2.4.7
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@@ -10,7 +10,7 @@ Public Class FormMain
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Dim FeatureList As New List(Of KeyValuePair(Of Integer, String))
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Dim FeatureList As New List(Of KeyValuePair(Of Integer, String))
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'统计更新日志条目
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'统计更新日志条目
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#If BETA Then
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#If BETA Then
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If LastVersion < 276 Then 'Release 2.4.6
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If LastVersion < 276 Then 'Release 2.4.7
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FeatureList.Add(New KeyValuePair(Of Integer, String)(4, "增加 在游戏启动前执行命令 设置"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(4, "增加 在游戏启动前执行命令 设置"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(3, "在百宝箱添加了清理 MC 日志、崩溃报告的按钮"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(3, "在百宝箱添加了清理 MC 日志、崩溃报告的按钮"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(2, "优化界面动画,修改部分配色"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(2, "优化界面动画,修改部分配色"))
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@@ -117,6 +117,10 @@ Public Class FormMain
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'3:BUG+ IMP* FEAT-
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'3:BUG+ IMP* FEAT-
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'2:BUG* IMP-
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'2:BUG* IMP-
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'1:BUG-
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'1:BUG-
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If LastVersion < 278 Then 'Snapshot 2.4.7
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If LastVersion = 277 Then FeatureList.Add(New KeyValuePair(Of Integer, String)(1, "修复设置背景音乐可能导致无法启动 PCL 的 Bug"))
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BugCount += 2
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End If
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If LastVersion < 277 Then 'Snapshot 2.4.6
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If LastVersion < 277 Then 'Snapshot 2.4.6
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FeatureList.Add(New KeyValuePair(Of Integer, String)(3, "在百宝箱添加了清理 MC 日志、崩溃报告的按钮"))
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FeatureList.Add(New KeyValuePair(Of Integer, String)(3, "在百宝箱添加了清理 MC 日志、崩溃报告的按钮"))
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FeatureCount += 8
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FeatureCount += 8
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@@ -10,12 +10,12 @@ Public Module ModBase
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#Region "声明"
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#Region "声明"
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'下列版本信息由更新器自动修改
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'下列版本信息由更新器自动修改
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Public Const VersionBaseName As String = "2.4.6" '不含分支前缀的显示用版本名
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Public Const VersionBaseName As String = "2.4.7" '不含分支前缀的显示用版本名
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Public Const VersionStandardCode As String = "2.4.6." & VersionBranchCode '标准格式的四段式版本号
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Public Const VersionStandardCode As String = "2.4.7." & VersionBranchCode '标准格式的四段式版本号
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#If BETA Then
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#If BETA Then
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Public Const VersionCode As Integer = 276 'Release
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Public Const VersionCode As Integer = 276 'Release
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#Else
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#Else
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Public Const VersionCode As Integer = 277 'Snapshot
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Public Const VersionCode As Integer = 278 'Snapshot
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#End If
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#End If
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'自动生成的版本信息
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'自动生成的版本信息
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Public Const VersionDisplayName As String = VersionBranchName & " " & VersionBaseName
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Public Const VersionDisplayName As String = VersionBranchName & " " & VersionBaseName
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@@ -6,7 +6,7 @@ Public Module ModMinecraft
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'列表初始化
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'列表初始化
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Public JavaListCacheVersion As Integer = 1
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Public JavaListCacheVersion As Integer = 2
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''' <summary>
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''' <summary>
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''' 目前所有可用的 Java。
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''' 目前所有可用的 Java。
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''' </summary>
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''' </summary>
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@@ -175,10 +175,11 @@ Public Module ModMinecraft
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End If
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End If
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Is64Bit = Output.Contains("64-bit")
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Is64Bit = Output.Contains("64-bit")
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If Version.Minor <= 4 OrElse Version.Minor >= 25 Then Throw New Exception("分析详细信息失败,获取的版本为 " & Version.ToString)
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If Version.Minor <= 4 OrElse Version.Minor >= 25 Then Throw New Exception("分析详细信息失败,获取的版本为 " & Version.ToString)
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'无论如何不允许使用 JRE 16,它完全是炸的,安 OptiFine、Forge 和启动 MC 都会炸
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If IsJre AndAlso VersionCode = 16 Then Throw New Exception("由于 JRE 16 对 Minecraft 的兼容性很差,因此不再允许使用")
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Catch ex As Exception
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Catch ex As Exception
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Log("[Java] 检查失败的 Java 输出:" & PathFolder & "java.exe" & vbCrLf & If(Output, "无程序输出"))
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Log("[Java] 检查失败的 Java 输出:" & PathFolder & "java.exe" & vbCrLf & If(Output, "无程序输出"))
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ex = New Exception("检查 Java 详细信息失败(" & If(PathJavaw, "Nothing") & ")", ex)
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Throw New Exception("检查 Java 失败(" & If(PathJavaw, "Nothing") & ")", ex)
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Throw ex
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End Try
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End Try
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IsChecked = True
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IsChecked = True
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End Sub
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End Sub
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@@ -457,7 +458,6 @@ RetryGet:
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If MinVersion IsNot Nothing AndAlso Java.Version < MinVersion Then Continue For
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If MinVersion IsNot Nothing AndAlso Java.Version < MinVersion Then Continue For
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If MaxVersion IsNot Nothing AndAlso Java.Version > MaxVersion Then Continue For
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If MaxVersion IsNot Nothing AndAlso Java.Version > MaxVersion Then Continue For
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If Java.Is64Bit AndAlso Is32BitSystem Then Continue For
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If Java.Is64Bit AndAlso Is32BitSystem Then Continue For
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If Java.IsJre AndAlso Java.VersionCode >= 12 Then Continue For '无论如何不允许使用 JRE 12+,它们完全是炸的,安 OptiFine、Forge 和启动 MC 都会炸
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AllowedJavaList.Add(Java)
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AllowedJavaList.Add(Java)
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Next
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Next
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@@ -187,7 +187,8 @@
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''' </summary>
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''' </summary>
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Private Sub MusicStartPlay(Address As String, Optional IsFirstLoad As Boolean = False)
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Private Sub MusicStartPlay(Address As String, Optional IsFirstLoad As Boolean = False)
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Log("[Music] 播放开始:" & Address)
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Log("[Music] 播放开始:" & Address)
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RunInNewThread(Sub() MusicLoop(Address, IsFirstLoad), "Music", ThreadPriority.BelowNormal)
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MusicCurrent = Address
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RunInNewThread(Sub() MusicLoop(IsFirstLoad), "Music", ThreadPriority.BelowNormal)
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End Sub
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End Sub
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'播放与暂停
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'播放与暂停
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@@ -237,15 +238,14 @@
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''' <summary>
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''' <summary>
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''' 在 MusicUuid 不变的前提下,持续播放某地址的音乐,且在播放结束后随机播放下一曲。
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''' 在 MusicUuid 不变的前提下,持续播放某地址的音乐,且在播放结束后随机播放下一曲。
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''' </summary>
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''' </summary>
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Private Sub MusicLoop(Address As String, Optional IsFirstLoad As Boolean = False)
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Private Sub MusicLoop(Optional IsFirstLoad As Boolean = False)
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MusicCurrent = Address
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Dim CurrentWave As NAudio.Wave.WaveOut = Nothing
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Dim CurrentWave As NAudio.Wave.WaveOut = Nothing
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Dim Reader As NAudio.Wave.WaveStream = Nothing
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Dim Reader As NAudio.Wave.WaveStream = Nothing
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Try
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Try
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'开始播放
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'开始播放
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CurrentWave = New NAudio.Wave.WaveOut()
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CurrentWave = New NAudio.Wave.WaveOut()
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MusicNAudio = CurrentWave
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MusicNAudio = CurrentWave
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Reader = New NAudio.Wave.AudioFileReader(Address)
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Reader = New NAudio.Wave.AudioFileReader(MusicCurrent)
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CurrentWave.Init(Reader)
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CurrentWave.Init(Reader)
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CurrentWave.Play()
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CurrentWave.Play()
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'第一次打开的暂停
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'第一次打开的暂停
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@@ -265,13 +265,13 @@
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If CurrentWave.PlaybackState = NAudio.Wave.PlaybackState.Stopped AndAlso MusicAllList.Count > 0 Then MusicStartPlay(DequeueNextMusicAddress)
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If CurrentWave.PlaybackState = NAudio.Wave.PlaybackState.Stopped AndAlso MusicAllList.Count > 0 Then MusicStartPlay(DequeueNextMusicAddress)
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Catch ex As Exception
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Catch ex As Exception
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If ex.Message.Contains("Got a frame at sample rate") OrElse ex.Message.Contains("does not support changes to") Then
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If ex.Message.Contains("Got a frame at sample rate") OrElse ex.Message.Contains("does not support changes to") Then
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Hint("播放音乐失败(" & GetFileNameFromPath(Address) & "):PCL2 不支持播放音频属性在中途发生变化的音乐", HintType.Critical)
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Hint("播放音乐失败(" & GetFileNameFromPath(MusicCurrent) & "):PCL2 不支持播放音频属性在中途发生变化的音乐", HintType.Critical)
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ElseIf Not (Address.ToLower.EndsWith(".wav") OrElse Address.ToLower.EndsWith(".mp3") OrElse Address.ToLower.EndsWith(".flac")) Then
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ElseIf Not (MusicCurrent.ToLower.EndsWith(".wav") OrElse MusicCurrent.ToLower.EndsWith(".mp3") OrElse MusicCurrent.ToLower.EndsWith(".flac")) Then
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Hint("播放音乐失败(" & GetFileNameFromPath(Address) & "):PCL2 可能不支持此音乐格式,请将格式转换为 .wav、.mp3 或 .flac 后再试", HintType.Critical)
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Hint("播放音乐失败(" & GetFileNameFromPath(MusicCurrent) & "):PCL2 可能不支持此音乐格式,请将格式转换为 .wav、.mp3 或 .flac 后再试", HintType.Critical)
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Else
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Else
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Log(ex, "播放音乐失败(" & GetFileNameFromPath(Address) & ")", LogLevel.Hint)
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Log(ex, "播放音乐失败(" & GetFileNameFromPath(MusicCurrent) & ")", LogLevel.Hint)
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End If
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End If
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Log(ex, "播放音乐失败(" & Address & ")", LogLevel.Developer)
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Log(ex, "播放音乐失败(" & MusicCurrent & ")", LogLevel.Developer)
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If MusicAllList.Count > 1 Then
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If MusicAllList.Count > 1 Then
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Thread.Sleep(1000)
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Thread.Sleep(1000)
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MusicStartPlay(DequeueNextMusicAddress)
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MusicStartPlay(DequeueNextMusicAddress)
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@@ -51,6 +51,6 @@ Imports System.Runtime.InteropServices
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' 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
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' 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
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' 方法是按如下所示使用“*”
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' 方法是按如下所示使用“*”
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<Assembly: AssemblyVersion("2.4.6.0")>
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<Assembly: AssemblyVersion("2.4.7.0")>
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<Assembly: AssemblyFileVersion("2.4.6.0")>
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<Assembly: AssemblyFileVersion("2.4.7.0")>
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<Assembly: NeutralResourcesLanguage("")>
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<Assembly: NeutralResourcesLanguage("")>
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