🔀 合并上游分支
This commit is contained in:
@@ -64,7 +64,7 @@
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PageChangeRun(PageGet(ID))
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PageID = ID
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Catch ex As Exception
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Log(ex, "切换设置分页面失败(ID " & ID & ")", LogLevel.Feedback)
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Log(ex, "切换分页面失败(ID " & ID & ")", LogLevel.Feedback)
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Finally
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AniControlEnabled -= 1
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End Try
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@@ -91,17 +91,7 @@
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#End Region
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Public Sub Refresh(sender As Object, e As EventArgs) '由边栏按钮匿名调用
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'强制刷新
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Try
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CompProjectCache.Clear()
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File.Delete(PathTemp & "Cache\LocalMod.json")
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Log("[Mod] 由于点击刷新按钮,清理本地 Mod 信息缓存")
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Catch ex As Exception
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Log(ex, "强制刷新时清理本地 Mod 信息缓存失败")
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End Try
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If FrmVersionMod IsNot Nothing Then FrmVersionMod.RefreshList(True) '无需 Else,还没加载刷个鬼的新
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ItemMod.Checked = True
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Hint("正在刷新……", Log:=False)
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PageVersionMod.Refresh()
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End Sub
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Public Sub Reset(sender As Object, e As EventArgs)
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@@ -16,24 +16,42 @@
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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</Grid.ColumnDefinitions>
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<local:MyButton x:Name="BtnManageOpen" Grid.Column="0" MinWidth="140" Text="打开 Mod 文件夹" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" ColorType="Highlight" />
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<local:MyButton x:Name="BtnManageSelectAll" Grid.Column="1" MinWidth="140" Text="全选" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" />
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<local:MyButton x:Name="BtnManageInstall" Grid.Column="2" MinWidth="140" Text="安装 Mod" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" />
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<local:MyButton x:Name="BtnManageCheck" Grid.Column="3" MinWidth="140" Text="检查 Mod" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" ToolTip="快速检查 Mod 的版本要求、重复、前置缺失等问题。
结果仅供参考,由于部分 Mod 标注的信息有误,可能并不准确。" Visibility="Collapsed" />
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<local:MyButton x:Name="BtnManageOpen" Grid.Column="0" MinWidth="110" Text="打开文件夹" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" ColorType="Highlight" />
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<local:MyButton x:Name="BtnManageInstall" Grid.Column="1" MinWidth="110" Text="从文件安装" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
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<local:MyButton x:Name="BtnManageDownload" Grid.Column="2" MinWidth="110" Text="下载新 Mod" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
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<local:MyButton x:Name="BtnManageSelectAll" Grid.Column="3" MinWidth="110" Text="全选" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
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<local:MyButton x:Name="BtnManageCheck" Grid.Column="4" MinWidth="110" Text="检查 Mod" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" ToolTip="快速检查 Mod 的版本要求、重复、前置缺失等问题。
结果仅供参考,由于部分 Mod 标注的信息有误,可能并不准确。" Visibility="Collapsed" />
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</Grid>
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</local:MyCard>
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<local:MyCard x:Name="PanListBack" VerticalAlignment="Top" Opacity="0" Margin="0,0,0,15" Title=" " MinHeight="40">
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<StackPanel Margin="20,38,18,18" Name="PanList" VerticalAlignment="Top" />
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<local:MyCard x:Name="PanListBack" VerticalAlignment="Top" Opacity="0" Margin="0,0,0,14" Title=" " MinHeight="55">
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<StackPanel x:Name="PanFilter" Margin="15,13,0,0" Orientation="Horizontal" VerticalAlignment="Top" HorizontalAlignment="Left" Height="28">
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<local:MyRadioButton Tag="0" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="全部" x:Name="BtnFilterAll" Checked="True" />
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<local:MyRadioButton Tag="1" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="已启用" x:Name="BtnFilterEnabled" />
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<local:MyRadioButton Tag="2" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="已禁用" x:Name="BtnFilterDisabled" />
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<local:MyRadioButton Tag="3" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="可更新" x:Name="BtnFilterCanUpdate" />
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<local:MyRadioButton Tag="4" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="错误" x:Name="BtnFilterError" />
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</StackPanel>
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<StackPanel Margin="20,48,18,22" Name="PanList" VerticalAlignment="Top" />
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</local:MyCard>
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</StackPanel>
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</local:MyScrollViewer>
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<local:MyCard HorizontalAlignment="Center" VerticalAlignment="Center" Margin="40" x:Name="PanEmpty">
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<StackPanel Margin="20,17">
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<TextBlock Margin="0,0,0,9" HorizontalAlignment="Center" Text="未找到 Mod" FontSize="19" UseLayoutRounding="True" SnapsToDevicePixels="True" Foreground="{DynamicResource ColorBrush3}" />
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<TextBlock Margin="0,0,0,9" HorizontalAlignment="Center" Text="尚未安装 Mod" FontSize="19" UseLayoutRounding="True" SnapsToDevicePixels="True" Foreground="{DynamicResource ColorBrush3}" />
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<Rectangle HorizontalAlignment="Stretch" Height="2" Fill="{DynamicResource ColorBrush3}" />
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<TextBlock Margin="10,15,10,0" Text="要安装 Mod,请直接将 Mod 文件拖入 PCL 窗口。
如果你确定你已经安装了 Mod,但仍然看到了这条提示,则是版本隔离设置有误,请在启动设置中调整版本隔离选项。" TextWrapping="Wrap" />
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<local:MyButton Height="35" HorizontalAlignment="Center" x:Name="BtnHintOpen" MinWidth="140" Text="打开 Mod 文件夹" Margin="0,15,0,0" Padding="13,0" ColorType="Highlight" />
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<TextBlock Margin="10,10,10,0" Text="你可以下载新的 Mod,或者从已经下载好的文件安装 Mod。
如果你已经安装了 Mod,可能是版本隔离设置有误,请在设置中调整版本隔离选项。" TextWrapping="Wrap" />
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<Grid Margin="15,20,0,5" Height="35" HorizontalAlignment="Center">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
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</Grid.ColumnDefinitions>
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<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="0" x:Name="BtnHintDownload" MinWidth="140" Text="下载 Mod" Margin="0,0,17,0" Padding="13,0" ColorType="Highlight" />
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<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="1" x:Name="BtnHintInstall" MinWidth="140" Text="从文件安装 Mod" Margin="0,0,17,0" Padding="13,0" />
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<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="2" x:Name="BtnHintOpen" MinWidth="140" Text="打开 Mod 文件夹" Margin="0,0,17,0" Padding="13,0" />
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</Grid>
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</StackPanel>
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</local:MyCard>
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</Grid>
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@@ -1,4 +1,5 @@
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Public Class PageVersionMod
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Implements IRefreshable
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#Region "初始化"
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@@ -8,7 +9,7 @@
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If FrmMain.PageLast.Page <> FormMain.PageType.CompDetail Then PanBack.ScrollToHome()
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AniControlEnabled += 1
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SelectedMods.Clear()
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RefreshList()
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ReloadModList()
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ChangeAllSelected(False)
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AniControlEnabled -= 1
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@@ -16,6 +17,11 @@
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If IsLoad Then Exit Sub
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IsLoad = True
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'调整按钮边距(这玩意儿没法从 XAML 改)
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For Each Btn As MyRadioButton In PanFilter.Children
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Btn.LabText.Margin = New Thickness(-2, 0, 8, 0)
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Next
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#If DEBUG Then
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BtnManageCheck.Visibility = Visibility.Visible
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#End If
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@@ -24,22 +30,44 @@
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''' <summary>
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''' 刷新 Mod 列表。
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''' </summary>
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Public Sub RefreshList(Optional ForceReload As Boolean = False)
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If LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", If(ForceReload, LoaderFolderRunType.ForceRun, LoaderFolderRunType.RunOnUpdated)) Then
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Public Sub ReloadModList(Optional ForceReload As Boolean = False)
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If LoaderRun(If(ForceReload, LoaderFolderRunType.ForceRun, LoaderFolderRunType.RunOnUpdated)) Then
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Log("[System] 已刷新 Mod 列表")
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Filter = FilterType.All
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PanBack.ScrollToHome()
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SearchBox.Text = ""
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End If
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End Sub
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'强制刷新
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Private Sub RefreshSelf() Implements IRefreshable.Refresh
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Refresh()
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End Sub
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Public Shared Sub Refresh()
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'强制刷新
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Try
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CompProjectCache.Clear()
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CompFilesCache.Clear()
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File.Delete(PathTemp & "Cache\LocalMod.json")
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Log("[Mod] 由于点击刷新按钮,清理本地 Mod 信息缓存")
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Catch ex As Exception
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Log(ex, "强制刷新时清理本地 Mod 信息缓存失败")
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End Try
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If FrmVersionMod IsNot Nothing Then FrmVersionMod.ReloadModList(True) '无需 Else,还没加载刷个鬼的新
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FrmVersionLeft.ItemMod.Checked = True
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Hint("正在刷新……", Log:=False)
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End Sub
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Private Sub LoaderInit() Handles Me.Initialized
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PageLoaderInit(Load, PanLoad, PanAllBack, Nothing, McModLoader, AddressOf LoadUIFromLoaderOutput, AutoRun:=False)
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End Sub
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Private Sub Load_Click(sender As Object, e As MouseButtonEventArgs) Handles Load.Click
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If McModLoader.State = LoadState.Failed Then
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LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", LoaderFolderRunType.ForceRun)
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LoaderRun(LoaderFolderRunType.ForceRun)
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End If
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End Sub
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Public Function LoaderRun(Type As LoaderFolderRunType) As Boolean
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Return LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", Type)
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End Function
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#End Region
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@@ -53,10 +81,9 @@
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''' 将加载器结果的 Mod 列表加载为 UI。
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''' </summary>
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Private Sub LoadUIFromLoaderOutput()
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Dim Mods As List(Of McMod) = McModLoader.Output
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Try
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'判断应该显示哪一个页面
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If Mods.Any() Then
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If McModLoader.Output.Any() Then
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PanBack.Visibility = Visibility.Visible
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PanEmpty.Visibility = Visibility.Collapsed
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Else
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@@ -64,13 +91,15 @@
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PanBack.Visibility = Visibility.Collapsed
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Exit Sub
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End If
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'输出结果
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'修改缓存
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ModItems.Clear()
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For Each ModEntity As McMod In Mods
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For Each ModEntity As McMod In McModLoader.Output
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ModItems(ModEntity.RawFileName) = McModListItem(ModEntity)
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Next
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'显示结果
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Filter = FilterType.All
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SearchBox.Text = "" '这会触发结果刷新,所以需要在 ModItems 更新之后,详见 #3124 的视频
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RefreshResult(Mods)
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RefreshUI()
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Catch ex As Exception
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Log(ex, "加载 Mod 列表 UI 失败", LogLevel.Feedback)
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End Try
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@@ -114,7 +143,7 @@
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ToolTipService.SetVerticalOffset(BtnED, 30)
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ToolTipService.SetHorizontalOffset(BtnED, 2)
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AddHandler BtnED.Click, AddressOf ED_Click
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If sender.Entry.State = McMod.McModState.Unavaliable Then
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If sender.Entry.State = McMod.McModState.Unavailable Then
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sender.Buttons = {BtnCont, BtnOpen, BtnDelete}
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Else
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sender.Buttons = {BtnCont, BtnOpen, BtnED, BtnDelete}
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@@ -122,38 +151,134 @@
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End Sub
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''' <summary>
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''' 刷新结果显示。
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''' 刷新整个 UI。
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''' </summary>
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Private Sub RefreshResult(Mods As List(Of McMod))
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PanList.Children.Clear()
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For Each TargetMod In Mods
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PanList.Children.Add(ModItems(TargetMod.RawFileName))
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Next
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RefreshTitle()
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End Sub
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''' <summary>
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''' 刷新卡片标题。
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''' </summary>
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Private Sub RefreshTitle()
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Dim Mods = PanList.Children.Cast(Of MyLocalModItem).Select(Function(i) i.Entry).ToList
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Dim Counter = {0, 0, 0}
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For Each ModEntity As McMod In Mods
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Counter(ModEntity.State) += 1
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Next
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Dim TypeList As New List(Of String)
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If Counter(McMod.McModState.Disabled) > 0 Then TypeList.Add("禁用 " & Counter(McMod.McModState.Disabled))
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If Counter(McMod.McModState.Unavaliable) > 0 Then TypeList.Add("错误 " & Counter(McMod.McModState.Unavaliable))
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If Counter(McMod.McModState.Fine) > 0 Then TypeList.Insert(0, If(TypeList.Any, "启用 ", "") & Counter(McMod.McModState.Fine))
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If Not IsSearching Then
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PanListBack.Title = "Mod 列表 (" & Join(TypeList, ",") & ")"
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ElseIf TypeList.Any() Then
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PanListBack.Title = "搜索结果 (" & Join(TypeList, ",") & ")"
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Public Sub RefreshUI()
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If PanList Is Nothing Then Exit Sub
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Dim ShowingMods = If(IsSearching, SearchResult, If(McModLoader.Output, New List(Of McMod))).Where(Function(m) CanPassFilter(m)).ToList
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'重新列出列表
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AniControlEnabled += 1
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If ShowingMods.Any() Then
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PanList.Visibility = Visibility.Visible
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PanList.Children.Clear()
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For Each TargetMod In ShowingMods
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Dim Item As MyLocalModItem = ModItems(TargetMod.RawFileName)
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Item.Checked = SelectedMods.Contains(TargetMod.RawFileName) '更新选中状态
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PanList.Children.Add(Item)
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Next
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Else
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PanListBack.Title = "无搜索结果"
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PanList.Visibility = Visibility.Collapsed
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End If
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PanList.Visibility = If(Mods.Any(), Visibility.Visible, Visibility.Collapsed)
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AniControlEnabled -= 1
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SelectedMods = SelectedMods.Where(Function(m) ShowingMods.Any(Function(s) s.RawFileName = m)).ToList '取消选中已经不显示的 Mod
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RefreshBars()
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End Sub
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''' <summary>
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''' 刷新顶栏和底栏显示。
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''' </summary>
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Public Sub RefreshBars()
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'-----------------
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' 顶部栏
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'-----------------
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'计数
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Dim AnyCount As Integer = 0
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Dim EnabledCount As Integer = 0
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Dim DisabledCount As Integer = 0
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Dim UpdateCount As Integer = 0
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Dim UnavalialeCount As Integer = 0
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For Each ModItem In If(IsSearching, SearchResult, If(McModLoader.Output, New List(Of McMod)))
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AnyCount += 1
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If ModItem.CanUpdate Then UpdateCount += 1
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If ModItem.State.Equals(McMod.McModState.Fine) Then EnabledCount += 1
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If ModItem.State.Equals(McMod.McModState.Disabled) Then DisabledCount += 1
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If ModItem.State.Equals(McMod.McModState.Unavailable) Then UnavalialeCount += 1
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Next
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'显示
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BtnFilterAll.Text = If(IsSearching, "搜索结果", "全部") & $" ({AnyCount})"
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BtnFilterCanUpdate.Text = $"可更新 ({UpdateCount})"
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BtnFilterCanUpdate.Visibility = If(Filter = FilterType.CanUpdate OrElse UpdateCount > 0, Visibility.Visible, Visibility.Collapsed)
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BtnFilterEnabled.Text = $"启用 ({EnabledCount})"
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BtnFilterEnabled.Visibility = If(Filter = FilterType.Enabled OrElse (EnabledCount > 0 AndAlso EnabledCount < AnyCount), Visibility.Visible, Visibility.Collapsed)
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BtnFilterDisabled.Text = $"禁用 ({DisabledCount})"
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BtnFilterDisabled.Visibility = If(Filter = FilterType.Disabled OrElse DisabledCount > 0, Visibility.Visible, Visibility.Collapsed)
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BtnFilterError.Text = $"错误 ({UnavalialeCount})"
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BtnFilterError.Visibility = If(Filter = FilterType.Unavailable OrElse UnavalialeCount > 0, Visibility.Visible, Visibility.Collapsed)
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'-----------------
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' 底部栏
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'-----------------
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'计数
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Dim NewCount As Integer = SelectedMods.Count
|
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Dim Selected = NewCount > 0
|
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If Selected Then LabSelect.Text = $"已选择 {NewCount} 个文件" '取消所有选择时不更新数字
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'按钮可用性
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If Selected Then
|
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Dim HasUpdate As Boolean = False
|
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Dim HasEnabled As Boolean = False
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Dim HasDisabled As Boolean = False
|
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For Each ModEntity In McModLoader.Output
|
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If SelectedMods.Contains(ModEntity.RawFileName) Then
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If ModEntity.CanUpdate Then HasUpdate = True
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If ModEntity.State = McMod.McModState.Fine Then
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HasEnabled = True
|
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ElseIf ModEntity.State = McMod.McModState.Disabled Then
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HasDisabled = True
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End If
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End If
|
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Next
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BtnSelectDisable.IsEnabled = HasEnabled
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BtnSelectEnable.IsEnabled = HasDisabled
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BtnSelectUpdate.IsEnabled = HasUpdate
|
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End If
|
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'更新显示状态
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If AniControlEnabled = 0 Then
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PanListBack.Margin = New Thickness(0, 0, 0, If(Selected, 95, 15))
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If Selected Then
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'仅在数量增加时播放出现/跳跃动画
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If BottomBarShownCount >= NewCount Then
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BottomBarShownCount = NewCount
|
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Return
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Else
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BottomBarShownCount = NewCount
|
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End If
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'出现/跳跃动画
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CardSelect.Visibility = Visibility.Visible
|
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AniStart({
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AaOpacity(CardSelect, 1 - CardSelect.Opacity, 60),
|
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AaTranslateY(CardSelect, -27 - TransSelect.Y, 120, Ease:=New AniEaseOutFluent(AniEasePower.Weak)),
|
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AaTranslateY(CardSelect, 3, 150, 120, Ease:=New AniEaseInoutFluent(AniEasePower.Weak)),
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AaTranslateY(CardSelect, -1, 90, 270, Ease:=New AniEaseInoutFluent(AniEasePower.Weak))
|
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}, "Mod Sidebar")
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Else
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'不重复播放隐藏动画
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If BottomBarShownCount = 0 Then Return
|
||||
BottomBarShownCount = 0
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'隐藏动画
|
||||
AniStart({
|
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AaOpacity(CardSelect, -CardSelect.Opacity, 90),
|
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AaTranslateY(CardSelect, -10 - TransSelect.Y, 90, Ease:=New AniEaseInFluent(AniEasePower.Weak)),
|
||||
AaCode(Sub() CardSelect.Visibility = Visibility.Collapsed, After:=True)
|
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}, "Mod Sidebar")
|
||||
End If
|
||||
Else
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||||
AniStop("Mod Sidebar")
|
||||
BottomBarShownCount = NewCount
|
||||
If Selected Then
|
||||
CardSelect.Visibility = Visibility.Visible
|
||||
CardSelect.Opacity = 1
|
||||
TransSelect.Y = -25
|
||||
Else
|
||||
CardSelect.Visibility = Visibility.Collapsed
|
||||
CardSelect.Opacity = 0
|
||||
TransSelect.Y = -10
|
||||
End If
|
||||
End If
|
||||
End Sub
|
||||
Private BottomBarShownCount As Integer = 0
|
||||
|
||||
#End Region
|
||||
|
||||
#Region "管理"
|
||||
@@ -192,18 +317,71 @@
|
||||
''' 全选。
|
||||
''' </summary>
|
||||
Private Sub BtnManageSelectAll_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageSelectAll.Click
|
||||
If SelectedMods.Count < PanList.Children.Count Then
|
||||
ChangeAllSelected(True)
|
||||
Else
|
||||
ChangeAllSelected(False)
|
||||
End If
|
||||
ChangeAllSelected(SelectedMods.Count < PanList.Children.Count)
|
||||
End Sub
|
||||
|
||||
''' <summary>
|
||||
''' 安装 Mod。
|
||||
''' </summary>
|
||||
Private Sub BtnManageInstall_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageInstall.Click
|
||||
Hint("将 Mod 文件直接拖入 PCL 窗口即可安装!")
|
||||
Private Sub BtnManageInstall_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageInstall.Click, BtnHintInstall.Click
|
||||
Dim FileList = SelectFiles("Mod 文件(*.jar;*.litemod;*.disabled;*.old)|*.jar;*.litemod;*.disabled;*.old", "选择要安装的 Mod")
|
||||
If Not FileList.Any Then Return
|
||||
InstallMods(FileList)
|
||||
End Sub
|
||||
''' <summary>
|
||||
''' 尝试安装 Mod。
|
||||
''' 返回输入的文件是否为一个 Mod 文件,仅用于判断拖拽行为。
|
||||
''' </summary>
|
||||
Public Shared Function InstallMods(FilePathList As IEnumerable(Of String)) As Boolean
|
||||
Dim Extension As String = FilePathList.First.AfterLast(".").ToLower
|
||||
'检查文件扩展名
|
||||
If Not {"jar", "litemod", "disabled", "old"}.Any(Function(t) t = Extension) Then Return False
|
||||
Log("[System] 文件为 jar/litemod 格式,尝试作为 Mod 安装")
|
||||
'检查回收站:回收站中的文件有错误的文件名
|
||||
If FilePathList.First.Contains(":\$RECYCLE.BIN\") Then
|
||||
Hint("请先将文件从回收站还原,再尝试安装!", HintType.Critical)
|
||||
Return True
|
||||
End If
|
||||
'获取并检查目标版本
|
||||
Dim TargetVersion As McVersion = McVersionCurrent
|
||||
If FrmMain.PageCurrent = FormMain.PageType.VersionSetup Then TargetVersion = PageVersionLeft.Version
|
||||
If FrmMain.PageCurrent = FormMain.PageType.VersionSelect OrElse TargetVersion Is Nothing OrElse Not TargetVersion.Modable Then
|
||||
'正在选择版本,或当前版本不能安装 Mod
|
||||
Hint("若要安装 Mod,请先选择一个可以安装 Mod 的版本!")
|
||||
ElseIf Not (FrmMain.PageCurrent = FormMain.PageType.VersionSetup AndAlso FrmMain.PageCurrentSub = FormMain.PageSubType.VersionMod) Then
|
||||
'未处于 Mod 管理页面
|
||||
If MyMsgBox($"是否要将这{If(FilePathList.Count = 1, "个", "些")}文件作为 Mod 安装到 {TargetVersion.Name}?", "Mod 安装确认", "确定", "取消") = 1 Then GoTo Install
|
||||
Else
|
||||
'处于 Mod 管理页面
|
||||
Install:
|
||||
Try
|
||||
For Each ModFile In FilePathList
|
||||
Dim NewFileName = GetFileNameFromPath(ModFile).Replace(".disabled", "")
|
||||
If Not NewFileName.Contains(".") Then NewFileName += ".jar" '#4227
|
||||
CopyFile(ModFile, TargetVersion.PathIndie & "mods\" & NewFileName)
|
||||
Next
|
||||
If FilePathList.Count = 1 Then
|
||||
Hint($"已安装 {GetFileNameFromPath(FilePathList.First).Replace(".disabled", "")}!", HintType.Finish)
|
||||
Else
|
||||
Hint($"已安装 {FilePathList.Count} 个 Mod!", HintType.Finish)
|
||||
End If
|
||||
'刷新列表
|
||||
If FrmMain.PageCurrent = FormMain.PageType.VersionSetup AndAlso FrmMain.PageCurrentSub = FormMain.PageSubType.VersionMod Then
|
||||
LoaderFolderRun(McModLoader, TargetVersion.PathIndie & "mods\", LoaderFolderRunType.ForceRun)
|
||||
End If
|
||||
Catch ex As Exception
|
||||
Log(ex, "复制 Mod 文件失败", LogLevel.Msgbox)
|
||||
End Try
|
||||
End If
|
||||
Return True
|
||||
End Function
|
||||
|
||||
''' <summary>
|
||||
''' 下载 Mod。
|
||||
''' </summary>
|
||||
Private Sub BtnManageDownload_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageDownload.Click, BtnHintDownload.Click
|
||||
PageDownloadMod.TargetVersion = PageVersionLeft.Version '将当前版本设置为筛选器
|
||||
FrmMain.PageChange(FormMain.PageType.Download, FormMain.PageSubType.DownloadMod)
|
||||
End Sub
|
||||
|
||||
#End Region
|
||||
@@ -223,91 +401,21 @@
|
||||
Else
|
||||
SelectedMods.Remove(SelectedKey)
|
||||
End If
|
||||
'更新下边栏 UI
|
||||
RefreshBottomBar()
|
||||
End Sub
|
||||
|
||||
'改变下边栏状态
|
||||
Private ShownCount As Integer = 0
|
||||
Private Sub RefreshBottomBar()
|
||||
'计数
|
||||
Dim NewCount As Integer = SelectedMods.Count
|
||||
Dim Selected = NewCount > 0
|
||||
If Selected Then LabSelect.Text = $"已选择 {NewCount} 个文件" '取消所有选择时不更新数字
|
||||
'按钮可用性
|
||||
If Selected Then
|
||||
Dim HasUpdate As Boolean = False
|
||||
Dim HasEnabled As Boolean = False
|
||||
Dim HasDisabled As Boolean = False
|
||||
For Each ModEntity In McModLoader.Output
|
||||
If SelectedMods.Contains(ModEntity.RawFileName) Then
|
||||
If ModEntity.CanUpdate Then HasUpdate = True
|
||||
If ModEntity.State = McMod.McModState.Fine Then
|
||||
HasEnabled = True
|
||||
ElseIf ModEntity.State = McMod.McModState.Disabled Then
|
||||
HasDisabled = True
|
||||
End If
|
||||
End If
|
||||
Next
|
||||
BtnSelectDisable.IsEnabled = HasEnabled
|
||||
BtnSelectEnable.IsEnabled = HasDisabled
|
||||
BtnSelectUpdate.IsEnabled = HasUpdate
|
||||
End If
|
||||
'更新显示状态
|
||||
If AniControlEnabled = 0 Then
|
||||
If Selected Then
|
||||
'仅在数量增加时播放出现/跳跃动画
|
||||
If ShownCount >= NewCount Then
|
||||
ShownCount = NewCount
|
||||
Return
|
||||
Else
|
||||
ShownCount = NewCount
|
||||
End If
|
||||
'出现/跳跃动画
|
||||
CardSelect.Visibility = Visibility.Visible
|
||||
AniStart({
|
||||
AaOpacity(CardSelect, 1 - CardSelect.Opacity, 60),
|
||||
AaTranslateY(CardSelect, -27 - TransSelect.Y, 120, Ease:=New AniEaseOutFluent(AniEasePower.Weak)),
|
||||
AaTranslateY(CardSelect, 3, 150, 120, Ease:=New AniEaseInoutFluent(AniEasePower.Weak)),
|
||||
AaTranslateY(CardSelect, -1, 90, 270, Ease:=New AniEaseInoutFluent(AniEasePower.Weak))
|
||||
}, "Mod Sidebar")
|
||||
Else
|
||||
'不重复播放隐藏动画
|
||||
If ShownCount = 0 Then Return
|
||||
ShownCount = 0
|
||||
'隐藏动画
|
||||
AniStart({
|
||||
AaOpacity(CardSelect, -CardSelect.Opacity, 90),
|
||||
AaTranslateY(CardSelect, -10 - TransSelect.Y, 90, Ease:=New AniEaseInFluent(AniEasePower.Weak)),
|
||||
AaCode(Sub() CardSelect.Visibility = Visibility.Collapsed, After:=True)
|
||||
}, "Mod Sidebar")
|
||||
End If
|
||||
Else
|
||||
AniStop("Mod Sidebar")
|
||||
ShownCount = NewCount
|
||||
If Selected Then
|
||||
CardSelect.Visibility = Visibility.Visible
|
||||
CardSelect.Opacity = 1
|
||||
TransSelect.Y = -25
|
||||
Else
|
||||
CardSelect.Visibility = Visibility.Collapsed
|
||||
CardSelect.Opacity = 0
|
||||
TransSelect.Y = -10
|
||||
End If
|
||||
End If
|
||||
RefreshBars()
|
||||
End Sub
|
||||
|
||||
'切换所有项的选择状态
|
||||
Private Sub ChangeAllSelected(Value As Boolean)
|
||||
AniControlEnabled += 1
|
||||
SelectedMods.Clear()
|
||||
For Each Item As MyLocalModItem In PanList.Children
|
||||
Item.Checked = Value
|
||||
If Value Then SelectedMods.Add(Item.Entry.RawFileName)
|
||||
For Each Item As MyLocalModItem In ModItems.Values
|
||||
'#4992,Mod 从过滤器看可能不应在列表中,但因为刚切换状态所以依然保留在列表中,所以应该从列表 UI 判断,而非从过滤器判断
|
||||
Dim ShouldSelected As Boolean = Value AndAlso PanList.Children.Contains(Item)
|
||||
Item.Checked = ShouldSelected
|
||||
If ShouldSelected Then SelectedMods.Add(Item.Entry.RawFileName)
|
||||
Next
|
||||
AniControlEnabled -= 1
|
||||
'更新下边栏 UI
|
||||
RefreshBottomBar()
|
||||
RefreshBars()
|
||||
End Sub
|
||||
Private Sub UnselectedAllWithAnimation() Handles Load.StateChanged, Me.PageExit
|
||||
Dim CacheAniControlEnabled = AniControlEnabled
|
||||
@@ -321,6 +429,67 @@
|
||||
|
||||
#End Region
|
||||
|
||||
#Region "筛选"
|
||||
|
||||
Private _Filter As FilterType = FilterType.All
|
||||
Private Property Filter As FilterType
|
||||
Get
|
||||
Return _Filter
|
||||
End Get
|
||||
Set(value As FilterType)
|
||||
If _Filter = value Then Return
|
||||
_Filter = value
|
||||
Select Case value
|
||||
Case FilterType.All
|
||||
BtnFilterAll.Checked = True
|
||||
Case FilterType.Enabled
|
||||
BtnFilterEnabled.Checked = True
|
||||
Case FilterType.Disabled
|
||||
BtnFilterDisabled.Checked = True
|
||||
Case FilterType.CanUpdate
|
||||
BtnFilterCanUpdate.Checked = True
|
||||
Case Else
|
||||
BtnFilterError.Checked = True
|
||||
End Select
|
||||
RefreshUI()
|
||||
End Set
|
||||
End Property
|
||||
Private Enum FilterType As Integer
|
||||
All = 0
|
||||
Enabled = 1
|
||||
Disabled = 2
|
||||
CanUpdate = 3
|
||||
Unavailable = 4
|
||||
End Enum
|
||||
|
||||
''' <summary>
|
||||
''' 检查该 Mod 项是否符合当前筛选的类别。
|
||||
''' </summary>
|
||||
Private Function CanPassFilter(CheckingMod As McMod) As Boolean
|
||||
Select Case Filter
|
||||
Case FilterType.All
|
||||
Return True
|
||||
Case FilterType.Enabled
|
||||
Return CheckingMod.State = McMod.McModState.Fine
|
||||
Case FilterType.Disabled
|
||||
Return CheckingMod.State = McMod.McModState.Disabled
|
||||
Case FilterType.CanUpdate
|
||||
Return CheckingMod.CanUpdate
|
||||
Case FilterType.Unavailable
|
||||
Return CheckingMod.State = McMod.McModState.Unavailable
|
||||
Case Else
|
||||
Return False
|
||||
End Select
|
||||
End Function
|
||||
|
||||
'点击筛选项触发的改变
|
||||
Private Sub ChangeFilter(sender As MyRadioButton, raiseByMouse As Boolean) Handles BtnFilterAll.Check, BtnFilterCanUpdate.Check, BtnFilterDisabled.Check, BtnFilterEnabled.Check, BtnFilterError.Check
|
||||
Filter = sender.Tag
|
||||
RefreshUI()
|
||||
End Sub
|
||||
|
||||
#End Region
|
||||
|
||||
#Region "下边栏"
|
||||
|
||||
'启用 / 禁用
|
||||
@@ -362,7 +531,7 @@
|
||||
FileSystem.Rename(ModEntity.Path, NewPath)
|
||||
Catch ex As FileNotFoundException
|
||||
Log(ex, $"未找到需要重命名的 Mod({If(ModEntity.Path, "null")})", LogLevel.Feedback)
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
Return
|
||||
Catch ex As Exception
|
||||
Log(ex, $"重命名 Mod 失败({If(ModEntity.Path, "null")})")
|
||||
@@ -371,9 +540,16 @@
|
||||
'更改 Loader 中的列表
|
||||
Dim NewModEntity As New McMod(NewPath)
|
||||
NewModEntity.FromJson(ModEntity.ToJson)
|
||||
Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity)
|
||||
McModLoader.Output.RemoveAt(IndexOfLoader)
|
||||
McModLoader.Output.Insert(IndexOfLoader, NewModEntity)
|
||||
If McModLoader.Output.Contains(ModEntity) Then
|
||||
Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity)
|
||||
McModLoader.Output.RemoveAt(IndexOfLoader)
|
||||
McModLoader.Output.Insert(IndexOfLoader, NewModEntity)
|
||||
End If
|
||||
If SearchResult IsNot Nothing AndAlso SearchResult.Contains(ModEntity) Then '#4862
|
||||
Dim IndexOfResult As Integer = SearchResult.IndexOf(ModEntity)
|
||||
SearchResult.Remove(ModEntity)
|
||||
SearchResult.Insert(IndexOfResult, NewModEntity)
|
||||
End If
|
||||
'更改 UI 中的列表
|
||||
Dim NewItem As MyLocalModItem = McModListItem(NewModEntity)
|
||||
ModItems(ModEntity.RawFileName) = NewItem
|
||||
@@ -382,18 +558,21 @@
|
||||
PanList.Children.RemoveAt(IndexOfUi)
|
||||
PanList.Children.Insert(IndexOfUi, NewItem)
|
||||
Next
|
||||
RefreshTitle() '改变数量显示
|
||||
If Not IsSuccessful Then
|
||||
Hint("由于文件被占用,Mod 的状态切换失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
|
||||
RefreshList(True)
|
||||
If IsSuccessful Then
|
||||
RefreshBars()
|
||||
Else
|
||||
RefreshBottomBar()
|
||||
Hint("由于文件被占用,Mod 的状态切换失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
|
||||
ReloadModList(True)
|
||||
End If
|
||||
LoaderRun(LoaderFolderRunType.UpdateOnly)
|
||||
End Sub
|
||||
|
||||
'更新
|
||||
Private Sub BtnSelectUpdate_Click() Handles BtnSelectUpdate.Click
|
||||
UpdateMods(McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName) AndAlso m.CanUpdate))
|
||||
Dim UpdateList As List(Of McMod) = McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName) AndAlso m.CanUpdate).ToList()
|
||||
If Not UpdateList.Any() Then Return
|
||||
UpdateMods(UpdateList)
|
||||
ChangeAllSelected(False)
|
||||
End Sub
|
||||
''' <summary>
|
||||
''' 记录正在进行 Mod 更新的 mods 文件夹路径。
|
||||
@@ -401,8 +580,8 @@
|
||||
Public Shared UpdatingVersions As New List(Of String)
|
||||
Public Sub UpdateMods(ModList As IEnumerable(Of McMod))
|
||||
'更新前警告
|
||||
If Not Setup.Get("HintUpdateMod") Then
|
||||
If MyMsgBox($"新版本 Mod 可能不兼容老版本的存档或者其他 Mod,这可能导致游戏崩溃,甚至存档损坏!{vbCrLf}除非整合包作者要求你更新,否则不要私自更新整合包里的 Mod!{vbCrLf}在更新 Mod 前,请先备份存档,并检查它的更新日志!{vbCrLf}更新时,老版本的 Mod 会被移动到回收站,以防万一。{vbCrLf}{vbCrLf}请在认真阅读上述警告后再继续!", "Mod 更新警告", "我已了解上述风险,继续更新", "取消", IsWarn:=True) = 1 Then
|
||||
If Not Setup.Get("HintUpdateMod") OrElse ModList.Count >= 15 Then
|
||||
If MyMsgBox($"新版本 Mod 可能不兼容旧存档或者其他 Mod,这可能导致游戏崩溃,甚至永久损坏存档!{vbCrLf}如果你在游玩整合包,请千万不要自行更新 Mod!{vbCrLf}{vbCrLf}在更新前,请先备份存档,并检查 Mod 的更新日志。{vbCrLf}如果更新后出现问题,你也可以在回收站找回更新前的 Mod。", "Mod 更新警告", "我已了解风险,继续更新", "取消", IsWarn:=True) = 1 Then
|
||||
Setup.Set("HintUpdateMod", True)
|
||||
Else
|
||||
Exit Sub
|
||||
@@ -476,7 +655,14 @@
|
||||
'结果提示
|
||||
Select Case Loader.State
|
||||
Case LoadState.Finished
|
||||
Hint(If(FinishedFileNames.Count > 1, $"已成功更新 {FinishedFileNames.Count} 个 Mod!", $"已成功更新:{FinishedFileNames.Single}"), HintType.Finish)
|
||||
Select Case FinishedFileNames.Count
|
||||
Case 0 '一般是由于 Mod 文件被占用,然后玩家主动取消
|
||||
Log($"[Mod] 没有 Mod 被成功更新")
|
||||
Case 1
|
||||
Hint($"已成功更新 {FinishedFileNames.Single}!", HintType.Finish)
|
||||
Case Else
|
||||
Hint($"已成功更新 {FinishedFileNames.Count} 个 Mod!", HintType.Finish)
|
||||
End Select
|
||||
Case LoadState.Failed
|
||||
Hint("Mod 更新失败:" & GetExceptionSummary(Loader.Error), HintType.Critical)
|
||||
Case LoadState.Aborted
|
||||
@@ -484,6 +670,7 @@
|
||||
Case Else
|
||||
Exit Sub
|
||||
End Select
|
||||
Log($"[Mod] 已从正在进行 Mod 更新的文件夹列表移除:{PathMods}")
|
||||
UpdatingVersions.Remove(PathMods)
|
||||
'清理缓存
|
||||
RunInNewThread(
|
||||
@@ -498,13 +685,13 @@
|
||||
End Sub, "Clean Mod Update Cache", ThreadPriority.BelowNormal)
|
||||
End Sub
|
||||
'启动加载器
|
||||
Log($"[Mod] 开始更新 {ModList.Count} 个 Mod")
|
||||
Log($"[Mod] 开始更新 {ModList.Count} 个 Mod:{PathMods}")
|
||||
UpdatingVersions.Add(PathMods)
|
||||
Loader.Start()
|
||||
LoaderTaskbarAdd(Loader)
|
||||
FrmMain.BtnExtraDownload.ShowRefresh()
|
||||
FrmMain.BtnExtraDownload.Ribble()
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
Catch ex As Exception
|
||||
Log(ex, "初始化 Mod 更新失败")
|
||||
End Try
|
||||
@@ -513,6 +700,7 @@
|
||||
'删除
|
||||
Private Sub BtnSelectDelete_Click() Handles BtnSelectDelete.Click
|
||||
DeleteMods(McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName)))
|
||||
ChangeAllSelected(False)
|
||||
End Sub
|
||||
Private Sub DeleteMods(ModList As IEnumerable(Of McMod))
|
||||
Try
|
||||
@@ -538,7 +726,7 @@
|
||||
End If
|
||||
Catch ex As OperationCanceledException
|
||||
Log(ex, "删除 Mod 被主动取消")
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
Return
|
||||
Catch ex As Exception
|
||||
Log(ex, $"删除 Mod 失败({ModEntity.Path})", LogLevel.Msgbox)
|
||||
@@ -548,18 +736,19 @@
|
||||
SelectedMods.Remove(ModEntity.RawFileName)
|
||||
'更改 Loader 和 UI 中的列表
|
||||
McModLoader.Output.Remove(ModEntity)
|
||||
SearchResult?.Remove(ModEntity)
|
||||
ModItems.Remove(ModEntity.RawFileName)
|
||||
Dim IndexOfUi As Integer = PanList.Children.IndexOf(PanList.Children.OfType(Of MyLocalModItem).FirstOrDefault(Function(i) i.Entry.Equals(ModEntity)))
|
||||
If IndexOfUi >= 0 Then PanList.Children.RemoveAt(IndexOfUi)
|
||||
Next
|
||||
RefreshTitle()
|
||||
RefreshBars()
|
||||
If Not IsSuccessful Then
|
||||
Hint("由于文件被占用,Mod 删除失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
ElseIf PanList.Children.Count = 0 Then
|
||||
RefreshList(True) '删除了全部文件
|
||||
ReloadModList(True) '删除了全部文件
|
||||
Else
|
||||
RefreshBottomBar()
|
||||
RefreshBars()
|
||||
End If
|
||||
'显示结果提示
|
||||
If Not IsSuccessful Then Exit Sub
|
||||
@@ -578,11 +767,12 @@
|
||||
End If
|
||||
Catch ex As OperationCanceledException
|
||||
Log(ex, "删除 Mod 被主动取消")
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
Catch ex As Exception
|
||||
Log(ex, "删除 Mod 出现未知错误", LogLevel.Feedback)
|
||||
RefreshList(True)
|
||||
ReloadModList(True)
|
||||
End Try
|
||||
LoaderRun(LoaderFolderRunType.UpdateOnly)
|
||||
End Sub
|
||||
|
||||
'取消选择
|
||||
@@ -600,7 +790,7 @@
|
||||
|
||||
Dim ModEntry As McMod = CType(If(TypeOf sender Is MyIconButton, sender.Tag, sender), MyLocalModItem).Entry
|
||||
'加载失败信息
|
||||
If ModEntry.State = McMod.McModState.Unavaliable Then
|
||||
If ModEntry.State = McMod.McModState.Unavailable Then
|
||||
MyMsgBox("无法读取此 Mod 的信息。" & vbCrLf & vbCrLf & "详细的错误信息:" & GetExceptionDetail(ModEntry.FileUnavailableReason), "Mod 读取失败")
|
||||
Return
|
||||
End If
|
||||
@@ -694,8 +884,8 @@
|
||||
Return Not String.IsNullOrWhiteSpace(SearchBox.Text)
|
||||
End Get
|
||||
End Property
|
||||
Private SearchResult As List(Of McMod)
|
||||
Public Sub SearchRun() Handles SearchBox.TextChanged
|
||||
ChangeAllSelected(False)
|
||||
If IsSearching Then
|
||||
'构造请求
|
||||
Dim QueryList As New List(Of SearchEntry(Of McMod))
|
||||
@@ -718,12 +908,9 @@
|
||||
QueryList.Add(New SearchEntry(Of McMod) With {.Item = Entry, .SearchSource = SearchSource})
|
||||
Next
|
||||
'进行搜索
|
||||
Dim SearchResult = Search(QueryList, SearchBox.Text, MaxBlurCount:=6, MinBlurSimilarity:=0.35)
|
||||
RefreshResult(SearchResult.Select(Function(r) r.Item).ToList)
|
||||
Else
|
||||
'退出搜索状态
|
||||
RefreshResult(McModLoader.Output)
|
||||
SearchResult = Search(QueryList, SearchBox.Text, MaxBlurCount:=6, MinBlurSimilarity:=0.35).Select(Function(r) r.Item).ToList
|
||||
End If
|
||||
RefreshUI()
|
||||
End Sub
|
||||
|
||||
#End Region
|
||||
|
||||
@@ -283,17 +283,23 @@
|
||||
'补全文件
|
||||
Private Sub BtnManageCheck_Click(sender As Object, e As EventArgs) Handles BtnManageCheck.Click
|
||||
Try
|
||||
'忽略文件检查提示
|
||||
If ShouldIgnoreFileCheck(PageVersionLeft.Version) Then
|
||||
If Setup.Get("LaunchAdvanceAssets") Then
|
||||
Hint("请先关闭 [设置 → 高级启动选项 → 关闭文件校验],然后再尝试补全文件!", HintType.Info)
|
||||
Else
|
||||
Hint("请先关闭 [版本设置 → 设置 → 高级启动选项 → 关闭文件校验],然后再尝试补全文件!", HintType.Info)
|
||||
End If
|
||||
Exit Sub
|
||||
End If
|
||||
'重复任务检查
|
||||
SyncLock LoaderTaskbarLock
|
||||
For i = 0 To LoaderTaskbar.Count - 1
|
||||
If LoaderTaskbar(i).Name = PageVersionLeft.Version.Name & " 文件补全" Then
|
||||
Hint("正在处理中,请稍候!", HintType.Critical)
|
||||
Exit Sub
|
||||
End If
|
||||
Next
|
||||
End SyncLock
|
||||
For Each OngoingLoader In LoaderTaskbar
|
||||
If OngoingLoader.Name <> PageVersionLeft.Version.Name & " 文件补全" Then Continue For
|
||||
Hint("正在处理中,请稍候!", HintType.Critical)
|
||||
Exit Sub
|
||||
Next
|
||||
'启动
|
||||
Dim Loader As New LoaderCombo(Of String)(PageVersionLeft.Version.Name & " 文件补全", DlClientFix(PageVersionLeft.Version, True, AssetsIndexExistsBehaviour.AlwaysDownload, False))
|
||||
Dim Loader As New LoaderCombo(Of String)(PageVersionLeft.Version.Name & " 文件补全", DlClientFix(PageVersionLeft.Version, True, AssetsIndexExistsBehaviour.AlwaysDownload))
|
||||
Loader.OnStateChanged =
|
||||
Sub()
|
||||
Select Case Loader.State
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
<local:MyTextBox x:Name="TextAdvanceGame" Grid.Row="2" Grid.ColumnSpan="2" Tag="VersionAdvanceGame" Grid.Column="1" ToolTip="文本框中的内容将会被直接拼合在启动参数的末尾。
例如输入 --demo 则会以试玩模式启动游戏。
若留空,则使用全局设置的值。" HintText="使用全局设置" />
|
||||
<TextBlock Grid.Row="4" VerticalAlignment="Center" HorizontalAlignment="Left" Text="启动前执行命令" Margin="0,0,25,3" />
|
||||
<local:MyTextBox x:Name="TextAdvanceRun" Grid.Row="4" Grid.ColumnSpan="2" Tag="VersionAdvanceRun" Grid.Column="1" HintText="" Margin="0,0,0,3"
|
||||
ToolTip="该项不会覆盖全局设置:启动时会先执行全局设置的命令,再执行版本设置的命令。

在 MC 启动前执行特定命令或程序,语法与 Windows 的命令提示符一致。

可以使用以下替换标记实现相对路径(路径均以 \ 结尾):
 · {path}:PCL 的 exe 文件所在的文件夹
 · {minecraft}:.minecraft 文件夹
 · {verpath}:版本文件夹(.minecraft\versions\版本名\)
 · {verindie}:开启版本隔离时等同版本文件夹,未开启时等同 .minecraft 文件夹
 · {java}:游戏运行时的 Java 文件夹

除此之外,也支持以下替换标记:
 · {user}:玩家名字
 · {login}:玩家的登录方式
 · {uuid}:玩家的 UUID
 · {name}:游戏版本名
 · {date}、{time}:当前的系统时间
 · {version}:游戏对应的原版版本号

例如:
 · "{verpath}test.exe" :运行版本文件夹下的 test.exe 程序
 · "{java}java.exe" -jar "{verpath}test.jar" :用 Java 运行版本文件夹下的 test.jar
 · notepad "{verindie}option.txt" :使用记事本打开该版本的设置文件

涉及路径的操作最好都打上双引号,以避免路径中的空格导致运行失败。
执行命令时,命令行所在的目录是当前的 .minecraft 文件夹。" />
|
||||
ToolTip="该项不会覆盖全局设置:启动时会先执行全局设置的命令,再执行版本设置的命令。

在 MC 启动前执行特定命令或程序,语法与 Windows 的命令提示符一致。

可以使用以下替换标记实现相对路径(路径均以 \ 结尾):
 · {path}:PCL 的 exe 文件所在的文件夹
 · {minecraft}:.minecraft 文件夹
 · {verpath}:版本文件夹(.minecraft\versions\版本名\)
 · {verindie}:开启版本隔离时等同版本文件夹,未开启时等同 .minecraft 文件夹
 · {java}:游戏运行时的 Java 文件夹

除此之外,也支持以下替换标记:
 · {user}:玩家名字
 · {login}:玩家的登录方式
 · {uuid}:玩家的 UUID
 · {name}:游戏版本名
 · {date}、{time}:当前的系统时间
 · {version}:游戏对应的原版版本号

例如:
 · "{verpath}test.exe" :运行版本文件夹下的 test.exe 程序
 · "{java}java.exe" -jar "{verpath}test.jar" :用 Java 运行版本文件夹下的 test.jar
 · notepad "{verindie}options.txt" :使用记事本打开该版本的设置文件

涉及路径的操作最好都打上双引号,以避免路径中的空格导致运行失败。
执行命令时,命令行所在的目录是当前的 .minecraft 文件夹。" />
|
||||
<local:MyCheckBox Grid.Row="5" Grid.Column="1" x:Name="CheckAdvanceRunWait" Tag="VersionAdvanceRunWait" Visibility="Collapsed"
|
||||
Text="等待命令执行完成后再继续启动" Margin="0,5,0,0" />
|
||||
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" Grid.Row="6" Grid.ColumnSpan="2">
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
If(RamGame <> RamGameActual, " (可用 " & If(RamGameActual = Math.Floor(RamGameActual), RamGameActual & ".0", RamGameActual) & " GB)", "")
|
||||
LabRamUsed.Text = If(RamUsed = Math.Floor(RamUsed), RamUsed & ".0", RamUsed) & " GB"
|
||||
LabRamTotal.Text = " / " & If(RamTotal = Math.Floor(RamTotal), RamTotal & ".0", RamTotal) & " GB"
|
||||
LabRamWarn.Visibility = If(RamGame = 1 AndAlso Not JavaIs64Bit(PageVersionLeft.Version) AndAlso Not Is32BitSystem, Visibility.Visible, Visibility.Collapsed)
|
||||
LabRamWarn.Visibility = If(RamGame = 1 AndAlso Not JavaIs64Bit(PageVersionLeft.Version) AndAlso Not Is32BitSystem AndAlso JavaList.Any, Visibility.Visible, Visibility.Collapsed)
|
||||
If ShowAnim Then
|
||||
'宽度动画
|
||||
AniStart({
|
||||
@@ -282,6 +282,11 @@
|
||||
If Setup.Get("VersionRamType", Version:=Version) = 2 Then
|
||||
Return PageSetupLaunch.GetRam(Version, True, Is32BitJava)
|
||||
End If
|
||||
|
||||
'------------------------------------------
|
||||
' 修改下方代码时需要一并修改 PageSetupLaunch
|
||||
'------------------------------------------
|
||||
|
||||
'使用当前版本的设置
|
||||
Dim RamGive As Double
|
||||
If Setup.Get("VersionRamType", Version:=Version) = 0 Then
|
||||
@@ -297,19 +302,19 @@
|
||||
'可安装 Mod 的版本
|
||||
Dim ModDir As New DirectoryInfo(Version.PathIndie & "mods\")
|
||||
Dim ModCount As Integer = If(ModDir.Exists, ModDir.GetFiles.Length, 0)
|
||||
RamMininum = 0.4 + ModCount / 150
|
||||
RamTarget1 = 1.5 + ModCount / 100
|
||||
RamTarget2 = 3 + ModCount / 60
|
||||
RamTarget3 = 6 + ModCount / 30
|
||||
RamMininum = 0.5 + ModCount / 150
|
||||
RamTarget1 = 1.5 + ModCount / 90
|
||||
RamTarget2 = 2.7 + ModCount / 50
|
||||
RamTarget3 = 4.5 + ModCount / 25
|
||||
ElseIf Version IsNot Nothing AndAlso Version.Version.HasOptiFine Then
|
||||
'OptiFine 版本
|
||||
RamMininum = 0.3
|
||||
RamMininum = 0.5
|
||||
RamTarget1 = 1.5
|
||||
RamTarget2 = 3
|
||||
RamTarget3 = 6
|
||||
RamTarget3 = 5
|
||||
Else
|
||||
'普通版本
|
||||
RamMininum = 0.3
|
||||
RamMininum = 0.5
|
||||
RamTarget1 = 1.5
|
||||
RamTarget2 = 2.5
|
||||
RamTarget3 = 4
|
||||
@@ -317,27 +322,23 @@
|
||||
Dim RamDelta As Double
|
||||
'预分配内存,阶段一,0 ~ T1,100%
|
||||
RamDelta = RamTarget1
|
||||
RamAvailable = Math.Max(0, RamAvailable - 0.1)
|
||||
RamGive += Math.Min(RamAvailable * 1, RamDelta)
|
||||
RamAvailable -= RamDelta / 1 + 0.1
|
||||
RamGive += Math.Min(RamAvailable, RamDelta)
|
||||
RamAvailable -= RamDelta
|
||||
If RamAvailable < 0.1 Then GoTo PreFin
|
||||
'预分配内存,阶段二,T1 ~ T2,80%
|
||||
'预分配内存,阶段二,T1 ~ T2,70%
|
||||
RamDelta = RamTarget2 - RamTarget1
|
||||
RamAvailable = Math.Max(0, RamAvailable - 0.1)
|
||||
RamGive += Math.Min(RamAvailable * 0.8, RamDelta)
|
||||
RamAvailable -= RamDelta / 0.8 + 0.1
|
||||
RamGive += Math.Min(RamAvailable * 0.7, RamDelta)
|
||||
RamAvailable -= RamDelta / 0.7
|
||||
If RamAvailable < 0.1 Then GoTo PreFin
|
||||
'预分配内存,阶段三,T2 ~ T3,60%
|
||||
'预分配内存,阶段三,T2 ~ T3,40%
|
||||
RamDelta = RamTarget3 - RamTarget2
|
||||
RamAvailable = Math.Max(0, RamAvailable - 0.2)
|
||||
RamGive += Math.Min(RamAvailable * 0.6, RamDelta)
|
||||
RamAvailable -= RamDelta / 0.6 + 0.2
|
||||
If RamAvailable < 0.1 Then GoTo PreFin
|
||||
'预分配内存,阶段四,T3 ~ T3 * 2,40%
|
||||
RamDelta = RamTarget3
|
||||
RamAvailable = Math.Max(0, RamAvailable - 0.3)
|
||||
RamGive += Math.Min(RamAvailable * 0.4, RamDelta)
|
||||
RamAvailable -= RamDelta / 0.4 + 0.3
|
||||
RamAvailable -= RamDelta / 0.4
|
||||
If RamAvailable < 0.1 Then GoTo PreFin
|
||||
'预分配内存,阶段四,T3 ~ T3 * 2,15%
|
||||
RamDelta = RamTarget3
|
||||
RamGive += Math.Min(RamAvailable * 0.15, RamDelta)
|
||||
RamAvailable -= RamDelta / 0.15
|
||||
If RamAvailable < 0.1 Then GoTo PreFin
|
||||
PreFin:
|
||||
'不低于最低值
|
||||
@@ -351,8 +352,6 @@ PreFin:
|
||||
RamGive = (Value - 12) * 0.5 + 1.5
|
||||
ElseIf Value <= 33 Then
|
||||
RamGive = (Value - 25) * 1 + 8
|
||||
ElseIf Value <= 41 Then
|
||||
RamGive = (Value - 33) * 2 + 16
|
||||
Else
|
||||
RamGive = (Value - 33) * 2 + 16
|
||||
End If
|
||||
@@ -486,6 +485,25 @@ PreFin:
|
||||
|
||||
#End Region
|
||||
|
||||
#Region "其他设置"
|
||||
|
||||
'版本隔离警告
|
||||
Private IsReverting As Boolean = False
|
||||
Private Sub ComboArgumentIndie_SelectionChanged(sender As Object, e As SelectionChangedEventArgs) Handles ComboArgumentIndie.SelectionChanged
|
||||
If AniControlEnabled <> 0 Then Exit Sub
|
||||
If IsReverting Then Exit Sub
|
||||
If MyMsgBox("调整版本隔离后,你可能得把游戏存档、Mod 等文件手动迁移到新的游戏文件夹中。" & vbCrLf &
|
||||
"如果修改后发现存档消失,把这项设置改回来就能恢复。" & vbCrLf &
|
||||
"如果你不会迁移存档,不建议修改这项设置!",
|
||||
"警告", "我知道我在做什么", "取消", IsWarn:=True) = 2 Then
|
||||
IsReverting = True
|
||||
ComboArgumentIndie.SelectedItem = e.RemovedItems(0)
|
||||
IsReverting = False
|
||||
End If
|
||||
End Sub
|
||||
|
||||
#End Region
|
||||
|
||||
#Region "高级设置"
|
||||
|
||||
Private Sub TextAdvanceRun_TextChanged(sender As Object, e As TextChangedEventArgs) Handles TextAdvanceRun.TextChanged
|
||||
|
||||
Reference in New Issue
Block a user