🔀 合并上游分支

This commit is contained in:
youzi-3222
2025-01-14 14:21:40 +08:00
118 changed files with 8132 additions and 4812 deletions
@@ -64,7 +64,7 @@
PageChangeRun(PageGet(ID))
PageID = ID
Catch ex As Exception
Log(ex, "切换设置分页面失败(ID " & ID & ")", LogLevel.Feedback)
Log(ex, "切换分页面失败(ID " & ID & ")", LogLevel.Feedback)
Finally
AniControlEnabled -= 1
End Try
@@ -91,17 +91,7 @@
#End Region
Public Sub Refresh(sender As Object, e As EventArgs) '由边栏按钮匿名调用
'强制刷新
Try
CompProjectCache.Clear()
File.Delete(PathTemp & "Cache\LocalMod.json")
Log("[Mod] 由于点击刷新按钮,清理本地 Mod 信息缓存")
Catch ex As Exception
Log(ex, "强制刷新时清理本地 Mod 信息缓存失败")
End Try
If FrmVersionMod IsNot Nothing Then FrmVersionMod.RefreshList(True) '无需 Else,还没加载刷个鬼的新
ItemMod.Checked = True
Hint("正在刷新……", Log:=False)
PageVersionMod.Refresh()
End Sub
Public Sub Reset(sender As Object, e As EventArgs)
@@ -16,24 +16,42 @@
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
</Grid.ColumnDefinitions>
<local:MyButton x:Name="BtnManageOpen" Grid.Column="0" MinWidth="140" Text="打开 Mod 文件夹" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" ColorType="Highlight" />
<local:MyButton x:Name="BtnManageSelectAll" Grid.Column="1" MinWidth="140" Text="全选" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" />
<local:MyButton x:Name="BtnManageInstall" Grid.Column="2" MinWidth="140" Text="安装 Mod" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" />
<local:MyButton x:Name="BtnManageCheck" Grid.Column="3" MinWidth="140" Text="检查 Mod" Padding="13,0" Margin="0,0,20,0" HorizontalAlignment="Left" ToolTip="快速检查 Mod 的版本要求、重复、前置缺失等问题。&#xa;结果仅供参考,由于部分 Mod 标注的信息有误,可能并不准确。" Visibility="Collapsed" />
<local:MyButton x:Name="BtnManageOpen" Grid.Column="0" MinWidth="110" Text="打开文件夹" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" ColorType="Highlight" />
<local:MyButton x:Name="BtnManageInstall" Grid.Column="1" MinWidth="110" Text="从文件安装" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
<local:MyButton x:Name="BtnManageDownload" Grid.Column="2" MinWidth="110" Text="下载新 Mod" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
<local:MyButton x:Name="BtnManageSelectAll" Grid.Column="3" MinWidth="110" Text="全选" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" />
<local:MyButton x:Name="BtnManageCheck" Grid.Column="4" MinWidth="110" Text="检查 Mod" Padding="13,0" Margin="0,0,15,0" HorizontalAlignment="Left" ToolTip="快速检查 Mod 的版本要求、重复、前置缺失等问题。&#xa;结果仅供参考,由于部分 Mod 标注的信息有误,可能并不准确。" Visibility="Collapsed" />
</Grid>
</local:MyCard>
<local:MyCard x:Name="PanListBack" VerticalAlignment="Top" Opacity="0" Margin="0,0,0,15" Title=" " MinHeight="40">
<StackPanel Margin="20,38,18,18" Name="PanList" VerticalAlignment="Top" />
<local:MyCard x:Name="PanListBack" VerticalAlignment="Top" Opacity="0" Margin="0,0,0,14" Title=" " MinHeight="55">
<StackPanel x:Name="PanFilter" Margin="15,13,0,0" Orientation="Horizontal" VerticalAlignment="Top" HorizontalAlignment="Left" Height="28">
<local:MyRadioButton Tag="0" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="全部" x:Name="BtnFilterAll" Checked="True" />
<local:MyRadioButton Tag="1" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="已启用" x:Name="BtnFilterEnabled" />
<local:MyRadioButton Tag="2" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="已禁用" x:Name="BtnFilterDisabled" />
<local:MyRadioButton Tag="3" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="可更新" x:Name="BtnFilterCanUpdate" />
<local:MyRadioButton Tag="4" ColorType="Highlight" VerticalAlignment="Center" Margin="2,0" Text="错误" x:Name="BtnFilterError" />
</StackPanel>
<StackPanel Margin="20,48,18,22" Name="PanList" VerticalAlignment="Top" />
</local:MyCard>
</StackPanel>
</local:MyScrollViewer>
<local:MyCard HorizontalAlignment="Center" VerticalAlignment="Center" Margin="40" x:Name="PanEmpty">
<StackPanel Margin="20,17">
<TextBlock Margin="0,0,0,9" HorizontalAlignment="Center" Text="未找到 Mod" FontSize="19" UseLayoutRounding="True" SnapsToDevicePixels="True" Foreground="{DynamicResource ColorBrush3}" />
<TextBlock Margin="0,0,0,9" HorizontalAlignment="Center" Text="尚未安装 Mod" FontSize="19" UseLayoutRounding="True" SnapsToDevicePixels="True" Foreground="{DynamicResource ColorBrush3}" />
<Rectangle HorizontalAlignment="Stretch" Height="2" Fill="{DynamicResource ColorBrush3}" />
<TextBlock Margin="10,15,10,0" Text="要安装 Mod,请直接将 Mod 文件拖入 PCL 窗口。&#xa;如果你确定你已经安装了 Mod,但仍然看到了这条提示,则是版本隔离设置有误,请在启动设置中调整版本隔离选项。" TextWrapping="Wrap" />
<local:MyButton Height="35" HorizontalAlignment="Center" x:Name="BtnHintOpen" MinWidth="140" Text="打开 Mod 文件夹" Margin="0,15,0,0" Padding="13,0" ColorType="Highlight" />
<TextBlock Margin="10,10,10,0" Text="你可以下载新的 Mod,或者从已经下载好的文件安装 Mod。&#xa;如果你已经安装了 Mod,可能是版本隔离设置有误,请在设置中调整版本隔离选项。" TextWrapping="Wrap" />
<Grid Margin="15,20,0,5" Height="35" HorizontalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
<ColumnDefinition Width="Auto" SharedSizeGroup="Button" />
</Grid.ColumnDefinitions>
<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="0" x:Name="BtnHintDownload" MinWidth="140" Text="下载 Mod" Margin="0,0,17,0" Padding="13,0" ColorType="Highlight" />
<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="1" x:Name="BtnHintInstall" MinWidth="140" Text="从文件安装 Mod" Margin="0,0,17,0" Padding="13,0" />
<local:MyButton Height="35" HorizontalAlignment="Center" Grid.Column="2" x:Name="BtnHintOpen" MinWidth="140" Text="打开 Mod 文件夹" Margin="0,0,17,0" Padding="13,0" />
</Grid>
</StackPanel>
</local:MyCard>
</Grid>
@@ -1,4 +1,5 @@
Public Class PageVersionMod
Implements IRefreshable
#Region "初始化"
@@ -8,7 +9,7 @@
If FrmMain.PageLast.Page <> FormMain.PageType.CompDetail Then PanBack.ScrollToHome()
AniControlEnabled += 1
SelectedMods.Clear()
RefreshList()
ReloadModList()
ChangeAllSelected(False)
AniControlEnabled -= 1
@@ -16,6 +17,11 @@
If IsLoad Then Exit Sub
IsLoad = True
'调整按钮边距(这玩意儿没法从 XAML 改)
For Each Btn As MyRadioButton In PanFilter.Children
Btn.LabText.Margin = New Thickness(-2, 0, 8, 0)
Next
#If DEBUG Then
BtnManageCheck.Visibility = Visibility.Visible
#End If
@@ -24,22 +30,44 @@
''' <summary>
''' 刷新 Mod 列表。
''' </summary>
Public Sub RefreshList(Optional ForceReload As Boolean = False)
If LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", If(ForceReload, LoaderFolderRunType.ForceRun, LoaderFolderRunType.RunOnUpdated)) Then
Public Sub ReloadModList(Optional ForceReload As Boolean = False)
If LoaderRun(If(ForceReload, LoaderFolderRunType.ForceRun, LoaderFolderRunType.RunOnUpdated)) Then
Log("[System] 已刷新 Mod 列表")
Filter = FilterType.All
PanBack.ScrollToHome()
SearchBox.Text = ""
End If
End Sub
'强制刷新
Private Sub RefreshSelf() Implements IRefreshable.Refresh
Refresh()
End Sub
Public Shared Sub Refresh()
'强制刷新
Try
CompProjectCache.Clear()
CompFilesCache.Clear()
File.Delete(PathTemp & "Cache\LocalMod.json")
Log("[Mod] 由于点击刷新按钮,清理本地 Mod 信息缓存")
Catch ex As Exception
Log(ex, "强制刷新时清理本地 Mod 信息缓存失败")
End Try
If FrmVersionMod IsNot Nothing Then FrmVersionMod.ReloadModList(True) '无需 Else,还没加载刷个鬼的新
FrmVersionLeft.ItemMod.Checked = True
Hint("正在刷新……", Log:=False)
End Sub
Private Sub LoaderInit() Handles Me.Initialized
PageLoaderInit(Load, PanLoad, PanAllBack, Nothing, McModLoader, AddressOf LoadUIFromLoaderOutput, AutoRun:=False)
End Sub
Private Sub Load_Click(sender As Object, e As MouseButtonEventArgs) Handles Load.Click
If McModLoader.State = LoadState.Failed Then
LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", LoaderFolderRunType.ForceRun)
LoaderRun(LoaderFolderRunType.ForceRun)
End If
End Sub
Public Function LoaderRun(Type As LoaderFolderRunType) As Boolean
Return LoaderFolderRun(McModLoader, PageVersionLeft.Version.PathIndie & "mods\", Type)
End Function
#End Region
@@ -53,10 +81,9 @@
''' 将加载器结果的 Mod 列表加载为 UI。
''' </summary>
Private Sub LoadUIFromLoaderOutput()
Dim Mods As List(Of McMod) = McModLoader.Output
Try
'判断应该显示哪一个页面
If Mods.Any() Then
If McModLoader.Output.Any() Then
PanBack.Visibility = Visibility.Visible
PanEmpty.Visibility = Visibility.Collapsed
Else
@@ -64,13 +91,15 @@
PanBack.Visibility = Visibility.Collapsed
Exit Sub
End If
'输出结果
'修改缓存
ModItems.Clear()
For Each ModEntity As McMod In Mods
For Each ModEntity As McMod In McModLoader.Output
ModItems(ModEntity.RawFileName) = McModListItem(ModEntity)
Next
'显示结果
Filter = FilterType.All
SearchBox.Text = "" '这会触发结果刷新,所以需要在 ModItems 更新之后,详见 #3124 的视频
RefreshResult(Mods)
RefreshUI()
Catch ex As Exception
Log(ex, "加载 Mod 列表 UI 失败", LogLevel.Feedback)
End Try
@@ -114,7 +143,7 @@
ToolTipService.SetVerticalOffset(BtnED, 30)
ToolTipService.SetHorizontalOffset(BtnED, 2)
AddHandler BtnED.Click, AddressOf ED_Click
If sender.Entry.State = McMod.McModState.Unavaliable Then
If sender.Entry.State = McMod.McModState.Unavailable Then
sender.Buttons = {BtnCont, BtnOpen, BtnDelete}
Else
sender.Buttons = {BtnCont, BtnOpen, BtnED, BtnDelete}
@@ -122,38 +151,134 @@
End Sub
''' <summary>
''' 刷新结果显示。
''' 刷新整个 UI。
''' </summary>
Private Sub RefreshResult(Mods As List(Of McMod))
PanList.Children.Clear()
For Each TargetMod In Mods
PanList.Children.Add(ModItems(TargetMod.RawFileName))
Next
RefreshTitle()
End Sub
''' <summary>
''' 刷新卡片标题。
''' </summary>
Private Sub RefreshTitle()
Dim Mods = PanList.Children.Cast(Of MyLocalModItem).Select(Function(i) i.Entry).ToList
Dim Counter = {0, 0, 0}
For Each ModEntity As McMod In Mods
Counter(ModEntity.State) += 1
Next
Dim TypeList As New List(Of String)
If Counter(McMod.McModState.Disabled) > 0 Then TypeList.Add("禁用 " & Counter(McMod.McModState.Disabled))
If Counter(McMod.McModState.Unavaliable) > 0 Then TypeList.Add("错误 " & Counter(McMod.McModState.Unavaliable))
If Counter(McMod.McModState.Fine) > 0 Then TypeList.Insert(0, If(TypeList.Any, "启用 ", "") & Counter(McMod.McModState.Fine))
If Not IsSearching Then
PanListBack.Title = "Mod 列表 (" & Join(TypeList, ",") & ")"
ElseIf TypeList.Any() Then
PanListBack.Title = "搜索结果 (" & Join(TypeList, ",") & ")"
Public Sub RefreshUI()
If PanList Is Nothing Then Exit Sub
Dim ShowingMods = If(IsSearching, SearchResult, If(McModLoader.Output, New List(Of McMod))).Where(Function(m) CanPassFilter(m)).ToList
'重新列出列表
AniControlEnabled += 1
If ShowingMods.Any() Then
PanList.Visibility = Visibility.Visible
PanList.Children.Clear()
For Each TargetMod In ShowingMods
Dim Item As MyLocalModItem = ModItems(TargetMod.RawFileName)
Item.Checked = SelectedMods.Contains(TargetMod.RawFileName) '更新选中状态
PanList.Children.Add(Item)
Next
Else
PanListBack.Title = "无搜索结果"
PanList.Visibility = Visibility.Collapsed
End If
PanList.Visibility = If(Mods.Any(), Visibility.Visible, Visibility.Collapsed)
AniControlEnabled -= 1
SelectedMods = SelectedMods.Where(Function(m) ShowingMods.Any(Function(s) s.RawFileName = m)).ToList '取消选中已经不显示的 Mod
RefreshBars()
End Sub
''' <summary>
''' 刷新顶栏和底栏显示。
''' </summary>
Public Sub RefreshBars()
'-----------------
' 顶部栏
'-----------------
'计数
Dim AnyCount As Integer = 0
Dim EnabledCount As Integer = 0
Dim DisabledCount As Integer = 0
Dim UpdateCount As Integer = 0
Dim UnavalialeCount As Integer = 0
For Each ModItem In If(IsSearching, SearchResult, If(McModLoader.Output, New List(Of McMod)))
AnyCount += 1
If ModItem.CanUpdate Then UpdateCount += 1
If ModItem.State.Equals(McMod.McModState.Fine) Then EnabledCount += 1
If ModItem.State.Equals(McMod.McModState.Disabled) Then DisabledCount += 1
If ModItem.State.Equals(McMod.McModState.Unavailable) Then UnavalialeCount += 1
Next
'显示
BtnFilterAll.Text = If(IsSearching, "搜索结果", "全部") & $" ({AnyCount})"
BtnFilterCanUpdate.Text = $"可更新 ({UpdateCount})"
BtnFilterCanUpdate.Visibility = If(Filter = FilterType.CanUpdate OrElse UpdateCount > 0, Visibility.Visible, Visibility.Collapsed)
BtnFilterEnabled.Text = $"启用 ({EnabledCount})"
BtnFilterEnabled.Visibility = If(Filter = FilterType.Enabled OrElse (EnabledCount > 0 AndAlso EnabledCount < AnyCount), Visibility.Visible, Visibility.Collapsed)
BtnFilterDisabled.Text = $"禁用 ({DisabledCount})"
BtnFilterDisabled.Visibility = If(Filter = FilterType.Disabled OrElse DisabledCount > 0, Visibility.Visible, Visibility.Collapsed)
BtnFilterError.Text = $"错误 ({UnavalialeCount})"
BtnFilterError.Visibility = If(Filter = FilterType.Unavailable OrElse UnavalialeCount > 0, Visibility.Visible, Visibility.Collapsed)
'-----------------
' 底部栏
'-----------------
'计数
Dim NewCount As Integer = SelectedMods.Count
Dim Selected = NewCount > 0
If Selected Then LabSelect.Text = $"已选择 {NewCount} 个文件" '取消所有选择时不更新数字
'按钮可用性
If Selected Then
Dim HasUpdate As Boolean = False
Dim HasEnabled As Boolean = False
Dim HasDisabled As Boolean = False
For Each ModEntity In McModLoader.Output
If SelectedMods.Contains(ModEntity.RawFileName) Then
If ModEntity.CanUpdate Then HasUpdate = True
If ModEntity.State = McMod.McModState.Fine Then
HasEnabled = True
ElseIf ModEntity.State = McMod.McModState.Disabled Then
HasDisabled = True
End If
End If
Next
BtnSelectDisable.IsEnabled = HasEnabled
BtnSelectEnable.IsEnabled = HasDisabled
BtnSelectUpdate.IsEnabled = HasUpdate
End If
'更新显示状态
If AniControlEnabled = 0 Then
PanListBack.Margin = New Thickness(0, 0, 0, If(Selected, 95, 15))
If Selected Then
'仅在数量增加时播放出现/跳跃动画
If BottomBarShownCount >= NewCount Then
BottomBarShownCount = NewCount
Return
Else
BottomBarShownCount = NewCount
End If
'出现/跳跃动画
CardSelect.Visibility = Visibility.Visible
AniStart({
AaOpacity(CardSelect, 1 - CardSelect.Opacity, 60),
AaTranslateY(CardSelect, -27 - TransSelect.Y, 120, Ease:=New AniEaseOutFluent(AniEasePower.Weak)),
AaTranslateY(CardSelect, 3, 150, 120, Ease:=New AniEaseInoutFluent(AniEasePower.Weak)),
AaTranslateY(CardSelect, -1, 90, 270, Ease:=New AniEaseInoutFluent(AniEasePower.Weak))
}, "Mod Sidebar")
Else
'不重复播放隐藏动画
If BottomBarShownCount = 0 Then Return
BottomBarShownCount = 0
'隐藏动画
AniStart({
AaOpacity(CardSelect, -CardSelect.Opacity, 90),
AaTranslateY(CardSelect, -10 - TransSelect.Y, 90, Ease:=New AniEaseInFluent(AniEasePower.Weak)),
AaCode(Sub() CardSelect.Visibility = Visibility.Collapsed, After:=True)
}, "Mod Sidebar")
End If
Else
AniStop("Mod Sidebar")
BottomBarShownCount = NewCount
If Selected Then
CardSelect.Visibility = Visibility.Visible
CardSelect.Opacity = 1
TransSelect.Y = -25
Else
CardSelect.Visibility = Visibility.Collapsed
CardSelect.Opacity = 0
TransSelect.Y = -10
End If
End If
End Sub
Private BottomBarShownCount As Integer = 0
#End Region
#Region "管理"
@@ -192,18 +317,71 @@
''' 全选。
''' </summary>
Private Sub BtnManageSelectAll_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageSelectAll.Click
If SelectedMods.Count < PanList.Children.Count Then
ChangeAllSelected(True)
Else
ChangeAllSelected(False)
End If
ChangeAllSelected(SelectedMods.Count < PanList.Children.Count)
End Sub
''' <summary>
''' 安装 Mod。
''' </summary>
Private Sub BtnManageInstall_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageInstall.Click
Hint("将 Mod 文件直接拖入 PCL 窗口即可安装!")
Private Sub BtnManageInstall_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageInstall.Click, BtnHintInstall.Click
Dim FileList = SelectFiles("Mod 文件(*.jar;*.litemod;*.disabled;*.old)|*.jar;*.litemod;*.disabled;*.old", "选择要安装的 Mod")
If Not FileList.Any Then Return
InstallMods(FileList)
End Sub
''' <summary>
''' 尝试安装 Mod。
''' 返回输入的文件是否为一个 Mod 文件,仅用于判断拖拽行为。
''' </summary>
Public Shared Function InstallMods(FilePathList As IEnumerable(Of String)) As Boolean
Dim Extension As String = FilePathList.First.AfterLast(".").ToLower
'检查文件扩展名
If Not {"jar", "litemod", "disabled", "old"}.Any(Function(t) t = Extension) Then Return False
Log("[System] 文件为 jar/litemod 格式,尝试作为 Mod 安装")
'检查回收站:回收站中的文件有错误的文件名
If FilePathList.First.Contains(":\$RECYCLE.BIN\") Then
Hint("请先将文件从回收站还原,再尝试安装!", HintType.Critical)
Return True
End If
'获取并检查目标版本
Dim TargetVersion As McVersion = McVersionCurrent
If FrmMain.PageCurrent = FormMain.PageType.VersionSetup Then TargetVersion = PageVersionLeft.Version
If FrmMain.PageCurrent = FormMain.PageType.VersionSelect OrElse TargetVersion Is Nothing OrElse Not TargetVersion.Modable Then
'正在选择版本,或当前版本不能安装 Mod
Hint("若要安装 Mod,请先选择一个可以安装 Mod 的版本!")
ElseIf Not (FrmMain.PageCurrent = FormMain.PageType.VersionSetup AndAlso FrmMain.PageCurrentSub = FormMain.PageSubType.VersionMod) Then
'未处于 Mod 管理页面
If MyMsgBox($"是否要将这{If(FilePathList.Count = 1, "个", "些")}文件作为 Mod 安装到 {TargetVersion.Name}?", "Mod 安装确认", "确定", "取消") = 1 Then GoTo Install
Else
'处于 Mod 管理页面
Install:
Try
For Each ModFile In FilePathList
Dim NewFileName = GetFileNameFromPath(ModFile).Replace(".disabled", "")
If Not NewFileName.Contains(".") Then NewFileName += ".jar" '#4227
CopyFile(ModFile, TargetVersion.PathIndie & "mods\" & NewFileName)
Next
If FilePathList.Count = 1 Then
Hint($"已安装 {GetFileNameFromPath(FilePathList.First).Replace(".disabled", "")}!", HintType.Finish)
Else
Hint($"已安装 {FilePathList.Count} 个 Mod!", HintType.Finish)
End If
'刷新列表
If FrmMain.PageCurrent = FormMain.PageType.VersionSetup AndAlso FrmMain.PageCurrentSub = FormMain.PageSubType.VersionMod Then
LoaderFolderRun(McModLoader, TargetVersion.PathIndie & "mods\", LoaderFolderRunType.ForceRun)
End If
Catch ex As Exception
Log(ex, "复制 Mod 文件失败", LogLevel.Msgbox)
End Try
End If
Return True
End Function
''' <summary>
''' 下载 Mod。
''' </summary>
Private Sub BtnManageDownload_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageDownload.Click, BtnHintDownload.Click
PageDownloadMod.TargetVersion = PageVersionLeft.Version '将当前版本设置为筛选器
FrmMain.PageChange(FormMain.PageType.Download, FormMain.PageSubType.DownloadMod)
End Sub
#End Region
@@ -223,91 +401,21 @@
Else
SelectedMods.Remove(SelectedKey)
End If
'更新下边栏 UI
RefreshBottomBar()
End Sub
'改变下边栏状态
Private ShownCount As Integer = 0
Private Sub RefreshBottomBar()
'计数
Dim NewCount As Integer = SelectedMods.Count
Dim Selected = NewCount > 0
If Selected Then LabSelect.Text = $"已选择 {NewCount} 个文件" '取消所有选择时不更新数字
'按钮可用性
If Selected Then
Dim HasUpdate As Boolean = False
Dim HasEnabled As Boolean = False
Dim HasDisabled As Boolean = False
For Each ModEntity In McModLoader.Output
If SelectedMods.Contains(ModEntity.RawFileName) Then
If ModEntity.CanUpdate Then HasUpdate = True
If ModEntity.State = McMod.McModState.Fine Then
HasEnabled = True
ElseIf ModEntity.State = McMod.McModState.Disabled Then
HasDisabled = True
End If
End If
Next
BtnSelectDisable.IsEnabled = HasEnabled
BtnSelectEnable.IsEnabled = HasDisabled
BtnSelectUpdate.IsEnabled = HasUpdate
End If
'更新显示状态
If AniControlEnabled = 0 Then
If Selected Then
'仅在数量增加时播放出现/跳跃动画
If ShownCount >= NewCount Then
ShownCount = NewCount
Return
Else
ShownCount = NewCount
End If
'出现/跳跃动画
CardSelect.Visibility = Visibility.Visible
AniStart({
AaOpacity(CardSelect, 1 - CardSelect.Opacity, 60),
AaTranslateY(CardSelect, -27 - TransSelect.Y, 120, Ease:=New AniEaseOutFluent(AniEasePower.Weak)),
AaTranslateY(CardSelect, 3, 150, 120, Ease:=New AniEaseInoutFluent(AniEasePower.Weak)),
AaTranslateY(CardSelect, -1, 90, 270, Ease:=New AniEaseInoutFluent(AniEasePower.Weak))
}, "Mod Sidebar")
Else
'不重复播放隐藏动画
If ShownCount = 0 Then Return
ShownCount = 0
'隐藏动画
AniStart({
AaOpacity(CardSelect, -CardSelect.Opacity, 90),
AaTranslateY(CardSelect, -10 - TransSelect.Y, 90, Ease:=New AniEaseInFluent(AniEasePower.Weak)),
AaCode(Sub() CardSelect.Visibility = Visibility.Collapsed, After:=True)
}, "Mod Sidebar")
End If
Else
AniStop("Mod Sidebar")
ShownCount = NewCount
If Selected Then
CardSelect.Visibility = Visibility.Visible
CardSelect.Opacity = 1
TransSelect.Y = -25
Else
CardSelect.Visibility = Visibility.Collapsed
CardSelect.Opacity = 0
TransSelect.Y = -10
End If
End If
RefreshBars()
End Sub
'切换所有项的选择状态
Private Sub ChangeAllSelected(Value As Boolean)
AniControlEnabled += 1
SelectedMods.Clear()
For Each Item As MyLocalModItem In PanList.Children
Item.Checked = Value
If Value Then SelectedMods.Add(Item.Entry.RawFileName)
For Each Item As MyLocalModItem In ModItems.Values
'#4992,Mod 从过滤器看可能不应在列表中,但因为刚切换状态所以依然保留在列表中,所以应该从列表 UI 判断,而非从过滤器判断
Dim ShouldSelected As Boolean = Value AndAlso PanList.Children.Contains(Item)
Item.Checked = ShouldSelected
If ShouldSelected Then SelectedMods.Add(Item.Entry.RawFileName)
Next
AniControlEnabled -= 1
'更新下边栏 UI
RefreshBottomBar()
RefreshBars()
End Sub
Private Sub UnselectedAllWithAnimation() Handles Load.StateChanged, Me.PageExit
Dim CacheAniControlEnabled = AniControlEnabled
@@ -321,6 +429,67 @@
#End Region
#Region "筛选"
Private _Filter As FilterType = FilterType.All
Private Property Filter As FilterType
Get
Return _Filter
End Get
Set(value As FilterType)
If _Filter = value Then Return
_Filter = value
Select Case value
Case FilterType.All
BtnFilterAll.Checked = True
Case FilterType.Enabled
BtnFilterEnabled.Checked = True
Case FilterType.Disabled
BtnFilterDisabled.Checked = True
Case FilterType.CanUpdate
BtnFilterCanUpdate.Checked = True
Case Else
BtnFilterError.Checked = True
End Select
RefreshUI()
End Set
End Property
Private Enum FilterType As Integer
All = 0
Enabled = 1
Disabled = 2
CanUpdate = 3
Unavailable = 4
End Enum
''' <summary>
''' 检查该 Mod 项是否符合当前筛选的类别。
''' </summary>
Private Function CanPassFilter(CheckingMod As McMod) As Boolean
Select Case Filter
Case FilterType.All
Return True
Case FilterType.Enabled
Return CheckingMod.State = McMod.McModState.Fine
Case FilterType.Disabled
Return CheckingMod.State = McMod.McModState.Disabled
Case FilterType.CanUpdate
Return CheckingMod.CanUpdate
Case FilterType.Unavailable
Return CheckingMod.State = McMod.McModState.Unavailable
Case Else
Return False
End Select
End Function
'点击筛选项触发的改变
Private Sub ChangeFilter(sender As MyRadioButton, raiseByMouse As Boolean) Handles BtnFilterAll.Check, BtnFilterCanUpdate.Check, BtnFilterDisabled.Check, BtnFilterEnabled.Check, BtnFilterError.Check
Filter = sender.Tag
RefreshUI()
End Sub
#End Region
#Region "下边栏"
'启用 / 禁用
@@ -362,7 +531,7 @@
FileSystem.Rename(ModEntity.Path, NewPath)
Catch ex As FileNotFoundException
Log(ex, $"未找到需要重命名的 Mod({If(ModEntity.Path, "null")})", LogLevel.Feedback)
RefreshList(True)
ReloadModList(True)
Return
Catch ex As Exception
Log(ex, $"重命名 Mod 失败({If(ModEntity.Path, "null")})")
@@ -371,9 +540,16 @@
'更改 Loader 中的列表
Dim NewModEntity As New McMod(NewPath)
NewModEntity.FromJson(ModEntity.ToJson)
Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity)
McModLoader.Output.RemoveAt(IndexOfLoader)
McModLoader.Output.Insert(IndexOfLoader, NewModEntity)
If McModLoader.Output.Contains(ModEntity) Then
Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity)
McModLoader.Output.RemoveAt(IndexOfLoader)
McModLoader.Output.Insert(IndexOfLoader, NewModEntity)
End If
If SearchResult IsNot Nothing AndAlso SearchResult.Contains(ModEntity) Then '#4862
Dim IndexOfResult As Integer = SearchResult.IndexOf(ModEntity)
SearchResult.Remove(ModEntity)
SearchResult.Insert(IndexOfResult, NewModEntity)
End If
'更改 UI 中的列表
Dim NewItem As MyLocalModItem = McModListItem(NewModEntity)
ModItems(ModEntity.RawFileName) = NewItem
@@ -382,18 +558,21 @@
PanList.Children.RemoveAt(IndexOfUi)
PanList.Children.Insert(IndexOfUi, NewItem)
Next
RefreshTitle() '改变数量显示
If Not IsSuccessful Then
Hint("由于文件被占用,Mod 的状态切换失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
RefreshList(True)
If IsSuccessful Then
RefreshBars()
Else
RefreshBottomBar()
Hint("由于文件被占用,Mod 的状态切换失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
ReloadModList(True)
End If
LoaderRun(LoaderFolderRunType.UpdateOnly)
End Sub
'更新
Private Sub BtnSelectUpdate_Click() Handles BtnSelectUpdate.Click
UpdateMods(McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName) AndAlso m.CanUpdate))
Dim UpdateList As List(Of McMod) = McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName) AndAlso m.CanUpdate).ToList()
If Not UpdateList.Any() Then Return
UpdateMods(UpdateList)
ChangeAllSelected(False)
End Sub
''' <summary>
''' 记录正在进行 Mod 更新的 mods 文件夹路径。
@@ -401,8 +580,8 @@
Public Shared UpdatingVersions As New List(Of String)
Public Sub UpdateMods(ModList As IEnumerable(Of McMod))
'更新前警告
If Not Setup.Get("HintUpdateMod") Then
If MyMsgBox($"新版本 Mod 可能不兼容老版本的存档或者其他 Mod,这可能导致游戏崩溃,甚至存档损坏!{vbCrLf}除非整合包作者要求你更新,否则不要私自更新整合包里的 Mod!{vbCrLf}在更新 Mod 前,请先备份存档,并检查它的更新日志!{vbCrLf}更新时,老版本的 Mod 会被移动到回收站,以防万一。{vbCrLf}{vbCrLf}请在认真阅读上述警告后再继续!", "Mod 更新警告", "我已了解上述风险,继续更新", "取消", IsWarn:=True) = 1 Then
If Not Setup.Get("HintUpdateMod") OrElse ModList.Count >= 15 Then
If MyMsgBox($"新版本 Mod 可能不兼容旧存档或者其他 Mod,这可能导致游戏崩溃,甚至永久损坏存档!{vbCrLf}如果你在游玩整合包,请千万不要自行更新 Mod!{vbCrLf}{vbCrLf}在更新前,请先备份存档,并检查 Mod 的更新日志。{vbCrLf}如果更新后出现问题,你也可以在回收站找回更新前的 Mod。", "Mod 更新警告", "我已了解风险,继续更新", "取消", IsWarn:=True) = 1 Then
Setup.Set("HintUpdateMod", True)
Else
Exit Sub
@@ -476,7 +655,14 @@
'结果提示
Select Case Loader.State
Case LoadState.Finished
Hint(If(FinishedFileNames.Count > 1, $"已成功更新 {FinishedFileNames.Count} 个 Mod!", $"已成功更新:{FinishedFileNames.Single}"), HintType.Finish)
Select Case FinishedFileNames.Count
Case 0 '一般是由于 Mod 文件被占用,然后玩家主动取消
Log($"[Mod] 没有 Mod 被成功更新")
Case 1
Hint($"已成功更新 {FinishedFileNames.Single}!", HintType.Finish)
Case Else
Hint($"已成功更新 {FinishedFileNames.Count} 个 Mod!", HintType.Finish)
End Select
Case LoadState.Failed
Hint("Mod 更新失败:" & GetExceptionSummary(Loader.Error), HintType.Critical)
Case LoadState.Aborted
@@ -484,6 +670,7 @@
Case Else
Exit Sub
End Select
Log($"[Mod] 已从正在进行 Mod 更新的文件夹列表移除:{PathMods}")
UpdatingVersions.Remove(PathMods)
'清理缓存
RunInNewThread(
@@ -498,13 +685,13 @@
End Sub, "Clean Mod Update Cache", ThreadPriority.BelowNormal)
End Sub
'启动加载器
Log($"[Mod] 开始更新 {ModList.Count} 个 Mod")
Log($"[Mod] 开始更新 {ModList.Count} 个 Mod:{PathMods}")
UpdatingVersions.Add(PathMods)
Loader.Start()
LoaderTaskbarAdd(Loader)
FrmMain.BtnExtraDownload.ShowRefresh()
FrmMain.BtnExtraDownload.Ribble()
RefreshList(True)
ReloadModList(True)
Catch ex As Exception
Log(ex, "初始化 Mod 更新失败")
End Try
@@ -513,6 +700,7 @@
'删除
Private Sub BtnSelectDelete_Click() Handles BtnSelectDelete.Click
DeleteMods(McModLoader.Output.Where(Function(m) SelectedMods.Contains(m.RawFileName)))
ChangeAllSelected(False)
End Sub
Private Sub DeleteMods(ModList As IEnumerable(Of McMod))
Try
@@ -538,7 +726,7 @@
End If
Catch ex As OperationCanceledException
Log(ex, "删除 Mod 被主动取消")
RefreshList(True)
ReloadModList(True)
Return
Catch ex As Exception
Log(ex, $"删除 Mod 失败({ModEntity.Path})", LogLevel.Msgbox)
@@ -548,18 +736,19 @@
SelectedMods.Remove(ModEntity.RawFileName)
'更改 Loader 和 UI 中的列表
McModLoader.Output.Remove(ModEntity)
SearchResult?.Remove(ModEntity)
ModItems.Remove(ModEntity.RawFileName)
Dim IndexOfUi As Integer = PanList.Children.IndexOf(PanList.Children.OfType(Of MyLocalModItem).FirstOrDefault(Function(i) i.Entry.Equals(ModEntity)))
If IndexOfUi >= 0 Then PanList.Children.RemoveAt(IndexOfUi)
Next
RefreshTitle()
RefreshBars()
If Not IsSuccessful Then
Hint("由于文件被占用,Mod 删除失败,请尝试关闭正在运行的游戏后再试!", HintType.Critical)
RefreshList(True)
ReloadModList(True)
ElseIf PanList.Children.Count = 0 Then
RefreshList(True) '删除了全部文件
ReloadModList(True) '删除了全部文件
Else
RefreshBottomBar()
RefreshBars()
End If
'显示结果提示
If Not IsSuccessful Then Exit Sub
@@ -578,11 +767,12 @@
End If
Catch ex As OperationCanceledException
Log(ex, "删除 Mod 被主动取消")
RefreshList(True)
ReloadModList(True)
Catch ex As Exception
Log(ex, "删除 Mod 出现未知错误", LogLevel.Feedback)
RefreshList(True)
ReloadModList(True)
End Try
LoaderRun(LoaderFolderRunType.UpdateOnly)
End Sub
'取消选择
@@ -600,7 +790,7 @@
Dim ModEntry As McMod = CType(If(TypeOf sender Is MyIconButton, sender.Tag, sender), MyLocalModItem).Entry
'加载失败信息
If ModEntry.State = McMod.McModState.Unavaliable Then
If ModEntry.State = McMod.McModState.Unavailable Then
MyMsgBox("无法读取此 Mod 的信息。" & vbCrLf & vbCrLf & "详细的错误信息:" & GetExceptionDetail(ModEntry.FileUnavailableReason), "Mod 读取失败")
Return
End If
@@ -694,8 +884,8 @@
Return Not String.IsNullOrWhiteSpace(SearchBox.Text)
End Get
End Property
Private SearchResult As List(Of McMod)
Public Sub SearchRun() Handles SearchBox.TextChanged
ChangeAllSelected(False)
If IsSearching Then
'构造请求
Dim QueryList As New List(Of SearchEntry(Of McMod))
@@ -718,12 +908,9 @@
QueryList.Add(New SearchEntry(Of McMod) With {.Item = Entry, .SearchSource = SearchSource})
Next
'进行搜索
Dim SearchResult = Search(QueryList, SearchBox.Text, MaxBlurCount:=6, MinBlurSimilarity:=0.35)
RefreshResult(SearchResult.Select(Function(r) r.Item).ToList)
Else
'退出搜索状态
RefreshResult(McModLoader.Output)
SearchResult = Search(QueryList, SearchBox.Text, MaxBlurCount:=6, MinBlurSimilarity:=0.35).Select(Function(r) r.Item).ToList
End If
RefreshUI()
End Sub
#End Region
@@ -283,17 +283,23 @@
'补全文件
Private Sub BtnManageCheck_Click(sender As Object, e As EventArgs) Handles BtnManageCheck.Click
Try
'忽略文件检查提示
If ShouldIgnoreFileCheck(PageVersionLeft.Version) Then
If Setup.Get("LaunchAdvanceAssets") Then
Hint("请先关闭 [设置 → 高级启动选项 → 关闭文件校验],然后再尝试补全文件!", HintType.Info)
Else
Hint("请先关闭 [版本设置 → 设置 → 高级启动选项 → 关闭文件校验],然后再尝试补全文件!", HintType.Info)
End If
Exit Sub
End If
'重复任务检查
SyncLock LoaderTaskbarLock
For i = 0 To LoaderTaskbar.Count - 1
If LoaderTaskbar(i).Name = PageVersionLeft.Version.Name & " 文件补全" Then
Hint("正在处理中,请稍候!", HintType.Critical)
Exit Sub
End If
Next
End SyncLock
For Each OngoingLoader In LoaderTaskbar
If OngoingLoader.Name <> PageVersionLeft.Version.Name & " 文件补全" Then Continue For
Hint("正在处理中,请稍候!", HintType.Critical)
Exit Sub
Next
'启动
Dim Loader As New LoaderCombo(Of String)(PageVersionLeft.Version.Name & " 文件补全", DlClientFix(PageVersionLeft.Version, True, AssetsIndexExistsBehaviour.AlwaysDownload, False))
Dim Loader As New LoaderCombo(Of String)(PageVersionLeft.Version.Name & " 文件补全", DlClientFix(PageVersionLeft.Version, True, AssetsIndexExistsBehaviour.AlwaysDownload))
Loader.OnStateChanged =
Sub()
Select Case Loader.State
@@ -213,7 +213,7 @@
<local:MyTextBox x:Name="TextAdvanceGame" Grid.Row="2" Grid.ColumnSpan="2" Tag="VersionAdvanceGame" Grid.Column="1" ToolTip="文本框中的内容将会被直接拼合在启动参数的末尾。&#xa;例如输入 --demo 则会以试玩模式启动游戏。&#xa;若留空,则使用全局设置的值。" HintText="使用全局设置" />
<TextBlock Grid.Row="4" VerticalAlignment="Center" HorizontalAlignment="Left" Text="启动前执行命令" Margin="0,0,25,3" />
<local:MyTextBox x:Name="TextAdvanceRun" Grid.Row="4" Grid.ColumnSpan="2" Tag="VersionAdvanceRun" Grid.Column="1" HintText="" Margin="0,0,0,3"
ToolTip="该项不会覆盖全局设置:启动时会先执行全局设置的命令,再执行版本设置的命令。&#xa;&#xa;在 MC 启动前执行特定命令或程序,语法与 Windows 的命令提示符一致。&#xa;&#xa;可以使用以下替换标记实现相对路径(路径均以 \ 结尾):&#xa; · {path}:PCL 的 exe 文件所在的文件夹&#xa; · {minecraft}:.minecraft 文件夹&#xa; · {verpath}:版本文件夹(.minecraft\versions\版本名\)&#xa; · {verindie}:开启版本隔离时等同版本文件夹,未开启时等同 .minecraft 文件夹&#xa; · {java}:游戏运行时的 Java 文件夹&#xa;&#xa;除此之外,也支持以下替换标记:&#xa; · {user}:玩家名字&#xa; · {login}:玩家的登录方式&#xa; · {uuid}:玩家的 UUID&#xa; · {name}:游戏版本名&#xa; · {date}、{time}:当前的系统时间&#xa; · {version}:游戏对应的原版版本号&#xa;&#xa;例如:&#xa; · &quot;{verpath}test.exe&quot; :运行版本文件夹下的 test.exe 程序&#xa; · &quot;{java}java.exe&quot; -jar &quot;{verpath}test.jar&quot; :用 Java 运行版本文件夹下的 test.jar&#xa; · notepad &quot;{verindie}option.txt&quot; :使用记事本打开该版本的设置文件&#xa;&#xa;涉及路径的操作最好都打上双引号,以避免路径中的空格导致运行失败。&#xa;执行命令时,命令行所在的目录是当前的 .minecraft 文件夹。" />
ToolTip="该项不会覆盖全局设置:启动时会先执行全局设置的命令,再执行版本设置的命令。&#xa;&#xa;在 MC 启动前执行特定命令或程序,语法与 Windows 的命令提示符一致。&#xa;&#xa;可以使用以下替换标记实现相对路径(路径均以 \ 结尾):&#xa; · {path}:PCL 的 exe 文件所在的文件夹&#xa; · {minecraft}:.minecraft 文件夹&#xa; · {verpath}:版本文件夹(.minecraft\versions\版本名\)&#xa; · {verindie}:开启版本隔离时等同版本文件夹,未开启时等同 .minecraft 文件夹&#xa; · {java}:游戏运行时的 Java 文件夹&#xa;&#xa;除此之外,也支持以下替换标记:&#xa; · {user}:玩家名字&#xa; · {login}:玩家的登录方式&#xa; · {uuid}:玩家的 UUID&#xa; · {name}:游戏版本名&#xa; · {date}、{time}:当前的系统时间&#xa; · {version}:游戏对应的原版版本号&#xa;&#xa;例如:&#xa; · &quot;{verpath}test.exe&quot; :运行版本文件夹下的 test.exe 程序&#xa; · &quot;{java}java.exe&quot; -jar &quot;{verpath}test.jar&quot; :用 Java 运行版本文件夹下的 test.jar&#xa; · notepad &quot;{verindie}options.txt&quot; :使用记事本打开该版本的设置文件&#xa;&#xa;涉及路径的操作最好都打上双引号,以避免路径中的空格导致运行失败。&#xa;执行命令时,命令行所在的目录是当前的 .minecraft 文件夹。" />
<local:MyCheckBox Grid.Row="5" Grid.Column="1" x:Name="CheckAdvanceRunWait" Tag="VersionAdvanceRunWait" Visibility="Collapsed"
Text="等待命令执行完成后再继续启动" Margin="0,5,0,0" />
<StackPanel Margin="0,10,0,0" Orientation="Horizontal" Grid.Row="6" Grid.ColumnSpan="2">
@@ -173,7 +173,7 @@
If(RamGame <> RamGameActual, " (可用 " & If(RamGameActual = Math.Floor(RamGameActual), RamGameActual & ".0", RamGameActual) & " GB)", "")
LabRamUsed.Text = If(RamUsed = Math.Floor(RamUsed), RamUsed & ".0", RamUsed) & " GB"
LabRamTotal.Text = " / " & If(RamTotal = Math.Floor(RamTotal), RamTotal & ".0", RamTotal) & " GB"
LabRamWarn.Visibility = If(RamGame = 1 AndAlso Not JavaIs64Bit(PageVersionLeft.Version) AndAlso Not Is32BitSystem, Visibility.Visible, Visibility.Collapsed)
LabRamWarn.Visibility = If(RamGame = 1 AndAlso Not JavaIs64Bit(PageVersionLeft.Version) AndAlso Not Is32BitSystem AndAlso JavaList.Any, Visibility.Visible, Visibility.Collapsed)
If ShowAnim Then
'宽度动画
AniStart({
@@ -282,6 +282,11 @@
If Setup.Get("VersionRamType", Version:=Version) = 2 Then
Return PageSetupLaunch.GetRam(Version, True, Is32BitJava)
End If
'------------------------------------------
' 修改下方代码时需要一并修改 PageSetupLaunch
'------------------------------------------
'使用当前版本的设置
Dim RamGive As Double
If Setup.Get("VersionRamType", Version:=Version) = 0 Then
@@ -297,19 +302,19 @@
'可安装 Mod 的版本
Dim ModDir As New DirectoryInfo(Version.PathIndie & "mods\")
Dim ModCount As Integer = If(ModDir.Exists, ModDir.GetFiles.Length, 0)
RamMininum = 0.4 + ModCount / 150
RamTarget1 = 1.5 + ModCount / 100
RamTarget2 = 3 + ModCount / 60
RamTarget3 = 6 + ModCount / 30
RamMininum = 0.5 + ModCount / 150
RamTarget1 = 1.5 + ModCount / 90
RamTarget2 = 2.7 + ModCount / 50
RamTarget3 = 4.5 + ModCount / 25
ElseIf Version IsNot Nothing AndAlso Version.Version.HasOptiFine Then
'OptiFine 版本
RamMininum = 0.3
RamMininum = 0.5
RamTarget1 = 1.5
RamTarget2 = 3
RamTarget3 = 6
RamTarget3 = 5
Else
'普通版本
RamMininum = 0.3
RamMininum = 0.5
RamTarget1 = 1.5
RamTarget2 = 2.5
RamTarget3 = 4
@@ -317,27 +322,23 @@
Dim RamDelta As Double
'预分配内存,阶段一,0 ~ T1,100%
RamDelta = RamTarget1
RamAvailable = Math.Max(0, RamAvailable - 0.1)
RamGive += Math.Min(RamAvailable * 1, RamDelta)
RamAvailable -= RamDelta / 1 + 0.1
RamGive += Math.Min(RamAvailable, RamDelta)
RamAvailable -= RamDelta
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段二,T1 ~ T2,80%
'预分配内存,阶段二,T1 ~ T2,70%
RamDelta = RamTarget2 - RamTarget1
RamAvailable = Math.Max(0, RamAvailable - 0.1)
RamGive += Math.Min(RamAvailable * 0.8, RamDelta)
RamAvailable -= RamDelta / 0.8 + 0.1
RamGive += Math.Min(RamAvailable * 0.7, RamDelta)
RamAvailable -= RamDelta / 0.7
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段三,T2 ~ T3,60%
'预分配内存,阶段三,T2 ~ T3,40%
RamDelta = RamTarget3 - RamTarget2
RamAvailable = Math.Max(0, RamAvailable - 0.2)
RamGive += Math.Min(RamAvailable * 0.6, RamDelta)
RamAvailable -= RamDelta / 0.6 + 0.2
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段四,T3 ~ T3 * 2,40%
RamDelta = RamTarget3
RamAvailable = Math.Max(0, RamAvailable - 0.3)
RamGive += Math.Min(RamAvailable * 0.4, RamDelta)
RamAvailable -= RamDelta / 0.4 + 0.3
RamAvailable -= RamDelta / 0.4
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段四,T3 ~ T3 * 2,15%
RamDelta = RamTarget3
RamGive += Math.Min(RamAvailable * 0.15, RamDelta)
RamAvailable -= RamDelta / 0.15
If RamAvailable < 0.1 Then GoTo PreFin
PreFin:
'不低于最低值
@@ -351,8 +352,6 @@ PreFin:
RamGive = (Value - 12) * 0.5 + 1.5
ElseIf Value <= 33 Then
RamGive = (Value - 25) * 1 + 8
ElseIf Value <= 41 Then
RamGive = (Value - 33) * 2 + 16
Else
RamGive = (Value - 33) * 2 + 16
End If
@@ -486,6 +485,25 @@ PreFin:
#End Region
#Region "其他设置"
'版本隔离警告
Private IsReverting As Boolean = False
Private Sub ComboArgumentIndie_SelectionChanged(sender As Object, e As SelectionChangedEventArgs) Handles ComboArgumentIndie.SelectionChanged
If AniControlEnabled <> 0 Then Exit Sub
If IsReverting Then Exit Sub
If MyMsgBox("调整版本隔离后,你可能得把游戏存档、Mod 等文件手动迁移到新的游戏文件夹中。" & vbCrLf &
"如果修改后发现存档消失,把这项设置改回来就能恢复。" & vbCrLf &
"如果你不会迁移存档,不建议修改这项设置!",
"警告", "我知道我在做什么", "取消", IsWarn:=True) = 2 Then
IsReverting = True
ComboArgumentIndie.SelectedItem = e.RemovedItems(0)
IsReverting = False
End If
End Sub
#End Region
#Region "高级设置"
Private Sub TextAdvanceRun_TextChanged(sender As Object, e As TextChangedEventArgs) Handles TextAdvanceRun.TextChanged