mirror of
https://github.com/Coldsmiles/infstarweb.git
synced 2026-04-23 02:30:41 +08:00
feat: Redesign player details modal with improved layout and accordion for detailed stats
This commit is contained in:
45
.github/copilot-instructions.md
vendored
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45
.github/copilot-instructions.md
vendored
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@@ -0,0 +1,45 @@
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# Project Guidelines
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## Code Style
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- This repo is framework-free: plain HTML + CSS + vanilla JavaScript (`index.html`, `stats.html`, `script.js`, `stats_script.js`).
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- Keep existing naming style: `camelCase` for JS functions/variables and descriptive DOM ids/classes (for example `fetchCrowdfunding`, `setupMobileMenu`, `#players-grid`).
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- Preserve current formatting patterns: 4-space indentation in HTML/CSS, simple function-based JS (no classes/modules/build tooling).
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- Reuse shared tokens in `style.css` (`:root` variables such as `--bg-color`, `--accent-color`) instead of introducing new ad-hoc styles.
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- Keep user-facing copy in Chinese unless the surrounding section is already English.
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## Architecture
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- Public pages are static entry points:
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- `index.html` + `script.js`: landing page, sponsors, fundraising progress, live server status.
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- `stats.html` + `stats_script.js`: player leaderboard + searchable player cards + modal details.
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- Shared visual system lives in `style.css`; `stats.html` adds page-specific inline `<style>` overrides.
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- Data flow for stats:
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1. `statsprocess.py` fetches raw player JSON files and writes normalized outputs to `stats/`.
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2. It generates `stats/summary.json` consumed by `stats_script.js` via `fetch('stats/summary.json')`.
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## Build and Test
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- No package manager/build step exists in this workspace.
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- Local static preview:
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- `python3 -m http.server 8000`
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- open `http://localhost:8000/`
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- Regenerate player summary data:
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- `python3 statsprocess.py`
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- Python script dependencies are runtime imports in `statsprocess.py` (not pinned): `requests`, `tqdm`.
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## Project Conventions
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- Prefer progressive enhancement with `DOMContentLoaded` initializers (see both JS entry files).
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- Keep network fetch paths relative for local assets (`fund_progress.txt`, `sponsors.txt`, `stats/summary.json`).
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- For unavailable remote APIs, follow existing behavior: log errors and render fallback text instead of throwing.
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- Do not introduce bundlers/framework migrations unless explicitly requested.
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## Integration Points
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- External APIs/services currently used:
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- Server status: `https://api.mcstatus.io/v2/status/java/mcpure.lunadeer.cn`
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- Avatars: `https://minotar.net/...` and `https://crafatar.com/...`
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- Player name resolution in pipeline: Ashcon + Mojang Session APIs (`statsprocess.py`).
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- Source stats endpoint: `http://x2.sjcmc.cn:15960/stats/`.
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- External assets are loaded directly from CDNs (Google Fonts, Font Awesome) and image hosts.
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## Security
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- Treat player UUID/name datasets in `stats/` as production content; avoid destructive bulk edits.
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- Preserve SEO/verification metadata in page `<head>` blocks unless a task explicitly targets SEO.
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- Avoid adding secrets/tokens to repository files; keep any future credentials out of static HTML/JS.
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191
stats.html
191
stats.html
@@ -267,6 +267,167 @@
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transform: translateY(-2px);
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}
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/* Modal Redesign */
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.modal-content.expanded-modal {
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max-width: 800px;
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width: 90%;
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display: flex;
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flex-direction: column;
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max-height: 90vh; /* Scrollable if too tall */
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overflow-y: auto;
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}
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.modal-top-section {
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display: flex;
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flex-wrap: wrap;
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gap: 20px;
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margin-bottom: 20px;
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}
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.modal-identity {
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flex: 1;
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min-width: 200px;
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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text-align: center;
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}
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.modal-identity img {
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width: 100px;
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height: 100px;
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border-radius: 12px;
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box-shadow: 0 4px 15px rgba(0,0,0,0.1);
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margin-bottom: 15px;
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}
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#modal-name {
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margin: 5px 0;
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font-size: 24px;
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}
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#modal-uuid {
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font-size: 12px;
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color: #999;
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font-family: monospace;
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word-break: break-all;
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}
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.stats-list-container.compact-stats {
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flex: 1;
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min-width: 250px;
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display: flex;
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flex-direction: column;
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justify-content: center;
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background: #f9f9f9;
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padding: 15px;
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border-radius: 12px;
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}
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.modal-divider {
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border: 0;
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border-top: 1px solid #eee;
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margin: 10px 0 20px;
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}
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/* Accordion Styles */
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.accordion {
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display: flex;
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flex-direction: column;
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gap: 10px;
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}
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.accordion-item {
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border: 1px solid #eee;
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border-radius: 8px;
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overflow: hidden;
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}
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.accordion-header {
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background: #fdfdfd;
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padding: 12px 15px;
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cursor: pointer;
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font-weight: 600;
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display: flex;
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justify-content: space-between;
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align-items: center;
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transition: background 0.2s;
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}
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.accordion-header:hover {
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background: #f0f0f0;
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}
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.accordion-header .icon {
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margin-right: 8px;
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width: 20px;
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text-align: center;
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color: var(--text-secondary);
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}
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.accordion-header .arrow {
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transition: transform 0.3s;
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}
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.accordion-header.active .arrow {
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transform: rotate(180deg);
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}
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.accordion-header.active {
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background: #f0f0f0;
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color: var(--accent-color);
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}
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.accordion-content {
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display: none; /* Hidden by default */
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padding: 15px;
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background: white;
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border-top: 1px solid #eee;
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}
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.accordion-content.show {
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display: block;
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}
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/* Grid for stats inside accordion */
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.detail-stats-grid {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(180px, 1fr));
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gap: 10px;
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}
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.detail-stat-item {
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display: flex;
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justify-content: space-between;
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font-size: 13px;
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padding: 4px 0;
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border-bottom: 1px dashed #f5f5f5;
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}
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.detail-stat-label {
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color: #666;
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margin-right: 10px;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.detail-stat-value {
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font-weight: 600;
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font-family: monospace;
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}
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/* Mobile Adjustments */
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@media (max-width: 600px) {
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.modal-top-section {
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flex-direction: column;
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}
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.modal-identity, .stats-list-container.compact-stats {
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width: 100%;
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}
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}
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</style>
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</head>
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<body>
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@@ -411,14 +572,20 @@
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<!-- Player Details Modal -->
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<div id="player-modal" class="modal">
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<div class="modal-content" style="max-width: 400px;">
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<div class="modal-content expanded-modal">
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<span class="close-modal">×</span>
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<div style="text-align: center; margin-bottom: 20px;">
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<img id="modal-avatar" src="" alt="Avatar" style="width: 100px; height: 100px; border-radius: 12px; box-shadow: 0 4px 15px rgba(0,0,0,0.1);">
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<h2 id="modal-name" style="margin-top: 10px;">Player Name</h2>
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<p id="modal-uuid" style="font-size: 12px; color: #999; font-family: monospace;">UUID</p>
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<!-- Top Section: Header Info + Summary Stats -->
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<div class="modal-top-section">
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<!-- Left: Identity -->
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<div class="modal-identity">
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<img id="modal-avatar" src="" alt="Avatar">
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<h2 id="modal-name">Player Name</h2>
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<p id="modal-uuid">UUID</p>
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</div>
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<div class="stats-list-container">
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<!-- Right: Summary Stats -->
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<div class="stats-list-container compact-stats">
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<div class="stat-row">
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<span class="stat-label"><i class="fas fa-walking"></i> 行走距离</span>
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<span class="stat-value" id="modal-walk">0 m</span>
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@@ -444,6 +611,18 @@
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<span class="stat-value" id="modal-playtime">0 秒</span>
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</div>
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</div>
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</div>
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<!-- Bottom Section: Detailed Stats Accordion -->
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<div class="modal-details-section">
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<hr class="modal-divider">
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<div id="loading-details" style="text-align:center; padding:20px; color:#888;">正在加载详细数据...</div>
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<div id="stats-accordion" class="accordion">
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<!-- Dynamic Content -->
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</div>
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</div>
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</div>
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</div>
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155
stats_script.js
155
stats_script.js
@@ -222,12 +222,17 @@ function setupModal() {
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}
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function openModal(player) {
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const modal = document.getElementById("player-modal");
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// Top Section: Identity
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document.getElementById('modal-name').innerText = player.name;
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document.getElementById('modal-uuid').innerText = player.uuid;
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const avatar = document.getElementById('modal-avatar');
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avatar.src = player.avatar;
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avatar.onerror = () => { avatar.src = `https://crafatar.com/avatars/${player.uuid}?size=64&overlay`; };
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// Top Section: Summary Stats
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// These are from summary.json which is already formatted
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document.getElementById('modal-walk').innerText = player.stats.walk_fmt;
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document.getElementById('modal-placed').innerText = player.stats.placed.toLocaleString();
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document.getElementById('modal-mined').innerText = player.stats.mined.toLocaleString();
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@@ -235,5 +240,155 @@ function openModal(player) {
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document.getElementById('modal-kills').innerText = player.stats.kills;
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document.getElementById('modal-playtime').innerText = player.stats.play_time_fmt;
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// Bottom Section: Reset and Load Details
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const accordion = document.getElementById('stats-accordion');
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accordion.innerHTML = '';
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document.getElementById('loading-details').style.display = 'block';
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document.getElementById('loading-details').innerText = '正在加载详细数据...';
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modal.style.display = "flex";
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// Load existing details
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loadPlayerDetails(player.uuid);
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}
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async function loadPlayerDetails(uuid) {
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const accordion = document.getElementById('stats-accordion');
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const loading = document.getElementById('loading-details');
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try {
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const response = await fetch(`stats/${uuid}.json`);
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if (!response.ok) throw new Error('Stats file not found');
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const data = await response.json();
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if (!data.stats) {
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loading.innerText = '暂无详细统计数据。';
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return;
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}
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loading.style.display = 'none';
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renderDetailsAccordion(data.stats);
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} catch (error) {
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console.error('Error loading details:', error);
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loading.innerText = '无法加载详细数据。';
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}
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}
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function renderDetailsAccordion(statsObj) {
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const accordion = document.getElementById('stats-accordion');
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// Define category mappings for better display names
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const categoryMap = {
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'minecraft:custom': { name: '通用统计', icon: 'fa-chart-bar' },
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'minecraft:mined': { name: '挖掘统计', icon: 'fa-hammer' },
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'minecraft:used': { name: '使用统计', icon: 'fa-hand-paper' },
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'minecraft:crafted': { name: '合成统计', icon: 'fa-tools' },
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'minecraft:broken': { name: '破坏统计', icon: 'fa-heart-broken' },
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'minecraft:picked_up': { name: '拾取统计', icon: 'fa-box-open' },
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'minecraft:dropped': { name: '丢弃统计', icon: 'fa-trash' },
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'minecraft:killed': { name: '击杀统计', icon: 'fa-crosshairs' },
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'minecraft:killed_by': { name: '死亡统计', icon: 'fa-skull' }
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};
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// Helper to format keys (minecraft:stone -> Stone)
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const formatKey = (key) => {
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if (key.includes(':')) key = key.split(':')[1];
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return key.replace(/_/g, ' ').replace(/\b\w/g, c => c.toUpperCase());
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};
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// Sort categories to put 'custom' first, then others alphabetically
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const sortedKeys = Object.keys(statsObj).sort((a, b) => {
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if (a === 'minecraft:custom') return -1;
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if (b === 'minecraft:custom') return 1;
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return a.localeCompare(b);
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});
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sortedKeys.forEach(catKey => {
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const subStats = statsObj[catKey];
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if (Object.keys(subStats).length === 0) return;
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const catInfo = categoryMap[catKey] || { name: formatKey(catKey), icon: 'fa-folder' };
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// Create Accordion Item
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const item = document.createElement('div');
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item.className = 'accordion-item';
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// Header
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const header = document.createElement('div');
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header.className = 'accordion-header';
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header.innerHTML = `
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<span><i class="fas ${catInfo.icon} icon"></i> ${catInfo.name}</span>
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<i class="fas fa-chevron-down arrow"></i>
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`;
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// Content
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const content = document.createElement('div');
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content.className = 'accordion-content';
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// Grid for stats
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const grid = document.createElement('div');
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grid.className = 'detail-stats-grid';
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// Sort sub-items by value descending
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const subItems = Object.entries(subStats).sort((a, b) => b[1] - a[1]);
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subItems.forEach(([k, v]) => {
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let label = formatKey(k);
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let val = v.toLocaleString();
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// Special formatting for time/distance in 'custom'
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if (catKey === 'minecraft:custom') {
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if (k.includes('time') || k.includes('minute')) {
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// ticks to hours/min?
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// Assuming 'play_time' is ticks (1/20s)
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if (k.includes('play_time') || k.includes('time_since')) {
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const sec = v / 20;
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if (sec > 3600) val = (sec/3600).toFixed(1) + ' h';
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else if (sec > 60) val = (sec/60).toFixed(1) + ' m';
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else val = sec.toFixed(0) + ' s';
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}
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}
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if (k.includes('cmt') || k.includes('one_cm')) { // one_cm
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const m = v / 100;
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if (m > 1000) val = (m/1000).toFixed(2) + ' km';
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else val = m.toFixed(1) + ' m';
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}
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}
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const statDiv = document.createElement('div');
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statDiv.className = 'detail-stat-item';
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statDiv.innerHTML = `
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<span class="detail-stat-label" title="${label}">${label}</span>
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<span class="detail-stat-value">${val}</span>
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`;
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grid.appendChild(statDiv);
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});
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content.appendChild(grid);
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item.appendChild(header);
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item.appendChild(content);
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accordion.appendChild(item);
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// Click Event
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header.addEventListener('click', () => {
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const isActive = header.classList.contains('active');
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// Close all others? Optional. Let's keep multiple openable.
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// But if we want accordion behavior:
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// document.querySelectorAll('.accordion-header').forEach(h => {
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// h.classList.remove('active');
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// h.nextElementSibling.classList.remove('show');
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// });
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if (!isActive) {
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header.classList.add('active');
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content.classList.add('show');
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} else {
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header.classList.remove('active');
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content.classList.remove('show');
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}
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});
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});
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}
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Reference in New Issue
Block a user