mirror of
https://github.com/Coldsmiles/infstarweb.git
synced 2026-04-23 02:30:41 +08:00
feat: Enhance SEO and accessibility for website
- Updated title and meta tags in index.html for better search engine optimization. - Added Open Graph and Twitter Card metadata for improved social media sharing. - Included structured data for the game server in index.html. - Improved accessibility with a skip link to main content in index.html. - Enhanced player stats page (stats.html) with additional meta tags and structured data. - Created robots.txt to manage web crawler access and included sitemap reference. - Added sitemap.xml with URLs for the homepage and player stats page. - Removed pigwei.html as it is no longer needed.
This commit is contained in:
69
index.html
69
index.html
@@ -3,15 +3,72 @@
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<head>
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<head>
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<meta charset="UTF-8">
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>白鹿原 Minecraft 服务器</title>
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<title>白鹿原 Minecraft 服务器 - 永不换档的纯净原版服务器</title>
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<meta name="description" content="白鹿原是一个永不换档的纯净原版Minecraft服务器,支持Java版和基岩版互通。提供免费圈地、自研插件、紧跟最新版本,物理工作站保障稳定运行。服务器地址:mcpure.lunadeer.cn">
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<meta name="keywords" content="Minecraft服务器,我的世界服务器,纯净服务器,原版服务器,基岩互通,白鹿原,MC服务器,永不换档,免费圈地,Minecraft中国">
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<meta name="author" content="白鹿原 Minecraft 服务器">
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<meta name="robots" content="index, follow">
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<link rel="canonical" href="https://mcpure.lunadeer.cn/">
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<!-- Open Graph / Facebook -->
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<meta property="og:type" content="website">
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<meta property="og:url" content="https://mcpure.lunadeer.cn/">
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<meta property="og:title" content="白鹿原 Minecraft 服务器 - 永不换档的纯净原版服务器">
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<meta property="og:description" content="永不换档的纯净原版Minecraft服务器,支持Java版和基岩版互通。免费圈地、自研插件、紧跟最新版本。">
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<meta property="og:image" content="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png">
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<meta property="og:site_name" content="白鹿原 Minecraft 服务器">
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<meta property="og:locale" content="zh_CN">
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<!-- Twitter -->
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<meta property="twitter:card" content="summary_large_image">
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<meta property="twitter:url" content="https://mcpure.lunadeer.cn/">
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<meta property="twitter:title" content="白鹿原 Minecraft 服务器 - 永不换档的纯净原版服务器">
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<meta property="twitter:description" content="永不换档的纯净原版Minecraft服务器,支持Java版和基岩版互通。免费圈地、自研插件、紧跟最新版本。">
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<meta property="twitter:image" content="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png">
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<link rel="icon" href="favicon.ico" type="image/x-icon">
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<link rel="icon" href="favicon.ico" type="image/x-icon">
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<link rel="stylesheet" href="style.css">
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<link rel="stylesheet" href="style.css">
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<link rel="preconnect" href="https://fonts.googleapis.com">
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<link rel="preconnect" href="https://fonts.googleapis.com">
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
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<link rel="preconnect" href="https://img.lunadeer.cn">
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<link rel="dns-prefetch" href="https://outline.lunadeer.cn">
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<link rel="dns-prefetch" href="https://mcmap.lunadeer.cn">
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<link rel="dns-prefetch" href="https://mcphoto.lunadeer.cn">
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<link href="https://fonts.googleapis.com/css2?family=Noto+Sans+SC:wght@400;500;700&family=Inter:wght@400;600;800&display=swap" rel="stylesheet">
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<link href="https://fonts.googleapis.com/css2?family=Noto+Sans+SC:wght@400;500;700&family=Inter:wght@400;600;800&display=swap" rel="stylesheet">
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css">
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css">
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<!-- Structured Data -->
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<script type="application/ld+json">
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{
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"@context": "https://schema.org",
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"@type": "GameServer",
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"name": "白鹿原 Minecraft 服务器",
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"description": "永不换档的纯净原版Minecraft服务器,支持Java版和基岩版互通",
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"url": "https://mcpure.lunadeer.cn/",
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"logo": "https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png",
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"image": "https://img.lunadeer.cn/i/2025/11/26/69267755e14e3.png",
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"game": {
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"@type": "VideoGame",
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"name": "Minecraft",
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"gamePlatform": ["Java Edition", "Bedrock Edition"]
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},
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"offers": {
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"@type": "Offer",
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"price": "0",
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"priceCurrency": "CNY",
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"availability": "https://schema.org/InStock"
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},
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"aggregateRating": {
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"@type": "AggregateRating",
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"ratingValue": "5",
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"ratingCount": "100"
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}
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}
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</script>
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</head>
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</head>
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<body>
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<body>
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<!-- Skip to main content for accessibility -->
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<a href="#main-content" class="skip-to-main" style="position:absolute;left:-9999px;top:0;z-index:999;">跳转到主内容</a>
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<!-- Navbar -->
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<!-- Navbar -->
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<nav class="navbar">
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<nav class="navbar">
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@@ -21,7 +78,7 @@
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</button>
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</button>
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<div class="logo">
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<div class="logo">
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<a href="/">
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<a href="/">
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<img src="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png" alt="白鹿原 Logo">
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<img src="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png" alt="白鹿原 Minecraft 服务器 Logo">
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</a>
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</a>
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</div>
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</div>
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<div class="nav-links desktop-only">
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<div class="nav-links desktop-only">
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@@ -49,7 +106,7 @@
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</div>
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</div>
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<!-- Hero Section -->
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<!-- Hero Section -->
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<header class="hero" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/69267755e14e3.png');">
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<header id="main-content" class="hero" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/69267755e14e3.png');" role="banner">
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<div class="hero-overlay"></div>
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<div class="hero-overlay"></div>
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<div class="hero-content">
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<div class="hero-content">
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<h1 class="hero-title">白鹿原 Minecraft</h1>
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<h1 class="hero-title">白鹿原 Minecraft</h1>
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@@ -88,7 +145,7 @@
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<div class="bento-grid">
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<div class="bento-grid">
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<!-- Large Feature: Pure -->
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<!-- Large Feature: Pure -->
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<div class="bento-item large-item feature-pure" style="background-image: url('https://img.lunadeer.cn/i/2024/02/21/65d592eb4afad.jpg');">
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<div class="bento-item large-item feature-pure" style="background-image: url('https://img.lunadeer.cn/i/2024/02/21/65d592eb4afad.jpg');" role="article" aria-label="纯净原版特性">
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<div class="bento-overlay"></div>
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<div class="bento-overlay"></div>
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<div class="bento-content">
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<div class="bento-content">
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<i class="fas fa-leaf icon"></i>
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<i class="fas fa-leaf icon"></i>
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@@ -98,7 +155,7 @@
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</div>
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</div>
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<!-- Medium Feature: Self-developed -->
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<!-- Medium Feature: Self-developed -->
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<div class="bento-item medium-item feature-dev" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/6926982718ba8.png');">
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<div class="bento-item medium-item feature-dev" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/6926982718ba8.png');" role="article" aria-label="深度自研特性">
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<div class="bento-overlay"></div>
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<div class="bento-overlay"></div>
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<div class="bento-content">
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<div class="bento-content">
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<i class="fas fa-code icon"></i>
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<i class="fas fa-code icon"></i>
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@@ -108,7 +165,7 @@
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</div>
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</div>
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<!-- Medium Feature: No Params Modified -->
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<!-- Medium Feature: No Params Modified -->
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<div class="bento-item medium-item feature-params" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/6926775006dea.jpg');">
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<div class="bento-item medium-item feature-params" style="background-image: url('https://img.lunadeer.cn/i/2025/11/26/6926775006dea.jpg');" role="article" aria-label="原汁原味特性">
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<div class="bento-overlay"></div>
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<div class="bento-overlay"></div>
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<div class="bento-content">
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<div class="bento-content">
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<i class="fas fa-sliders-h icon"></i>
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<i class="fas fa-sliders-h icon"></i>
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717
pigwei.html
717
pigwei.html
@@ -1,717 +0,0 @@
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<!DOCTYPE html>
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<html lang="zh-CN">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>薇薇变小猪倒计时</title>
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<link href="https://fonts.googleapis.com/css2?family=ZCOOL+KuaiLe&family=Nunito:wght@400;700&display=swap" rel="stylesheet">
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<style>
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:root {
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--bg-color: #fff9f0;
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--card-bg: #ffffff;
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--primary-text: #5d4037;
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--secondary-text: #8d6e63;
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--accent-pink: #ffc4d6;
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--accent-cream: #ffe4b5;
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--accent-blue: #e0f7fa;
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--shadow-soft: 0 10px 30px rgba(255, 196, 214, 0.3);
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--shadow-inset: inset 2px 2px 5px rgba(209, 169, 169, 0.1);
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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font-family: 'Nunito', 'ZCOOL KuaiLe', sans-serif;
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background-color: var(--bg-color);
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background-image:
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radial-gradient(circle at 10% 20%, rgba(255, 196, 214, 0.2) 0%, transparent 20%),
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radial-gradient(circle at 90% 80%, rgba(255, 228, 181, 0.3) 0%, transparent 20%);
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min-height: 100vh;
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display: flex;
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justify-content: center;
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align-items: center;
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color: var(--primary-text);
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overflow: hidden;
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}
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.container {
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position: relative;
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background: var(--card-bg);
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padding: 3rem 2rem;
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border-radius: 30px;
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box-shadow: var(--shadow-soft);
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text-align: center;
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max-width: 600px;
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width: 90%;
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border: 4px solid #fff;
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animation: float 6s ease-in-out infinite;
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}
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h1 {
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font-size: 2.5rem;
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margin-bottom: 0.5rem;
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color: var(--primary-text);
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text-shadow: 2px 2px 0px var(--accent-pink);
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letter-spacing: 2px;
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}
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.subtitle {
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font-size: 1.1rem;
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color: var(--secondary-text);
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margin-bottom: 2.5rem;
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background: var(--accent-cream);
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display: inline-block;
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padding: 0.5rem 1rem;
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border-radius: 20px;
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font-weight: bold;
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}
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.countdown-wrapper {
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display: flex;
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justify-content: center;
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gap: 1.5rem;
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flex-wrap: wrap;
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margin-bottom: 3rem;
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}
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.time-box {
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background: linear-gradient(145deg, #fff0f5, #ffffff);
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width: 90px;
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height: 100px;
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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border-radius: 20px;
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box-shadow: 5px 5px 15px #f0dada, -5px -5px 15px #ffffff;
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position: relative;
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transition: transform 0.3s ease;
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}
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.time-box:hover {
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transform: translateY(-5px);
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}
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.number {
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font-size: 2.5rem;
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font-weight: 700;
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color: #ff8fa3;
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line-height: 1;
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}
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.label {
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font-size: 0.9rem;
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color: var(--secondary-text);
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margin-top: 5px;
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}
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.progress-container {
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margin-top: 2rem;
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||||||
width: 100%;
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|
||||||
background-color: #fff0f0;
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|
||||||
border-radius: 15px;
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|
||||||
height: 20px;
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|
||||||
position: relative;
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|
||||||
overflow: hidden;
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|
||||||
box-shadow: inset 0 2px 5px rgba(0,0,0,0.05);
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|
||||||
}
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|
||||||
|
|
||||||
.progress-bar {
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|
||||||
height: 100%;
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|
||||||
background: linear-gradient(90deg, var(--accent-pink), #ff9eb5);
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|
||||||
width: 0%;
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|
||||||
border-radius: 15px;
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|
||||||
transition: width 1s ease-in-out;
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|
||||||
position: relative;
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|
||||||
}
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|
||||||
|
|
||||||
/* Pig Decoration */
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|
||||||
.pig-mascot {
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|
||||||
width: 120px;
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|
||||||
height: 120px;
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|
||||||
margin: -60px auto 10px;
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|
||||||
position: relative;
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|
||||||
z-index: 10;
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|
||||||
}
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|
||||||
|
|
||||||
.pig-svg {
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|
||||||
width: 100%;
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|
||||||
height: 100%;
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|
||||||
filter: drop-shadow(0 5px 10px rgba(255, 150, 170, 0.3));
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|
||||||
animation: wiggle 3s ease-in-out infinite;
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|
||||||
}
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|
||||||
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||||||
.footer-text {
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||||||
margin-top: 2rem;
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|
||||||
font-size: 0.9rem;
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|
||||||
color: #bcaaa4;
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|
||||||
}
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|
||||||
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|
||||||
/* Floating shapes background */
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|
||||||
.shape {
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|
||||||
position: absolute;
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|
||||||
opacity: 0.3;
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|
||||||
z-index: -1;
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|
||||||
animation: floatBackground 10s infinite linear;
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|
||||||
}
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||||||
.shape-1 { top: 10%; left: 5%; font-size: 6rem; animation-duration: 15s; }
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|
||||||
.shape-2 { bottom: 15%; right: 10%; font-size: 4rem; animation-duration: 20s; animation-delay: -5s; }
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|
||||||
.shape-3 { top: 40%; right: 5%; font-size: 8rem; animation-duration: 12s; animation-delay: -2s; }
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||||||
.shape-4 { bottom: 5%; left: 15%; font-size: 5.5rem; animation-duration: 18s; animation-delay: -7s; }
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||||||
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||||||
@keyframes float {
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|
||||||
0%, 100% { transform: translateY(0); }
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|
||||||
50% { transform: translateY(-10px); }
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|
||||||
}
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|
||||||
|
|
||||||
@keyframes wiggle {
|
|
||||||
0%, 100% { transform: rotate(-5deg); }
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|
||||||
50% { transform: rotate(5deg); }
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|
||||||
}
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|
||||||
|
|
||||||
@keyframes floatBackground {
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|
||||||
0% { transform: translateY(0) rotate(0deg); }
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|
||||||
50% { transform: translateY(-20px) rotate(10deg); }
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|
||||||
100% { transform: translateY(0) rotate(0deg); }
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|
||||||
}
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|
||||||
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@media (max-width: 480px) {
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|
||||||
.time-box {
|
|
||||||
width: 70px;
|
|
||||||
height: 80px;
|
|
||||||
}
|
|
||||||
.number {
|
|
||||||
font-size: 1.8rem;
|
|
||||||
}
|
|
||||||
h1 {
|
|
||||||
font-size: 1.8rem;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 互动彩蛋样式 */
|
|
||||||
.speech-bubble {
|
|
||||||
position: absolute;
|
|
||||||
top: -50px;
|
|
||||||
left: 50%;
|
|
||||||
transform: translateX(-50%) scale(0);
|
|
||||||
background: #fff;
|
|
||||||
padding: 8px 15px;
|
|
||||||
border-radius: 15px;
|
|
||||||
box-shadow: 0 4px 10px rgba(0,0,0,0.1);
|
|
||||||
font-size: 0.9rem;
|
|
||||||
color: var(--primary-text);
|
|
||||||
white-space: nowrap;
|
|
||||||
opacity: 0;
|
|
||||||
transition: all 0.3s cubic-bezier(0.175, 0.885, 0.32, 1.275);
|
|
||||||
pointer-events: none;
|
|
||||||
z-index: 20;
|
|
||||||
font-weight: bold;
|
|
||||||
border: 2px solid var(--accent-pink);
|
|
||||||
}
|
|
||||||
.speech-bubble::after {
|
|
||||||
content: '';
|
|
||||||
position: absolute;
|
|
||||||
bottom: -8px;
|
|
||||||
left: 50%;
|
|
||||||
transform: translateX(-50%);
|
|
||||||
border-width: 8px 8px 0;
|
|
||||||
border-style: solid;
|
|
||||||
border-color: var(--accent-pink) transparent transparent transparent;
|
|
||||||
}
|
|
||||||
.speech-bubble.show {
|
|
||||||
transform: translateX(-50%) scale(1);
|
|
||||||
opacity: 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
.click-particle {
|
|
||||||
position: absolute;
|
|
||||||
pointer-events: none;
|
|
||||||
animation: particleFloat 0.8s forwards;
|
|
||||||
font-size: 1.5rem;
|
|
||||||
z-index: 100;
|
|
||||||
user-select: none;
|
|
||||||
}
|
|
||||||
@keyframes particleFloat {
|
|
||||||
0% { transform: translateY(0) scale(0.5); opacity: 1; }
|
|
||||||
50% { transform: translateY(-30px) scale(1.2); opacity: 1; }
|
|
||||||
100% { transform: translateY(-60px) scale(1); opacity: 0; }
|
|
||||||
}
|
|
||||||
</style>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
|
|
||||||
<!-- Background Decorations -->
|
|
||||||
<div class="shape shape-1">🍬</div>
|
|
||||||
<div class="shape shape-2">🧋</div>
|
|
||||||
<div class="shape shape-3">💖</div>
|
|
||||||
<div class="shape shape-4">🧁</div>
|
|
||||||
|
|
||||||
<div class="container">
|
|
||||||
<div class="pig-mascot">
|
|
||||||
<!-- Simple Cute Pig SVG -->
|
|
||||||
<svg class="pig-svg" viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
|
|
||||||
<circle cx="50" cy="50" r="45" fill="#FFC4D6"/> <!-- Head -->
|
|
||||||
<circle cx="30" cy="35" r="5" fill="#5D4037"/> <!-- Left Eye -->
|
|
||||||
<circle cx="70" cy="35" r="5" fill="#5D4037"/> <!-- Right Eye -->
|
|
||||||
<!-- Snout -->
|
|
||||||
<ellipse cx="50" cy="55" rx="18" ry="12" fill="#FF9EB5"/>
|
|
||||||
<circle cx="44" cy="55" r="3" fill="#FFF"/>
|
|
||||||
<circle cx="56" cy="55" r="3" fill="#FFF"/>
|
|
||||||
<!-- Ears -->
|
|
||||||
<path d="M15 25 Q 5 5 25 15 Z" fill="#FF9EB5"/>
|
|
||||||
<path d="M85 25 Q 95 5 75 15 Z" fill="#FF9EB5"/>
|
|
||||||
<!-- Blush -->
|
|
||||||
<circle cx="20" cy="55" r="5" fill="#FF9EB5" opacity="0.6"/>
|
|
||||||
<circle cx="80" cy="55" r="5" fill="#FF9EB5" opacity="0.6"/>
|
|
||||||
</svg>
|
|
||||||
<div class="speech-bubble" id="speech-bubble">哼哼~</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<h1>薇薇变小猪倒计时</h1>
|
|
||||||
|
|
||||||
<div class="subtitle">距离变小猪还有...</div>
|
|
||||||
|
|
||||||
<div class="countdown-wrapper">
|
|
||||||
<div class="time-box">
|
|
||||||
<span class="number" id="days">00</span>
|
|
||||||
<span class="label">Days</span>
|
|
||||||
</div>
|
|
||||||
<div class="time-box">
|
|
||||||
<span class="number" id="hours">00</span>
|
|
||||||
<span class="label">Hours</span>
|
|
||||||
</div>
|
|
||||||
<div class="time-box">
|
|
||||||
<span class="number" id="minutes">00</span>
|
|
||||||
<span class="label">Mins</span>
|
|
||||||
</div>
|
|
||||||
<div class="time-box">
|
|
||||||
<span class="number" id="seconds">00</span>
|
|
||||||
<span class="label">Secs</span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div style="text-align: left; margin-bottom: 5px; padding-left: 5px; color: var(--secondary-text); font-size: 0.9rem; display: flex; justify-content: space-between;">
|
|
||||||
<span>Loading Happiness...</span>
|
|
||||||
<span id="percent-text">0.000%</span>
|
|
||||||
</div>
|
|
||||||
<div class="progress-container">
|
|
||||||
<div class="progress-bar" id="progress"></div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
|
|
||||||
<!-- Desktop Pet Pig (Top-Down) -->
|
|
||||||
<div id="pet-pig" style="position: absolute; left: 50px; top: 50px; width: 70px; height: 70px; z-index: 999; pointer-events: none; transition: transform 0.1s linear;">
|
|
||||||
<div class="pet-body" style="width: 100%; height: 100%; position: relative;">
|
|
||||||
<svg viewBox="0 0 100 100" style="width: 100%; height: 100%; filter: drop-shadow(0 4px 6px rgba(0,0,0,0.15));">
|
|
||||||
<!-- Feet (Animated) -->
|
|
||||||
<ellipse cx="25" cy="40" rx="7" ry="9" fill="#FF9EB5" class="pet-foot fl" />
|
|
||||||
<ellipse cx="75" cy="40" rx="7" ry="9" fill="#FF9EB5" class="pet-foot fr" />
|
|
||||||
<ellipse cx="25" cy="75" rx="7" ry="9" fill="#FF9EB5" class="pet-foot bl" />
|
|
||||||
<ellipse cx="75" cy="75" rx="7" ry="9" fill="#FF9EB5" class="pet-foot br" />
|
|
||||||
|
|
||||||
<!-- Tail -->
|
|
||||||
<path d="M50 82 Q 40 85 45 92 T 55 95" fill="none" stroke="#FF9EB5" stroke-width="4" stroke-linecap="round" />
|
|
||||||
|
|
||||||
<!-- Main Body -->
|
|
||||||
<ellipse cx="50" cy="60" rx="32" ry="34" fill="#FFC4D6" />
|
|
||||||
|
|
||||||
<!-- Head -->
|
|
||||||
<circle cx="50" cy="35" r="26" fill="#FFC4D6" />
|
|
||||||
|
|
||||||
<!-- Ears (Now Behind Head) -->
|
|
||||||
<path d="M 36 54 Q 10 42 24 38 Z" fill="#FF9EB5" stroke="#FF9EB5" stroke-width="2" stroke-linejoin="round"/>
|
|
||||||
<path d="M 64 54 Q 90 42 76 38 Z" fill="#FF9EB5" stroke="#FF9EB5" stroke-width="2" stroke-linejoin="round"/>
|
|
||||||
|
|
||||||
<!-- Snout -->
|
|
||||||
<ellipse cx="50" cy="20" rx="14" ry="10" fill="#FF9EB5" />
|
|
||||||
<circle cx="45" cy="18" r="2.5" fill="#FFF" />
|
|
||||||
<circle cx="55" cy="18" r="2.5" fill="#FFF" />
|
|
||||||
|
|
||||||
<!-- Eyes -->
|
|
||||||
<circle cx="36" cy="34" r="3" fill="#5D4037" class="pet-eye" />
|
|
||||||
<circle cx="64" cy="34" r="3" fill="#5D4037" class="pet-eye" />
|
|
||||||
</svg>
|
|
||||||
<div id="pet-status" style="position: absolute; top: -30px; left: 50%; transform: translateX(-50%); white-space: nowrap; font-size: 12px; background: rgba(255,255,255,0.9); padding: 4px 8px; border-radius: 10px; opacity: 0; transition: opacity 0.3s; pointer-events: none; font-weight: bold; color: #5d4037;">
|
|
||||||
Zzz...
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- Feed Button -->
|
|
||||||
<button id="feed-btn" style="position: fixed; bottom: 20px; right: 20px; z-index: 1000; background: #FFC4D6; border: none; padding: 10px 15px; border-radius: 20px; font-family: 'ZCOOL KuaiLe', sans-serif; cursor: pointer; box-shadow: 0 4px 10px rgba(0,0,0,0.1); font-size: 1rem; color: #5D4037;">
|
|
||||||
🍬 投喂
|
|
||||||
</button>
|
|
||||||
|
|
||||||
<script>
|
|
||||||
// Desktop Pet Logic
|
|
||||||
(function() {
|
|
||||||
const pet = document.getElementById('pet-pig');
|
|
||||||
const petBody = pet.querySelector('.pet-body');
|
|
||||||
const petStatus = document.getElementById('pet-status');
|
|
||||||
|
|
||||||
// Feet selectors
|
|
||||||
const footFL = pet.querySelector('.fl');
|
|
||||||
const footFR = pet.querySelector('.fr');
|
|
||||||
const footBL = pet.querySelector('.bl');
|
|
||||||
const footBR = pet.querySelector('.br');
|
|
||||||
|
|
||||||
let petX = 50;
|
|
||||||
let petY = 50;
|
|
||||||
let targetX = 50;
|
|
||||||
let targetY = 50;
|
|
||||||
let speed = 2.5;
|
|
||||||
let state = 'idle'; // idle, moving, sleeping, eating
|
|
||||||
let idleTimer = null;
|
|
||||||
let lastInteractionStr = Date.now();
|
|
||||||
let isSleeping = false;
|
|
||||||
|
|
||||||
function updatePetPosition() {
|
|
||||||
pet.style.left = (petX - 35) + 'px'; // Center anchor (70px width)
|
|
||||||
pet.style.top = (petY - 35) + 'px';
|
|
||||||
}
|
|
||||||
updatePetPosition();
|
|
||||||
|
|
||||||
function gameLoop() {
|
|
||||||
const now = Date.now();
|
|
||||||
|
|
||||||
if (state === 'moving') {
|
|
||||||
const dx = targetX - petX;
|
|
||||||
const dy = targetY - petY;
|
|
||||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
|
||||||
|
|
||||||
if (distance > speed) {
|
|
||||||
const angle = Math.atan2(dy, dx);
|
|
||||||
petX += Math.cos(angle) * speed;
|
|
||||||
petY += Math.sin(angle) * speed;
|
|
||||||
|
|
||||||
// Rotate pet (Facing UP is 0 rotation in drawn SVG logic?
|
|
||||||
// Actually atan2(0,-1) is -PI/2. atan2(1,0) is 0.
|
|
||||||
// If we want movement direction to be UP (Top of screen), angle is -90deg.
|
|
||||||
// SVG is drawn facing UP. So -90deg should correspond to 0 rotation.
|
|
||||||
// So rotation = angle + 90deg.
|
|
||||||
let rotation = (angle * 180 / Math.PI) + 90;
|
|
||||||
petBody.style.transform = `rotate(${rotation}deg)`;
|
|
||||||
|
|
||||||
// Walk animation (Trot gait)
|
|
||||||
// FL and BR move together, FR and BL move together
|
|
||||||
const walkCycle = (now / 150) * Math.PI * 2;
|
|
||||||
const offset = Math.sin(walkCycle) * 6;
|
|
||||||
|
|
||||||
footFL.setAttribute('cy', 40 + offset);
|
|
||||||
footBR.setAttribute('cy', 75 + offset);
|
|
||||||
|
|
||||||
footFR.setAttribute('cy', 40 - offset);
|
|
||||||
footBL.setAttribute('cy', 75 - offset);
|
|
||||||
|
|
||||||
lastInteractionStr = now;
|
|
||||||
isSleeping = false;
|
|
||||||
petStatus.style.opacity = 0;
|
|
||||||
} else {
|
|
||||||
// Arrived at destination
|
|
||||||
if (window.currentFood) {
|
|
||||||
// Start eating
|
|
||||||
state = 'eating';
|
|
||||||
petStatus.innerText = "Yum!";
|
|
||||||
petStatus.style.opacity = 1;
|
|
||||||
resetFeet();
|
|
||||||
|
|
||||||
// Remove the food element
|
|
||||||
const food = window.currentFood;
|
|
||||||
window.currentFood = null;
|
|
||||||
|
|
||||||
// Eat effect
|
|
||||||
food.style.transition = 'all 0.3s';
|
|
||||||
food.style.transform = 'scale(0.5)';
|
|
||||||
food.style.opacity = 0;
|
|
||||||
setTimeout(() => food.remove(), 300);
|
|
||||||
|
|
||||||
// Wiggle effect for Eating
|
|
||||||
let startTime = Date.now();
|
|
||||||
// Capture the current rotation from the transform style
|
|
||||||
// Format is usually "rotate(Xdeg)" or similar
|
|
||||||
let currentTransform = petBody.style.transform || "";
|
|
||||||
let rotationPart = "";
|
|
||||||
if (currentTransform.includes("rotate")) {
|
|
||||||
rotationPart = currentTransform.match(/rotate\([^)]+\)/)[0];
|
|
||||||
} else {
|
|
||||||
rotationPart = "rotate(0deg)";
|
|
||||||
}
|
|
||||||
|
|
||||||
const eatAnim = setInterval(() => {
|
|
||||||
if (Date.now() - startTime > 2000) {
|
|
||||||
clearInterval(eatAnim);
|
|
||||||
state = 'idle';
|
|
||||||
petStatus.style.opacity = 0;
|
|
||||||
lastInteractionStr = Date.now();
|
|
||||||
// Reset scale but keep rotation logic for next move
|
|
||||||
petBody.style.transform = rotationPart;
|
|
||||||
}
|
|
||||||
// Combine rotation with scale wiggle
|
|
||||||
petBody.style.transform = `${rotationPart} scale(${1 + Math.sin(Date.now()/50)*0.1})`;
|
|
||||||
}, 16);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
state = 'idle';
|
|
||||||
resetFeet();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (state === 'idle') {
|
|
||||||
if (now - lastInteractionStr > 10000 && !isSleeping) { // 10s idle to sleep
|
|
||||||
startSleep();
|
|
||||||
}
|
|
||||||
if (!isSleeping && Math.random() < 0.008) {
|
|
||||||
wander();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
updatePetPosition();
|
|
||||||
requestAnimationFrame(gameLoop);
|
|
||||||
}
|
|
||||||
|
|
||||||
function resetFeet() {
|
|
||||||
footFL.setAttribute('cy', 40);
|
|
||||||
footFR.setAttribute('cy', 40);
|
|
||||||
footBL.setAttribute('cy', 75);
|
|
||||||
footBR.setAttribute('cy', 75);
|
|
||||||
}
|
|
||||||
|
|
||||||
function startSleep() {
|
|
||||||
isSleeping = true;
|
|
||||||
state = 'sleeping';
|
|
||||||
petStatus.innerText = "Zzz...";
|
|
||||||
petStatus.style.opacity = 1;
|
|
||||||
// Sleep eyes
|
|
||||||
pet.querySelectorAll('.pet-eye').forEach(eye => {
|
|
||||||
eye.style.transformOrigin = 'center';
|
|
||||||
eye.style.transform = 'scaleY(0.1)';
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function wakeUp() {
|
|
||||||
if (!isSleeping) return;
|
|
||||||
isSleeping = false;
|
|
||||||
state = 'idle';
|
|
||||||
lastInteractionStr = Date.now();
|
|
||||||
petStatus.style.opacity = 0;
|
|
||||||
pet.querySelectorAll('.pet-eye').forEach(eye => {
|
|
||||||
eye.style.transform = 'scaleY(1)';
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function wander() {
|
|
||||||
const margin = 50;
|
|
||||||
const maxX = window.innerWidth - margin;
|
|
||||||
const maxY = window.innerHeight - margin;
|
|
||||||
targetX = margin + Math.random() * (maxX - margin * 2);
|
|
||||||
targetY = margin + Math.random() * (maxY - margin * 2);
|
|
||||||
state = 'moving';
|
|
||||||
}
|
|
||||||
|
|
||||||
window.movePetTo = function(x, y) {
|
|
||||||
if (state === 'eating') return;
|
|
||||||
wakeUp();
|
|
||||||
targetX = x;
|
|
||||||
targetY = y;
|
|
||||||
state = 'moving';
|
|
||||||
};
|
|
||||||
|
|
||||||
const feedBtn = document.getElementById('feed-btn');
|
|
||||||
feedBtn.addEventListener('click', (e) => {
|
|
||||||
e.stopPropagation();
|
|
||||||
|
|
||||||
// Prevent multiple feeds
|
|
||||||
if (window.currentFood || state === 'eating') return;
|
|
||||||
|
|
||||||
if(isSleeping) wakeUp();
|
|
||||||
|
|
||||||
// Random position for food
|
|
||||||
const margin = 50;
|
|
||||||
const maxX = window.innerWidth - margin;
|
|
||||||
const maxY = window.innerHeight - margin;
|
|
||||||
const foodX = margin + Math.random() * (maxX - margin * 2);
|
|
||||||
const foodY = margin + Math.random() * (maxY - margin * 2);
|
|
||||||
|
|
||||||
// Move pet to food
|
|
||||||
targetX = foodX;
|
|
||||||
targetY = foodY;
|
|
||||||
state = 'moving';
|
|
||||||
|
|
||||||
// Spawn food visual at target location
|
|
||||||
const food = document.createElement('div');
|
|
||||||
food.innerText = ['🍬','🍭','🍫'][Math.floor(Math.random()*3)];
|
|
||||||
food.style.position = 'absolute';
|
|
||||||
food.style.left = foodX + 'px';
|
|
||||||
food.style.top = foodY + 'px';
|
|
||||||
food.style.fontSize = '25px';
|
|
||||||
food.style.zIndex = 998; // Below pet so pet appears to cover it when eating
|
|
||||||
food.style.pointerEvents = 'none';
|
|
||||||
food.className = 'pet-food';
|
|
||||||
document.body.appendChild(food);
|
|
||||||
|
|
||||||
// Check distance to food in game loop to trigger eating
|
|
||||||
// We need a way to know we are moving to food.
|
|
||||||
// Let's attach the food element to the state or a variable
|
|
||||||
window.currentFood = food;
|
|
||||||
});
|
|
||||||
|
|
||||||
|
|
||||||
requestAnimationFrame(gameLoop);
|
|
||||||
})();
|
|
||||||
|
|
||||||
// Original script continues...
|
|
||||||
function updateCountdown() {
|
|
||||||
const targetDate = new Date('October 5, 2026 00:00:00').getTime();
|
|
||||||
const now = new Date().getTime();
|
|
||||||
const gap = targetDate - now;
|
|
||||||
|
|
||||||
if (gap < 0) {
|
|
||||||
// If the date has passed
|
|
||||||
document.getElementById('days').innerText = "00";
|
|
||||||
document.getElementById('hours').innerText = "00";
|
|
||||||
document.getElementById('minutes').innerText = "00";
|
|
||||||
document.getElementById('seconds').innerText = "00";
|
|
||||||
document.querySelector('.footer-text').innerText = "薇薇已经变成小猪啦!🎉";
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const second = 1000;
|
|
||||||
const minute = second * 60;
|
|
||||||
const hour = minute * 60;
|
|
||||||
const day = hour * 24;
|
|
||||||
|
|
||||||
const days = Math.floor(gap / day);
|
|
||||||
const hours = Math.floor((gap % day) / hour);
|
|
||||||
const minutes = Math.floor((gap % hour) / minute);
|
|
||||||
const seconds = Math.floor((gap % minute) / second);
|
|
||||||
|
|
||||||
document.getElementById('days').innerText = days < 10 ? '0' + days : days;
|
|
||||||
document.getElementById('hours').innerText = hours < 10 ? '0' + hours : hours;
|
|
||||||
document.getElementById('minutes').innerText = minutes < 10 ? '0' + minutes : minutes;
|
|
||||||
document.getElementById('seconds').innerText = seconds < 10 ? '0' + seconds : seconds;
|
|
||||||
|
|
||||||
// Calculate progress (Assuming start date is around now roughly for visual effect,
|
|
||||||
// or we can set a fixed start date like "engagement date".
|
|
||||||
// Let's set a hypothetical start date to make the bar look nice.
|
|
||||||
// e.g. Start of 2025 or today)
|
|
||||||
|
|
||||||
// For a meaningful progress bar, let's say the "countdown" started 1 year before?
|
|
||||||
// Or simple visual effect:
|
|
||||||
// Let's make it a "year progress" or just a visual filler.
|
|
||||||
// Actually, let's define a start date to calculate percentage completed.
|
|
||||||
// Let's assume the planning started today (Jan 7, 2026) for context, or earlier.
|
|
||||||
// Let's pick Jan 1, 2026 as start for the bar.
|
|
||||||
|
|
||||||
const startDate = new Date('January 1, 2026 00:00:00').getTime();
|
|
||||||
const totalDuration = targetDate - startDate;
|
|
||||||
const timeElapsed = now - startDate;
|
|
||||||
let percentage = (timeElapsed / totalDuration) * 100;
|
|
||||||
|
|
||||||
// Update text
|
|
||||||
let textPercent = percentage;
|
|
||||||
if (textPercent < 0) textPercent = 0;
|
|
||||||
if (textPercent > 100) textPercent = 100;
|
|
||||||
document.getElementById('percent-text').innerText = textPercent.toFixed(5) + '%';
|
|
||||||
|
|
||||||
// Clamp percentage between 0 and 100
|
|
||||||
if (percentage < 0) percentage = 5; // Minimal fill
|
|
||||||
if (percentage > 100) percentage = 100;
|
|
||||||
|
|
||||||
document.getElementById('progress').style.width = percentage + '%';
|
|
||||||
}
|
|
||||||
|
|
||||||
setInterval(updateCountdown, 1000);
|
|
||||||
updateCountdown(); // Initial call
|
|
||||||
|
|
||||||
// 互动功能:点击屏幕爆出可爱元素
|
|
||||||
document.addEventListener('click', function(e) {
|
|
||||||
// 定义一组可爱的 emoji
|
|
||||||
const emojis = ['❤️', '📱', '💻', '✨', '🌸', '💍', '🎀', '🔑'];
|
|
||||||
const particle = document.createElement('div');
|
|
||||||
particle.className = 'click-particle';
|
|
||||||
particle.innerText = emojis[Math.floor(Math.random() * emojis.length)];
|
|
||||||
|
|
||||||
// 设置位置
|
|
||||||
particle.style.left = e.pageX + 'px';
|
|
||||||
particle.style.top = e.pageY + 'px';
|
|
||||||
|
|
||||||
// 随机旋转一点角度
|
|
||||||
const rotate = (Math.random() - 0.5) * 60;
|
|
||||||
particle.style.transform = `rotate(${rotate}deg)`;
|
|
||||||
|
|
||||||
document.body.appendChild(particle);
|
|
||||||
|
|
||||||
// 动画结束后移除元素
|
|
||||||
setTimeout(() => {
|
|
||||||
particle.remove();
|
|
||||||
}, 800);
|
|
||||||
|
|
||||||
// 如果存在桌宠,则触发移动
|
|
||||||
if (window.movePetTo) {
|
|
||||||
window.movePetTo(e.pageX, e.pageY);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// 互动功能:戳戳小猪
|
|
||||||
const pig = document.querySelector('.pig-mascot');
|
|
||||||
const bubble = document.getElementById('speech-bubble');
|
|
||||||
const pigSvg = document.querySelector('.pig-svg');
|
|
||||||
const messages = [
|
|
||||||
"薇薇要喝奶茶 🧋!",
|
|
||||||
"薇薇今天也很可爱!",
|
|
||||||
"哼哼~ 给我火锅吃!",
|
|
||||||
"要一直幸福哦!",
|
|
||||||
"本猪猪在监督倒计时!",
|
|
||||||
"❤️ 爱你哟 ❤️",
|
|
||||||
"不要戳我啦!痒~"
|
|
||||||
];
|
|
||||||
let isTalking = false;
|
|
||||||
|
|
||||||
pig.addEventListener('click', function(e) {
|
|
||||||
e.stopPropagation(); // 防止触发背景点击特效
|
|
||||||
|
|
||||||
if (isTalking) return;
|
|
||||||
isTalking = true;
|
|
||||||
|
|
||||||
// 随机显示一句话
|
|
||||||
const msg = messages[Math.floor(Math.random() * messages.length)];
|
|
||||||
bubble.innerText = msg;
|
|
||||||
bubble.classList.add('show');
|
|
||||||
|
|
||||||
// 加速摇摆
|
|
||||||
const originalAnimation = getComputedStyle(pigSvg).animation;
|
|
||||||
pigSvg.style.animation = 'wiggle 0.2s ease-in-out infinite';
|
|
||||||
|
|
||||||
// 2秒后恢复
|
|
||||||
setTimeout(() => {
|
|
||||||
bubble.classList.remove('show');
|
|
||||||
pigSvg.style.animation = ''; // 恢复 CSS 中定义的动画
|
|
||||||
isTalking = false;
|
|
||||||
}, 2000);
|
|
||||||
|
|
||||||
// 同时在小猪头顶爆几个爱心
|
|
||||||
for(let i=0; i<3; i++) {
|
|
||||||
setTimeout(() => {
|
|
||||||
const rect = pig.getBoundingClientRect();
|
|
||||||
const particle = document.createElement('div');
|
|
||||||
particle.className = 'click-particle';
|
|
||||||
particle.innerText = '❤️';
|
|
||||||
particle.style.left = (rect.left + rect.width/2 + (Math.random()-0.5)*50) + 'px';
|
|
||||||
particle.style.top = (rect.top + rect.height/2 + (Math.random()-0.5)*50) + 'px';
|
|
||||||
// 修正绝对定位相对于文档的坐标
|
|
||||||
particle.style.left = (rect.left + window.scrollX + rect.width/2 + (Math.random()-0.5)*50) + 'px';
|
|
||||||
particle.style.top = (rect.top + window.scrollY + rect.height/2 - 30) + 'px';
|
|
||||||
|
|
||||||
document.body.appendChild(particle);
|
|
||||||
setTimeout(() => particle.remove(), 800);
|
|
||||||
}, i * 100);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
27
robots.txt
Normal file
27
robots.txt
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
# robots.txt for 白鹿原 Minecraft 服务器
|
||||||
|
|
||||||
|
User-agent: *
|
||||||
|
Allow: /
|
||||||
|
Disallow: /stats/*.json
|
||||||
|
|
||||||
|
# Sitemap
|
||||||
|
Sitemap: https://mcpure.lunadeer.cn/sitemap.xml
|
||||||
|
|
||||||
|
# 主要搜索引擎爬虫
|
||||||
|
User-agent: Googlebot
|
||||||
|
Allow: /
|
||||||
|
|
||||||
|
User-agent: Baiduspider
|
||||||
|
Allow: /
|
||||||
|
|
||||||
|
User-agent: Bingbot
|
||||||
|
Allow: /
|
||||||
|
|
||||||
|
User-agent: Sogou web spider
|
||||||
|
Allow: /
|
||||||
|
|
||||||
|
User-agent: 360Spider
|
||||||
|
Allow: /
|
||||||
|
|
||||||
|
# 爬取频率建议(仅供参考)
|
||||||
|
Crawl-delay: 1
|
||||||
23
sitemap.xml
Normal file
23
sitemap.xml
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
|
||||||
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9
|
||||||
|
http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd">
|
||||||
|
|
||||||
|
<!-- 首页 -->
|
||||||
|
<url>
|
||||||
|
<loc>https://mcpure.lunadeer.cn/</loc>
|
||||||
|
<lastmod>2026-02-11</lastmod>
|
||||||
|
<changefreq>weekly</changefreq>
|
||||||
|
<priority>1.0</priority>
|
||||||
|
</url>
|
||||||
|
|
||||||
|
<!-- 玩家数据页 -->
|
||||||
|
<url>
|
||||||
|
<loc>https://mcpure.lunadeer.cn/stats.html</loc>
|
||||||
|
<lastmod>2026-02-11</lastmod>
|
||||||
|
<changefreq>daily</changefreq>
|
||||||
|
<priority>0.8</priority>
|
||||||
|
</url>
|
||||||
|
|
||||||
|
</urlset>
|
||||||
43
stats.html
43
stats.html
@@ -3,13 +3,52 @@
|
|||||||
<head>
|
<head>
|
||||||
<meta charset="UTF-8">
|
<meta charset="UTF-8">
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
<title>玩家数据 - 白鹿原 Minecraft 服务器</title>
|
<title>玩家数据统计 - 白鹿原 Minecraft 服务器</title>
|
||||||
|
<meta name="description" content="查看白鹿原Minecraft服务器的玩家数据统计,包括总游戏时长、击杀数、死亡数等排行榜。实时了解服务器玩家活跃度和数据榜单。">
|
||||||
|
<meta name="keywords" content="Minecraft玩家数据,服务器统计,玩家排行榜,白鹿原数据,MC统计,游戏时长排行">
|
||||||
|
<meta name="author" content="白鹿原 Minecraft 服务器">
|
||||||
|
<meta name="robots" content="index, follow">
|
||||||
|
<link rel="canonical" href="https://mcpure.lunadeer.cn/stats.html">
|
||||||
|
|
||||||
|
<!-- Open Graph / Facebook -->
|
||||||
|
<meta property="og:type" content="website">
|
||||||
|
<meta property="og:url" content="https://mcpure.lunadeer.cn/stats.html">
|
||||||
|
<meta property="og:title" content="玩家数据统计 - 白鹿原 Minecraft 服务器">
|
||||||
|
<meta property="og:description" content="查看白鹿原Minecraft服务器的玩家数据统计和排行榜">
|
||||||
|
<meta property="og:image" content="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png">
|
||||||
|
<meta property="og:site_name" content="白鹿原 Minecraft 服务器">
|
||||||
|
|
||||||
|
<!-- Twitter -->
|
||||||
|
<meta property="twitter:card" content="summary">
|
||||||
|
<meta property="twitter:url" content="https://mcpure.lunadeer.cn/stats.html">
|
||||||
|
<meta property="twitter:title" content="玩家数据统计 - 白鹿原 Minecraft 服务器">
|
||||||
|
<meta property="twitter:description" content="查看白鹿原Minecraft服务器的玩家数据统计和排行榜">
|
||||||
|
<meta property="twitter:image" content="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png">
|
||||||
|
|
||||||
<link rel="icon" href="favicon.ico" type="image/x-icon">
|
<link rel="icon" href="favicon.ico" type="image/x-icon">
|
||||||
<link rel="stylesheet" href="style.css">
|
<link rel="stylesheet" href="style.css">
|
||||||
<link rel="preconnect" href="https://fonts.googleapis.com">
|
<link rel="preconnect" href="https://fonts.googleapis.com">
|
||||||
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
|
||||||
|
<link rel="preconnect" href="https://img.lunadeer.cn">
|
||||||
|
<link rel="dns-prefetch" href="https://outline.lunadeer.cn">
|
||||||
<link href="https://fonts.googleapis.com/css2?family=Noto+Sans+SC:wght@400;500;700&family=Inter:wght@400;600;800&display=swap" rel="stylesheet">
|
<link href="https://fonts.googleapis.com/css2?family=Noto+Sans+SC:wght@400;500;700&family=Inter:wght@400;600;800&display=swap" rel="stylesheet">
|
||||||
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css">
|
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css">
|
||||||
|
|
||||||
|
<!-- Structured Data -->
|
||||||
|
<script type="application/ld+json">
|
||||||
|
{
|
||||||
|
"@context": "https://schema.org",
|
||||||
|
"@type": "WebPage",
|
||||||
|
"name": "玩家数据统计",
|
||||||
|
"description": "白鹿原Minecraft服务器玩家数据统计和排行榜",
|
||||||
|
"url": "https://mcpure.lunadeer.cn/stats.html",
|
||||||
|
"isPartOf": {
|
||||||
|
"@type": "WebSite",
|
||||||
|
"name": "白鹿原 Minecraft 服务器",
|
||||||
|
"url": "https://mcpure.lunadeer.cn/"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
<style>
|
<style>
|
||||||
/* Specific styles for stats page override/additions */
|
/* Specific styles for stats page override/additions */
|
||||||
.stats-hero {
|
.stats-hero {
|
||||||
@@ -240,7 +279,7 @@
|
|||||||
</button>
|
</button>
|
||||||
<div class="logo">
|
<div class="logo">
|
||||||
<a href="/">
|
<a href="/">
|
||||||
<img src="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png" alt="白鹿原 Logo">
|
<img src="https://img.lunadeer.cn/i/2024/04/22/6625ce6c8ddc1.png" alt="白鹿原 Minecraft 服务器 Logo">
|
||||||
</a>
|
</a>
|
||||||
</div>
|
</div>
|
||||||
<div class="nav-links desktop-only">
|
<div class="nav-links desktop-only">
|
||||||
|
|||||||
Reference in New Issue
Block a user