Add kills tracking to player stats and update leaderboard display

This commit is contained in:
zhangyuheng
2026-02-11 11:44:04 +08:00
parent f6d6fdda8f
commit 94f041d513
3 changed files with 31 additions and 6 deletions

View File

@@ -337,6 +337,17 @@
<div class="lb-top-player">加载中...</div> <div class="lb-top-player">加载中...</div>
</div> </div>
</div> </div>
<!-- 6. Kills -->
<div class="lb-card" style="border-top: 4px solid #e74c3c;">
<div class="lb-header">
<div class="lb-icon"><i class="fas fa-crosshairs"></i></div>
<div class="lb-title">屠夫</div>
</div>
<div class="lb-content" id="lb-kills">
<div class="lb-top-player">加载中...</div>
</div>
</div>
</div> </div>
<!-- Search & Grid --> <!-- Search & Grid -->
@@ -385,6 +396,10 @@
<span class="stat-label"><i class="fas fa-skull"></i> 死亡次数</span> <span class="stat-label"><i class="fas fa-skull"></i> 死亡次数</span>
<span class="stat-value" id="modal-deaths">0</span> <span class="stat-value" id="modal-deaths">0</span>
</div> </div>
<div class="stat-row">
<span class="stat-label"><i class="fas fa-crosshairs"></i> 击杀数量</span>
<span class="stat-value" id="modal-kills">0</span>
</div>
<div class="stat-row"> <div class="stat-row">
<span class="stat-label"><i class="fas fa-crown"></i> 游玩时间</span> <span class="stat-label"><i class="fas fa-crown"></i> 游玩时间</span>
<span class="stat-value" id="modal-playtime">0 秒</span> <span class="stat-value" id="modal-playtime">0 秒</span>

View File

@@ -144,6 +144,10 @@ function renderLeaderboards() {
// 5. Play Time (stats.play_time_raw) // 5. Play Time (stats.play_time_raw)
const topPlayTime = getTop('play_time_fmt'); // uses play_time_raw internally const topPlayTime = getTop('play_time_fmt'); // uses play_time_raw internally
renderCard('lb-playtime', topPlayTime, p => p.stats.play_time_fmt); renderCard('lb-playtime', topPlayTime, p => p.stats.play_time_fmt);
// 6. Kills (stats.kills)
const topKills = getTop('kills');
renderCard('lb-kills', topKills, p => p.stats.kills);
} }
function renderPlayerGrid(reset = false) { function renderPlayerGrid(reset = false) {
@@ -228,6 +232,7 @@ function openModal(player) {
document.getElementById('modal-placed').innerText = player.stats.placed.toLocaleString(); document.getElementById('modal-placed').innerText = player.stats.placed.toLocaleString();
document.getElementById('modal-mined').innerText = player.stats.mined.toLocaleString(); document.getElementById('modal-mined').innerText = player.stats.mined.toLocaleString();
document.getElementById('modal-deaths').innerText = player.stats.deaths; document.getElementById('modal-deaths').innerText = player.stats.deaths;
document.getElementById('modal-kills').innerText = player.stats.kills;
document.getElementById('modal-playtime').innerText = player.stats.play_time_fmt; document.getElementById('modal-playtime').innerText = player.stats.play_time_fmt;
modal.style.display = "flex"; modal.style.display = "flex";

View File

@@ -142,6 +142,10 @@ def process_player(filename):
killed_by = stats.get('minecraft:killed_by', {}) killed_by = stats.get('minecraft:killed_by', {})
total_deaths = sum(killed_by.values()) total_deaths = sum(killed_by.values())
# Kills (Killed)
killed = stats.get('minecraft:killed', {})
total_kills = sum(killed.values())
# Inject into JSON # Inject into JSON
data['extra'] = { data['extra'] = {
'player_name': player_name, 'player_name': player_name,
@@ -150,6 +154,7 @@ def process_player(filename):
'total_mined': total_mined, 'total_mined': total_mined,
'total_placed': total_placed, 'total_placed': total_placed,
'total_deaths': total_deaths, 'total_deaths': total_deaths,
'total_kills': total_kills,
'play_time_fmt': play_time_fmt, 'play_time_fmt': play_time_fmt,
'play_time_ticks': play_time_ticks 'play_time_ticks': play_time_ticks
} }
@@ -168,19 +173,19 @@ def process_player(filename):
'mined': total_mined, 'mined': total_mined,
'placed': total_placed, 'placed': total_placed,
'deaths': total_deaths, 'deaths': total_deaths,
'kills': total_kills,
'play_time_fmt': play_time_fmt, 'play_time_fmt': play_time_fmt,
'play_time_raw': play_time_ticks 'play_time_raw': play_time_ticks
} }
} }
# Process in parallel with progress bar # Process sequentially with progress bar
results = [] results = []
if files: if files:
with ThreadPoolExecutor(max_workers=4) as executor: for filename in tqdm(files, desc="Processing players"):
# Use tqdm to show progress result = process_player(filename)
results = list(tqdm(executor.map(process_player, files), total=len(files), desc="Processing players")) if result is not None:
results.append(result)
results = [r for r in results if r is not None]
# Sort by name perhaps? Or just raw list. # Sort by name perhaps? Or just raw list.
results.sort(key=lambda x: x['name']) results.sort(key=lambda x: x['name'])