treaty, and any national
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||||
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||||
2. Waiver. To the greatest extent permitted by, but not in contravention
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of, applicable law, Affirmer hereby overtly, fully, permanently,
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irrevocably and unconditionally waives, abandons, and surrenders all of
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equitable action to disrupt the quiet enjoyment of the Work by the public
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|
||||
3. Public License Fallback. Should any part of the Waiver for any reason
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be judged legally invalid or ineffective under applicable law, then the
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Waiver shall be preserved to the maximum extent permitted taking into
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||||
account Affirmer's express Statement of Purpose. In addition, to the
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extent the Waiver is so judged Affirmer hereby grants to each affected
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limitation commercial, advertising or promotional purposes (the
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partial invalidity or ineffectiveness shall not invalidate the remainder
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of the License, and in such case Affirmer hereby affirms that he or she
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Rights in the Work or (ii) assert any associated claims and causes of
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4. Limitations and Disclaimers.
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||||
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a. No trademark or patent rights held by Affirmer are waived, abandoned,
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surrendered, licensed or otherwise affected by this document.
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warranties of any kind concerning the Work, express, implied,
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infringement, or the absence of latent or other defects, accuracy, or
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the present or absence of errors, whether or not discoverable, all to
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c. Affirmer disclaims responsibility for clearing rights of other persons
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Further, Affirmer disclaims responsibility for obtaining any necessary
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d. Affirmer understands and acknowledges that Creative Commons is not a
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@@ -0,0 +1,19 @@
|
||||
# Building
|
||||
|
||||
* [Gradle](https://gradle.org/) - Dependency Management
|
||||
|
||||
The GradleWrapper in included in this project.
|
||||
|
||||
**Windows:**
|
||||
|
||||
```
|
||||
gradlew.bat clean build
|
||||
```
|
||||
|
||||
**macOS/Linux:**
|
||||
|
||||
```
|
||||
./gradlew clean build
|
||||
```
|
||||
|
||||
Build artifacts should be found in `./build/libs` folder.
|
||||
@@ -0,0 +1,80 @@
|
||||
plugins {
|
||||
`java-library`
|
||||
`maven-publish`
|
||||
id("io.izzel.taboolib") version "1.42"
|
||||
id("org.jetbrains.kotlin.jvm") version "1.5.10"
|
||||
}
|
||||
|
||||
taboolib {
|
||||
description {
|
||||
dependencies {
|
||||
name("PlaceholderAPI").optional(true)
|
||||
name("Vault").optional(true)
|
||||
}
|
||||
}
|
||||
install("common")
|
||||
install("common-5")
|
||||
install("module-chat")
|
||||
install("module-configuration")
|
||||
install("module-database")
|
||||
install("module-lang")
|
||||
install("module-ui")
|
||||
install("module-nms-util")
|
||||
install("module-nms")
|
||||
install("platform-bukkit")
|
||||
install("expansion-command-helper")
|
||||
classifier = null
|
||||
version = "6.0.9-84"
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
maven("https://repo.xbaimiao.com/nexus/content/repositories/releases/")
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly("ink.ptms:nms-all:1.0.0")
|
||||
compileOnly("public:papi:1.0.0")
|
||||
compileOnly("public:vault:1.0.0")
|
||||
compileOnly("ink.ptms.core:v11902:11902-minimize:mapped")
|
||||
compileOnly("ink.ptms.core:v11902:11902-minimize:universal")
|
||||
compileOnly(kotlin("stdlib"))
|
||||
compileOnly(fileTree("libs"))
|
||||
}
|
||||
|
||||
tasks.withType<JavaCompile> {
|
||||
options.encoding = "UTF-8"
|
||||
}
|
||||
|
||||
tasks.withType<org.jetbrains.kotlin.gradle.tasks.KotlinCompile> {
|
||||
kotlinOptions {
|
||||
jvmTarget = "1.8"
|
||||
freeCompilerArgs = listOf("-Xjvm-default=all")
|
||||
}
|
||||
}
|
||||
|
||||
configure<JavaPluginConvention> {
|
||||
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||
targetCompatibility = JavaVersion.VERSION_1_8
|
||||
}
|
||||
|
||||
publishing {
|
||||
repositories {
|
||||
maven {
|
||||
url = uri("https://repo.tabooproject.org/repository/releases")
|
||||
credentials {
|
||||
username = project.findProperty("taboolibUsername").toString()
|
||||
password = project.findProperty("taboolibPassword").toString()
|
||||
}
|
||||
authentication {
|
||||
create<BasicAuthentication>("basic")
|
||||
}
|
||||
}
|
||||
}
|
||||
publications {
|
||||
create<MavenPublication>("library") {
|
||||
from(components["java"])
|
||||
groupId = project.group.toString()
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
group=com.github.xbaimiao.shoppro
|
||||
version=1.0.0
|
||||
Vendored
BIN
Binary file not shown.
+5
@@ -0,0 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
@@ -0,0 +1,172 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
Vendored
+84
@@ -0,0 +1,84 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1 @@
|
||||
rootProject.name="ShopPro"
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.github.xbaimiao.shoppro
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.database.Database
|
||||
import com.github.xbaimiao.shoppro.core.shop.ShopManager
|
||||
import taboolib.common.platform.Plugin
|
||||
import taboolib.module.configuration.Config
|
||||
import taboolib.module.configuration.Configuration
|
||||
|
||||
object ShopPro : Plugin() {
|
||||
|
||||
@Config(value = "config.yml")
|
||||
lateinit var config: Configuration
|
||||
private set
|
||||
|
||||
lateinit var database: Database
|
||||
|
||||
override fun onEnable() {
|
||||
ShopManager.load()
|
||||
}
|
||||
|
||||
fun reload() {
|
||||
ShopManager.shops.clear()
|
||||
ShopManager.load()
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.github.xbaimiao.shoppro
|
||||
|
||||
import java.text.DecimalFormat
|
||||
|
||||
|
||||
object Util {
|
||||
|
||||
fun Double.format(): Double {
|
||||
val df = DecimalFormat("#0.00")
|
||||
return df.format(this).toDouble()
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package com.github.xbaimiao.shoppro.api
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.item.ShopItem
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.Event
|
||||
import org.bukkit.event.HandlerList
|
||||
|
||||
class ShopProBuyEvent(
|
||||
val item: ShopItem,
|
||||
val amount: Int,
|
||||
val player: Player
|
||||
) : Event() {
|
||||
|
||||
override fun getHandlers(): HandlerList {
|
||||
return handlerList
|
||||
}
|
||||
|
||||
companion object {
|
||||
private val handlerList = HandlerList()
|
||||
|
||||
@JvmStatic
|
||||
fun getHandlerList(): HandlerList {
|
||||
return handlerList
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.github.xbaimiao.shoppro.api
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.item.ShopItem
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.event.Event
|
||||
import org.bukkit.event.HandlerList
|
||||
import org.bukkit.event.inventory.ClickType
|
||||
import org.bukkit.inventory.Inventory
|
||||
|
||||
class ShopProSellEvent(
|
||||
val item: ShopItem,
|
||||
val amount: Int,
|
||||
val player: Player
|
||||
) : Event() {
|
||||
|
||||
override fun getHandlers(): HandlerList {
|
||||
return handlerList
|
||||
}
|
||||
|
||||
companion object {
|
||||
private val handlerList = HandlerList()
|
||||
|
||||
@JvmStatic
|
||||
fun getHandlerList(): HandlerList? {
|
||||
return handlerList
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
package com.github.xbaimiao.shoppro.core
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.shop.ShopManager
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.command.CommandSender
|
||||
import org.bukkit.entity.Player
|
||||
import taboolib.common.platform.command.*
|
||||
import taboolib.expansion.createHelper
|
||||
import taboolib.platform.util.onlinePlayers
|
||||
|
||||
@CommandHeader("shoppro", aliases = ["sp"], permissionDefault = PermissionDefault.TRUE)
|
||||
object Commands {
|
||||
|
||||
@CommandBody
|
||||
val main = mainCommand {
|
||||
createHelper()
|
||||
}
|
||||
|
||||
@CommandBody
|
||||
val open = subCommand {
|
||||
dynamic("name") {
|
||||
suggestion<CommandSender> { _, _ ->
|
||||
ShopManager.shops.map { it.getName() }
|
||||
}
|
||||
execute<Player> { sender, _, argument ->
|
||||
val shop = ShopManager.shops.first { it.getName() == argument }
|
||||
shop.open(sender)
|
||||
}
|
||||
dynamic("玩家", permission = "admin") {
|
||||
suggestion<CommandSender> { _, _ ->
|
||||
onlinePlayers.map { it.name }
|
||||
}
|
||||
execute<CommandSender> { _, context, argument ->
|
||||
val player = Bukkit.getPlayerExact(argument)!!
|
||||
val shop = ShopManager.shops.first { it.getName() == context.argument(-1) }
|
||||
shop.open(player)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.github.xbaimiao.shoppro.core.database
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.item.Item
|
||||
import org.bukkit.entity.Player
|
||||
|
||||
interface Database {
|
||||
|
||||
/**
|
||||
* 获取该物品该玩家今日已购买多少次了
|
||||
*/
|
||||
fun getPlayerLimit(player: Player, item: Item): Long
|
||||
|
||||
/**
|
||||
* 设置该物品该玩家今日已购买多少次了
|
||||
*/
|
||||
fun setPlayerLimit(player: Player, item: Item, amount: Long)
|
||||
|
||||
/**
|
||||
* 获取该物品今日已购买多少次了
|
||||
*/
|
||||
fun getServerLimit(item: Item)
|
||||
|
||||
/**
|
||||
* 设置该物品今日已购买多少次了
|
||||
*/
|
||||
fun setServerLimit(item: Item, amount: Long)
|
||||
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package com.github.xbaimiao.shoppro.core.item
|
||||
|
||||
import com.github.xbaimiao.shoppro.core.shop.ShopManager
|
||||
import com.github.xbaimiao.shoppro.core.vault.Vault
|
||||
import com.github.xbaimiao.shoppro.core.vault.VaultImpl
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import org.bukkit.permissions.Permission
|
||||
import taboolib.module.chat.colored
|
||||
|
||||
interface Item {
|
||||
|
||||
val key: Char
|
||||
val material: Material
|
||||
val lore: List<String>
|
||||
val name: String
|
||||
val vanilla: Boolean
|
||||
val commands: List<String>
|
||||
|
||||
val vault: Vault
|
||||
get() = VaultImpl
|
||||
|
||||
fun isCommodity(): Boolean
|
||||
fun buildItem(): ItemStack
|
||||
fun update(player: Player, itemStack: ItemStack)
|
||||
|
||||
fun exeCommands(player: Player) {
|
||||
commands.map { it.replace("%player%", player.name) }.forEach { command ->
|
||||
if (command.startsWith("[tell] ")) {
|
||||
player.sendMessage(command.substring(7).colored())
|
||||
} else if (command.startsWith("[console] ")) {
|
||||
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), command.substring(10))
|
||||
} else if (command.startsWith("[player] ")) {
|
||||
Bukkit.dispatchCommand(player, command.substring(9))
|
||||
} else if (command.startsWith("[open] ")) {
|
||||
val shop = ShopManager.shops.firstOrNull { it.getName() == command.substring(7) }
|
||||
shop?.open(player)
|
||||
} else if (command.startsWith("[op] ")) {
|
||||
Bukkit.dispatchCommand(object : Player by player {
|
||||
override fun isOp() = true
|
||||
override fun hasPermission(p0: Permission) = true
|
||||
override fun hasPermission(p0: String) = true
|
||||
}, command.substring(5))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package com.github.xbaimiao.shoppro.core.item
|
||||
|
||||
import me.clip.placeholderapi.PlaceholderAPI
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import taboolib.platform.util.modifyLore
|
||||
|
||||
open class ItemImpl(
|
||||
override val material: Material, override val lore: List<String>, override val name: String,
|
||||
override val key: Char, override val vanilla: Boolean, override val commands: List<String>
|
||||
) : Item {
|
||||
|
||||
override fun isCommodity(): Boolean {
|
||||
return false
|
||||
}
|
||||
|
||||
override fun buildItem(): ItemStack {
|
||||
return taboolib.platform.util.buildItem(material) {
|
||||
this.name = this@ItemImpl.name
|
||||
this.lore.addAll(this@ItemImpl.lore)
|
||||
}
|
||||
}
|
||||
|
||||
override fun update(player: Player, itemStack: ItemStack) {
|
||||
itemStack.modifyLore {
|
||||
val newLore = ArrayList<String>()
|
||||
for (line in this) {
|
||||
newLore.add(PlaceholderAPI.setPlaceholders(player, line))
|
||||
}
|
||||
this.clear()
|
||||
this.addAll(newLore)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
package com.github.xbaimiao.shoppro.core.item
|
||||
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import taboolib.library.xseries.XMaterial
|
||||
import taboolib.module.nms.getItemTag
|
||||
|
||||
class ItemsAdderShopItem(
|
||||
override val key: Char,
|
||||
override val price: Double,
|
||||
iaMaterial: String,
|
||||
override val limitServer: Long,
|
||||
override val limitPlayer: Long,
|
||||
override val name: String,
|
||||
override val lore: List<String>,
|
||||
override val vanilla: Boolean,
|
||||
override val commands: List<String>
|
||||
) : ShopItem() {
|
||||
|
||||
override val material: Material
|
||||
|
||||
private val custom: Int
|
||||
|
||||
private var customPotionColor: Int? = null
|
||||
|
||||
init {
|
||||
iaMaterial.split(":").let { strings ->
|
||||
material = XMaterial.matchXMaterial(strings[1]).get().parseMaterial()!!
|
||||
custom = strings[2].toInt()
|
||||
strings.getOrNull(3)?.let { customPotionColor = it.toInt() }
|
||||
}
|
||||
}
|
||||
|
||||
override fun equal(itemStack: ItemStack): Boolean {
|
||||
return itemStack.type == material && itemStack.itemMeta?.customModelData == custom
|
||||
}
|
||||
|
||||
override fun vanillaItem(): ItemStack {
|
||||
return taboolib.platform.util.buildItem(material) {
|
||||
this.customModelData = custom
|
||||
}
|
||||
}
|
||||
|
||||
override fun buildItem(): ItemStack {
|
||||
return taboolib.platform.util.buildItem(material) {
|
||||
this.name = this@ItemsAdderShopItem.name
|
||||
this.lore.addAll(this@ItemsAdderShopItem.lore)
|
||||
this.customModelData = custom
|
||||
}.also { item ->
|
||||
customPotionColor?.let {
|
||||
val tag = item.getItemTag()
|
||||
tag.putDeep("meta.CustomPotionColor.data", it)
|
||||
tag.putDeep("meta.CustomPotionColor.type", "INT")
|
||||
tag.saveTo(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package com.github.xbaimiao.shoppro.core.item
|
||||
|
||||
import me.clip.placeholderapi.PlaceholderAPI
|
||||
import org.bukkit.entity.Player
|
||||
import org.bukkit.inventory.ItemStack
|
||||
import taboolib.platform.util.modifyLore
|
||||
|
||||
abstract class ShopItem : Item {
|
||||
|
||||
abstract val price: Double
|
||||
abstract val limitServer: Long
|
||||
abstract val limitPlayer: Long
|
||||
|
||||
override fun isCommodity(): Boolean {
|
||||
return true
|
||||
}
|
||||
|
||||
abstract fun vanillaItem(): ItemStack
|
||||
|
||||
abstract fun equal(itemStack: ItemStack): Boolean
|
||||
|
||||
fun isLimit(): Boolean {
|
||||
return limitPlayer != 0L && limitServer != 0L
|
||||
}
|
||||
|
||||
override fun update(player: Player, itemStack: ItemStack) {
|
||||
val playerLimit = "1"
|
||||
val serverLimit = "1"
|
||||
val priceAll = "1"
|
||||
itemStack.modifyLore {
|
||||
val newLore = ArrayList<String>()
|
||||
for (line in this) {
|
||||
val newLine = line.replace("\${name}", name)
|
||||
.replace("\${price}", price.toString())
|
||||
.replace("\${money}", vault.getMoney(player).toString())
|
||||
.replace("\${price64}", (price * 64).toString())
|
||||
.replace("\${limit}", limitPlayer.toString())
|
||||
.replace("\${priceAll}", priceAll)
|
||||
.replace("\${allLimit}", limitServer.toString())
|
||||
.replace("\${limit-player}", playerLimit)
|
||||
.replace("\${limit-server}", serverLimit)
|
||||
newLore.add(PlaceholderAPI.setPlaceholders(player, newLine))
|
||||
}
|
||||
this.clear()
|
||||
this.addAll(newLore)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package com.github.xbaimiao.shoppro.core.item
|
||||
|
||||
import org.bukkit.Material
|
||||
import org.bukkit.inventory.ItemStack
|
||||
|
||||
class VanillaShopItem(
|
||||
override val key: Char,
|
||||
override val material: Material,
|
||||
override val price: Double,
|
||||
override val limitServer: Long,
|
||||
override val limitPlayer: Long,
|
||||
override val name: String,
|
||||
override val lore: List<String>,
|
||||
override val vanilla: Boolean,
|
||||
override val commands: List<String>
|
||||
) : ShopItem() {
|
||||
|
||||
override fun vanillaItem(): ItemStack {
|
||||
return taboolib.platform.util.buildItem(material)
|
||||
}
|
||||
|
||||
override fun equal(itemStack: ItemStack): Boolean {
|
||||
return itemStack.itemMeta?.hasLore() == false && itemStack.type == material
|
||||
}
|
||||
|
||||
override fun buildItem(): ItemStack {
|
||||
return taboolib.platform.util.buildItem(material) {
|
||||
this.name = this@VanillaShopItem.name
|
||||
this.lore.addAll(this@VanillaShopItem.lore)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.github.xbaimiao.shoppro.core.shop
|
||||
|
||||
import org.bukkit.entity.Player
|
||||
|
||||
abstract class Shop {
|
||||
|
||||
enum class ShopType(val string: String) {
|
||||
BUY("buy"), SELL("sell");
|
||||
|
||||
companion object {
|
||||
fun formString(string: String): ShopType {
|
||||
return ShopType.values().first { it.string == string }
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
abstract fun getTitle(): String
|
||||
|
||||
abstract fun getType(): ShopType
|
||||
|
||||
abstract fun getName(): String
|
||||
|
||||
abstract fun open(player: Player)
|
||||
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
package com.github.xbaimiao.shoppro.core.shop
|
||||
|
||||
import com.github.xbaimiao.shoppro.api.ShopProBuyEvent
|
||||
import com.github.xbaimiao.shoppro.api.ShopProSellEvent
|
||||
import com.github.xbaimiao.shoppro.core.item.*
|
||||
import org.bukkit.Bukkit
|
||||
import org.bukkit.configuration.Configuration
|
||||
import org.bukkit.entity.Player
|
||||
import taboolib.library.xseries.parseToMaterial
|
||||
import taboolib.module.chat.colored
|
||||
import taboolib.module.ui.ClickType
|
||||
import taboolib.module.ui.openMenu
|
||||
import taboolib.module.ui.type.Basic
|
||||
import taboolib.platform.util.giveItem
|
||||
import taboolib.platform.util.hasItem
|
||||
import taboolib.platform.util.sendLang
|
||||
import taboolib.platform.util.takeItem
|
||||
|
||||
class ShopImpl(private val configuration: Configuration) : Shop() {
|
||||
|
||||
private val slots = configuration.getStringList("slots").map { it.toCharArray().toList() }
|
||||
|
||||
private val items = ArrayList<Item>()
|
||||
|
||||
init {
|
||||
val section = configuration.getConfigurationSection("items")!!
|
||||
for (key in section.getKeys(false)) {
|
||||
if (section.getBoolean("$key.is-commodity", true)) {
|
||||
val materialString = section.getString("$key.material")!!
|
||||
if (materialString.startsWith("IA")) {
|
||||
items.add(
|
||||
ItemsAdderShopItem(
|
||||
key[0],
|
||||
section.getDouble("$key.price"),
|
||||
materialString,
|
||||
section.getLong("$key.limit"),
|
||||
section.getLong("$key.limit-player"),
|
||||
section.getString("$key.name")!!.colored(),
|
||||
section.getStringList("$key.lore").colored(),
|
||||
section.getBoolean("$key.vanilla", true),
|
||||
section.getStringList("$key.commands")
|
||||
)
|
||||
)
|
||||
} else {
|
||||
items.add(
|
||||
VanillaShopItem(
|
||||
key[0],
|
||||
section.getString("$key.material")!!.parseToMaterial(),
|
||||
section.getDouble("$key.price"),
|
||||
section.getLong("$key.limit"),
|
||||
section.getLong("$key.limit-player"),
|
||||
section.getString("$key.name")!!.colored(),
|
||||
section.getStringList("$key.lore").colored(),
|
||||
section.getBoolean("$key.vanilla", true),
|
||||
section.getStringList("$key.commands")
|
||||
)
|
||||
)
|
||||
}
|
||||
} else {
|
||||
items.add(
|
||||
ItemImpl(
|
||||
section.getString("$key.material")!!.parseToMaterial(),
|
||||
section.getStringList("$key.lore").colored(),
|
||||
section.getString("$key.name")!!.colored(),
|
||||
key[0],
|
||||
section.getBoolean("$key.vanilla", true),
|
||||
section.getStringList("$key.commands")
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun getTitle(): String {
|
||||
return configuration.getString("title")!!.colored()
|
||||
}
|
||||
|
||||
override fun getType(): ShopType {
|
||||
return ShopType.formString(configuration.getString("type")!!)
|
||||
}
|
||||
|
||||
override fun getName(): String {
|
||||
return configuration.getString("name")!!.colored()
|
||||
}
|
||||
|
||||
override fun open(player: Player) {
|
||||
player.openMenu<Basic>(getTitle()) {
|
||||
rows(slots.size)
|
||||
slots = ArrayList<List<Char>>().also { it.addAll(this@ShopImpl.slots) }
|
||||
onClick {
|
||||
it.isCancelled = true
|
||||
}
|
||||
for (item in this@ShopImpl.items) {
|
||||
val itemStack = item.buildItem()
|
||||
item.update(player, itemStack)
|
||||
set(item.key, itemStack)
|
||||
if (item is ShopItem) {
|
||||
if (getType() == ShopType.BUY) {
|
||||
onClick(item.key) { event ->
|
||||
if (event.clickType != ClickType.CLICK) {
|
||||
return@onClick
|
||||
}
|
||||
val amount = when (event.clickEvent().click) {
|
||||
org.bukkit.event.inventory.ClickType.LEFT -> 1
|
||||
org.bukkit.event.inventory.ClickType.RIGHT -> 64
|
||||
else -> 1
|
||||
}
|
||||
buy(amount, item, player)
|
||||
event.currentItem?.let { item.update(player, it) }
|
||||
}
|
||||
}
|
||||
if (getType() == ShopType.SELL) {
|
||||
onClick(item.key) { event ->
|
||||
if (event.clickType != ClickType.CLICK) {
|
||||
return@onClick
|
||||
}
|
||||
val amount = when (event.clickEvent().click) {
|
||||
org.bukkit.event.inventory.ClickType.LEFT -> 1
|
||||
org.bukkit.event.inventory.ClickType.RIGHT -> 64
|
||||
else -> 1
|
||||
}
|
||||
sell(amount, item, player)
|
||||
event.currentItem?.let { item.update(player, it) }
|
||||
}
|
||||
}
|
||||
} else {
|
||||
onClick(item.key) {
|
||||
item.exeCommands(player)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun buy(amount: Int, item: ShopItem, player: Player) {
|
||||
if (item.isLimit()){
|
||||
// TODO
|
||||
}
|
||||
if (item.vault.takeMoney(player, item.price * amount)) {
|
||||
if (item.vanilla) {
|
||||
val vanilla = item.vanillaItem()
|
||||
vanilla.amount = amount
|
||||
player.giveItem(vanilla)
|
||||
}
|
||||
Bukkit.getPluginManager().callEvent(ShopProBuyEvent(item, amount, player))
|
||||
item.exeCommands(player)
|
||||
player.sendLang("buy-item", amount, item.name, item.price * amount)
|
||||
} else {
|
||||
player.sendLang("not-money")
|
||||
}
|
||||
}
|
||||
|
||||
private fun sell(amount: Int, item: ShopItem, player: Player) {
|
||||
if (item.isLimit()){
|
||||
// TODO
|
||||
}
|
||||
if (player.inventory.hasItem(amount) { item.equal(it) }) {
|
||||
player.inventory.takeItem(amount) { item.equal(it) }
|
||||
item.vault.giveMoney(player, item.price * amount)
|
||||
Bukkit.getPluginManager().callEvent(ShopProSellEvent(item, amount, player))
|
||||
player.sendLang("sell-item", amount, item.name, item.price * amount)
|
||||
} else {
|
||||
player.sendLang("not-item")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.github.xbaimiao.shoppro.core.shop
|
||||
|
||||
import org.bukkit.configuration.file.YamlConfiguration
|
||||
import taboolib.common.platform.function.info
|
||||
import taboolib.platform.BukkitPlugin
|
||||
import java.io.File
|
||||
|
||||
object ShopManager {
|
||||
|
||||
val shops = ArrayList<Shop>()
|
||||
|
||||
fun load() {
|
||||
val fileDirectory = File(BukkitPlugin.getInstance().dataFolder, "shops")
|
||||
|
||||
var files = fileDirectory.listFiles()
|
||||
if (files == null || files.isEmpty()) {
|
||||
BukkitPlugin.getInstance().saveResource("shops${File.separator}limit-buy.yml", false)
|
||||
BukkitPlugin.getInstance().saveResource("shops${File.separator}limit-sell.yml", false)
|
||||
BukkitPlugin.getInstance().saveResource("shops${File.separator}sell.yml", false)
|
||||
files = fileDirectory.listFiles()
|
||||
}
|
||||
files?.forEach { file ->
|
||||
shops.add(ShopImpl(YamlConfiguration.loadConfiguration(file)))
|
||||
}
|
||||
info("加载了 ${shops.size} 个商店配置")
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.github.xbaimiao.shoppro.core.vault
|
||||
|
||||
import org.bukkit.entity.Player
|
||||
|
||||
interface Vault {
|
||||
|
||||
fun hasMoney(player: Player, double: Double): Boolean
|
||||
|
||||
fun giveMoney(player: Player, double: Double)
|
||||
|
||||
fun takeMoney(player: Player, double: Double): Boolean
|
||||
|
||||
fun getMoney(player: Player): Double
|
||||
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.github.xbaimiao.shoppro.core.vault
|
||||
|
||||
import com.github.xbaimiao.shoppro.Util.format
|
||||
import org.bukkit.entity.Player
|
||||
import taboolib.platform.compat.VaultService
|
||||
|
||||
object VaultImpl : Vault {
|
||||
|
||||
override fun hasMoney(player: Player, double: Double): Boolean {
|
||||
return getMoney(player) >= double.format()
|
||||
}
|
||||
|
||||
override fun giveMoney(player: Player, double: Double) {
|
||||
VaultService.economy!!.depositPlayer(player, double.format())
|
||||
}
|
||||
|
||||
override fun takeMoney(player: Player, double: Double): Boolean {
|
||||
if (!hasMoney(player, double.format())) {
|
||||
return false
|
||||
}
|
||||
VaultService.economy!!.withdrawPlayer(player, double.format())
|
||||
return true
|
||||
}
|
||||
|
||||
override fun getMoney(player: Player): Double {
|
||||
return VaultService.economy!!.getBalance(player)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
shop-not-found: "&7[&e&l!&7] 你需要打开什么商店呢"
|
||||
not-item: "&7[&e&l!&7] 你没有足够的可以出售的物品"
|
||||
sell-item: "&7[&e&l!&7] 你出售了§6 {0}个 §7{1}§7获得了§6 {2}"
|
||||
sell-limit: "&7[&e&l!&7] 此物品已达到今日收购限制"
|
||||
buy-item: "&7[&e&l!&7] 你购买了§6 {0}个 §7{1} §7花费了§6 {2}"
|
||||
not-money: "&7[&e&l!&7] 你没有足够的钱"
|
||||
@@ -0,0 +1,70 @@
|
||||
# 商店类型
|
||||
# buy 为购买商店
|
||||
# sell 为收购商店
|
||||
type: buy
|
||||
name: "默认出售商店"
|
||||
title: "系统出售商店"
|
||||
# 物品摆放顺序
|
||||
slots:
|
||||
- 'NNNNNNNNN'
|
||||
- 'NAB N'
|
||||
- 'NNNNNNNNN'
|
||||
items:
|
||||
N:
|
||||
material: GLASS_PANE
|
||||
name: ' '
|
||||
lore:
|
||||
- ' '
|
||||
# 是否为商品
|
||||
is-commodity: false
|
||||
# 普通物品收购示例
|
||||
A:
|
||||
material: STONE
|
||||
name: '石头'
|
||||
# 每日限购买
|
||||
limit: 5000
|
||||
# 每个玩家限购买
|
||||
limit-player: 500
|
||||
# 物品金额
|
||||
price: 2
|
||||
lore:
|
||||
- '&e| &7这里可以购买&6 ${name}'
|
||||
- '&e| &7购买单价 &6${price}'
|
||||
- '&e| &7你的余额 &6${money}'
|
||||
- ''
|
||||
- '&e|&6 左击 &7购买 &6单个'
|
||||
- '&e|&6 右击 &7购买 &6一组 &7需要 &6${price64}'
|
||||
- ''
|
||||
- '&e| &7限买公示:'
|
||||
- '&e| &7每人限制购买: ${limit}'
|
||||
- '&e| &7全服限制购买: ${allLimit}'
|
||||
- '&e| &7您已购买: ${limit-player}'
|
||||
- '&e| &7全服剩余: ${limit-server}'
|
||||
# itemsadder 物品购买示例
|
||||
# 需要使用IA:前缀 中间为物品材质 后面为物品customData
|
||||
B:
|
||||
material: 'IA:PAPER:10001'
|
||||
name: 'IA物品名'
|
||||
# 每日限购买
|
||||
limit: 5000
|
||||
# 每个玩家限购买
|
||||
limit-player: 500
|
||||
# 物品金额
|
||||
price: 2
|
||||
lore:
|
||||
- '&e| &7这里可以购买&6 ${name}'
|
||||
- '&e| &7购买单价 &6${price}'
|
||||
- '&e| &7你的余额 &6${money}'
|
||||
- ''
|
||||
- '&e|&6 左击 &7购买 &6单个'
|
||||
- '&e|&6 右击 &7购买 &6一组 &7需要 &6${price64}'
|
||||
- ''
|
||||
- '&e| &7限买公示:'
|
||||
- '&e| &7每人限制购买: ${limit}'
|
||||
- '&e| &7全服限制购买: ${allLimit}'
|
||||
- '&e| &7您已购买: ${limit-player}'
|
||||
- '&e| &7全服剩余: ${limit-server}'
|
||||
# 关闭此选项 可只执行命令 不给原版物品
|
||||
vanilla: false
|
||||
commands:
|
||||
- '[console] ia give %player% 物品'
|
||||
@@ -0,0 +1,68 @@
|
||||
# 商店类型
|
||||
# buy 为出售商店
|
||||
# sell 为收购商店
|
||||
type: sell
|
||||
name: "默认收购商店"
|
||||
title: "系统收购商店"
|
||||
# 物品摆放顺序
|
||||
slots:
|
||||
- 'NNNNNNNNN'
|
||||
- 'NAB N'
|
||||
- 'NNNNNNNNN'
|
||||
items:
|
||||
N:
|
||||
material: GLASS_PANE
|
||||
name: ' '
|
||||
lore:
|
||||
- ' '
|
||||
# 是否为商品
|
||||
is-commodity: false
|
||||
# 普通物品收购示例
|
||||
A:
|
||||
material: STONE
|
||||
name: '石头'
|
||||
# 每日限出售
|
||||
limit: 5000
|
||||
# 每个玩家限出售
|
||||
limit-player: 500
|
||||
# 物品金额
|
||||
price: 1
|
||||
lore:
|
||||
- '&e| &7这里可以出售你背包里面的&6 ${name}'
|
||||
- '&e| &7收购单价 &6${price}'
|
||||
- '&e| &7你的余额 &6${money}'
|
||||
- ''
|
||||
- '&e|&6 左击 &7出售 &6单个'
|
||||
- '&e|&6 右击 &7出售 &6一组 &7获得 &6${price64}'
|
||||
- '&e|&6 Shift + 右击 &7出售 &6背包所有 &7获得${priceAll}'
|
||||
- ''
|
||||
- '&e| &7限售公示:'
|
||||
- '&e| &7每人限制出售: ${limit}'
|
||||
- '&e| &7全服限制出售: ${allLimit}'
|
||||
- '&e| &7您已出售: ${limit-player}'
|
||||
- '&e| &7全服剩余: ${limit-server}'
|
||||
# itemsadder 物品收购示例
|
||||
# 需要使用IA:前缀 中间为物品材质 后面为物品customData,如果是药水需要在添加一个 CustomPotionColor
|
||||
B:
|
||||
material: 'IA:PAPER:10001'
|
||||
name: 'IA物品名'
|
||||
# 每日限出售
|
||||
limit: 5000
|
||||
# 每个玩家限出售
|
||||
limit-player: 500
|
||||
# 物品金额
|
||||
price: 1
|
||||
lore:
|
||||
- '&e| &7这里可以出售你背包里面的&6 ${name}'
|
||||
- '&e| &7收购单价 &6${price}'
|
||||
- '&e| &7你的余额 &6${money}'
|
||||
- ''
|
||||
- '&e|&6 左击 &7出售 &6单个'
|
||||
- '&e|&6 右击 &7出售 &6一组 &7获得 &6${price64}'
|
||||
- '&e|&6 Shift + 右击 &7出售 &6背包所有 &7获得${priceAll}'
|
||||
- ''
|
||||
- '&e| &7限售公示:'
|
||||
- '&e| &7每人限制出售: ${limit}'
|
||||
- '&e| &7全服限制出售: ${allLimit}'
|
||||
- '&e| &7您已出售: ${limit-player}'
|
||||
- '&e| &7全服剩余: ${limit-server}'
|
||||
@@ -0,0 +1,131 @@
|
||||
type: sell
|
||||
name: "自带收购商店"
|
||||
title: "系统收购商店"
|
||||
|
||||
slots:
|
||||
- 'NNNNNNNNN'
|
||||
- 'NQWERTYUN'
|
||||
- 'NIOP N'
|
||||
- 'NNNNNNNNX'
|
||||
|
||||
items:
|
||||
N:
|
||||
material: GLASS_PANE
|
||||
name: ' '
|
||||
lore:
|
||||
- ' '
|
||||
is-commodity: false
|
||||
X:
|
||||
material: ARROW
|
||||
name: '&f下一页'
|
||||
lore:
|
||||
- '&f点击前往下一页'
|
||||
is-commodity: false
|
||||
commands:
|
||||
- '[open] 默认收购商店'
|
||||
Q:
|
||||
material: COAL
|
||||
name: '&f&l煤炭'
|
||||
price: 0.5
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
# 关闭此选项 可只执行命令 不给原版物品
|
||||
vanilla: false
|
||||
commands:
|
||||
- '[console] give %player% COAL'
|
||||
W:
|
||||
material: IRON_INGOT
|
||||
name: '&f&l铁锭'
|
||||
price: 10
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
E:
|
||||
material: GOLD_INGOT
|
||||
name: '&f&l金锭'
|
||||
price: 13
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
R:
|
||||
material: COPPER_INGOT
|
||||
name: '&f&l铜锭'
|
||||
price: 12
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
T:
|
||||
material: DIAMOND
|
||||
name: '&f&l钻石'
|
||||
price: 20
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
Y:
|
||||
material: BREAD
|
||||
name: '&f&l面包'
|
||||
price: 3
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
U:
|
||||
material: CAKE
|
||||
name: '&f&l蛋糕'
|
||||
price: 30
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
I:
|
||||
material: PUMPKIN_PIE
|
||||
name: '&f&l南瓜派'
|
||||
price: 4
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
O:
|
||||
material: MUSHROOM_STEW
|
||||
name: '&f&l蘑菇煲'
|
||||
price: 2
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
|
||||
# itemsadder 物品
|
||||
P:
|
||||
material: 'IA:PAPER:10007'
|
||||
name: 'itemsadder'
|
||||
price: 20
|
||||
lore:
|
||||
- '&a&l左键 &f&l出售单个'
|
||||
- '&a&l右键 &f&l出售一组'
|
||||
- '&a&lShift + 右键 &f&l出售背包所有可出售物品'
|
||||
- ''
|
||||
- '&a&l收购价格 &c&l${price}'
|
||||
Reference in New Issue
Block a user