上传公开代码
This commit is contained in:
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Imports System.Reflection
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Imports System.Resources
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Imports System.Runtime.InteropServices
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' 有关程序集的一般信息由以下
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' 控制。更改这些特性值可修改
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' 与程序集关联的信息。
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'查看程序集特性的值
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<Assembly: AssemblyTitle("Plain Craft Launcher 2 启动器")>
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<Assembly: AssemblyDescription("Minecraft 启动器 (制作:龙腾猫跃)")>
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<Assembly: AssemblyCompany("")>
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<Assembly: AssemblyProduct("Plain Craft Launcher 2")>
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<Assembly: AssemblyCopyright("Copyright © 龙腾猫跃 2016-2022. All Rights Reserved.")>
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<Assembly: AssemblyConfiguration("PCL2 Config Mark")>
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<Assembly: ComVisible(False)>
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'若要开始生成可本地化的应用程序,请设置
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'在您的 .vbproj 文件中的 <PropertyGroup> 内设置 <UICulture>CultureYouAreCodingWith</UICulture>。
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'例如,如果您在源文件中使用的是美国英语,
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'请将 <UICulture> 设置为“en-US”。 然后取消下面对
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'NeutralResourceLanguage 特性的注释。 更新下面行中的“en-US”
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'以与项目文件中的 UICulture 设置匹配。
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'<Assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)>
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'ThemeInfo 特性说明在何处可以找到任何特定于主题的和一般性的资源词典。
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'第一个参数: 特定于主题的资源词典的位置
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'(未在页面中找到资源时使用,
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'或应用程序资源字典中找到时使用)
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'第二个参数: 一般性资源词典的位置
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'(未在页面中找到资源时使用,
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'资源词典中找到资源时使用)
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<Assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)>
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'如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
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<Assembly: Guid("fc6bb5fb-fe5c-4b25-84d7-2effb821c4bd")>
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' 程序集的版本信息由下列四个值组成:
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'
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' 主版本
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' 次版本
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' 生成号
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' 修订号
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'
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' 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
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' 方法是按如下所示使用“*”
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<Assembly: AssemblyVersion("2.3.1.0")>
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<Assembly: AssemblyFileVersion("2.3.1.0")>
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<Assembly: NeutralResourcesLanguage("")>
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#If _MyType <> "Empty" Then
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Namespace My
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''' <summary>
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''' 用于定义“我的 WPF 命名空间”中的可用属性的模块
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''' </summary>
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''' <remarks></remarks>
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<Global.Microsoft.VisualBasic.HideModuleName()> _
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Module MyWpfExtension
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Private s_Computer As New ThreadSafeObjectProvider(Of Global.Microsoft.VisualBasic.Devices.Computer)
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Private s_User As New ThreadSafeObjectProvider(Of Global.Microsoft.VisualBasic.ApplicationServices.User)
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Private s_Windows As New ThreadSafeObjectProvider(Of MyWindows)
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Private s_Log As New ThreadSafeObjectProvider(Of Global.Microsoft.VisualBasic.Logging.Log)
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''' <summary>
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''' 返回正在运行的应用程序的应用程序对象
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''' </summary>
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")>
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Friend ReadOnly Property Application() As Application
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Get
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Return CType(Global.System.Windows.Application.Current, Application)
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End Get
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End Property
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''' <summary>
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''' 返回有关主机计算机的信息。
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''' </summary>
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")>
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Friend ReadOnly Property Computer() As Global.Microsoft.VisualBasic.Devices.Computer
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Get
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Return s_Computer.GetInstance()
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End Get
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End Property
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''' <summary>
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''' 返回当前用户的信息。 如果希望使用当前的
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''' Windows 用户凭据来运行应用程序,请调用 My.User.InitializeWithWindowsUser()。
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''' </summary>
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")>
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Friend ReadOnly Property User() As Global.Microsoft.VisualBasic.ApplicationServices.User
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Get
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Return s_User.GetInstance()
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End Get
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End Property
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''' <summary>
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''' 返回应用程序日志。可以使用应用程序的配置文件配置侦听器。
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''' </summary>
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")>
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Friend ReadOnly Property Log() As Global.Microsoft.VisualBasic.Logging.Log
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Get
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Return s_Log.GetInstance()
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End Get
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End Property
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''' <summary>
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''' 返回项目中定义的 Windows 集合。
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''' </summary>
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")>
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Friend ReadOnly Property Windows() As MyWindows
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<Global.System.Diagnostics.DebuggerHidden()>
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Get
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Return s_Windows.GetInstance()
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End Get
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End Property
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Never)>
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<Global.Microsoft.VisualBasic.MyGroupCollection("System.Windows.Window", "Create__Instance__", "Dispose__Instance__", "My.MyWpfExtenstionModule.Windows")>
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Friend NotInheritable Class MyWindows
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<Global.System.Diagnostics.DebuggerHidden()>
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Private Shared Function Create__Instance__(Of T As {New, Global.System.Windows.Window})(Instance As T) As T
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If Instance Is Nothing Then
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If s_WindowBeingCreated IsNot Nothing Then
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If s_WindowBeingCreated.ContainsKey(GetType(T)) = True Then
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Throw New Global.System.InvalidOperationException("The window cannot be accessed via My.Windows from the Window constructor.")
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End If
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Else
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s_WindowBeingCreated = New Global.System.Collections.Hashtable()
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End If
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s_WindowBeingCreated.Add(GetType(T), Nothing)
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Return New T()
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s_WindowBeingCreated.Remove(GetType(T))
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Else
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Return Instance
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End If
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End Function
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1822:MarkMembersAsStatic")>
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<Global.System.Diagnostics.DebuggerHidden()>
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Private Sub Dispose__Instance__(Of T As Global.System.Windows.Window)(ByRef instance As T)
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instance = Nothing
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End Sub
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<Global.System.Diagnostics.DebuggerHidden()>
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Never)>
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Public Sub New()
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MyBase.New()
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End Sub
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<Global.System.ThreadStatic()> Private Shared s_WindowBeingCreated As Global.System.Collections.Hashtable
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<Global.System.ComponentModel.EditorBrowsable(Global.System.ComponentModel.EditorBrowsableState.Never)> Public Overrides Function Equals(o As Object) As Boolean
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Return MyBase.Equals(o)
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End Function
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<Global.System.ComponentModel.EditorBrowsable(Global.System.ComponentModel.EditorBrowsableState.Never)> Public Overrides Function GetHashCode() As Integer
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Return MyBase.GetHashCode
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End Function
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1822:MarkMembersAsStatic")>
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<Global.System.ComponentModel.EditorBrowsable(Global.System.ComponentModel.EditorBrowsableState.Never)>
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Friend Overloads Function [GetType]() As Global.System.Type
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Return GetType(MyWindows)
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End Function
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<Global.System.ComponentModel.EditorBrowsable(Global.System.ComponentModel.EditorBrowsableState.Never)> Public Overrides Function ToString() As String
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Return MyBase.ToString
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End Function
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End Class
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End Module
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End Namespace
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Partial Class Application
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Inherits Global.System.Windows.Application
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")> _
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<Global.System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1822:MarkMembersAsStatic")> _
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Friend ReadOnly Property Info() As Global.Microsoft.VisualBasic.ApplicationServices.AssemblyInfo
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<Global.System.Diagnostics.DebuggerHidden()> _
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Get
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Return New Global.Microsoft.VisualBasic.ApplicationServices.AssemblyInfo(Global.System.Reflection.Assembly.GetExecutingAssembly())
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End Get
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End Property
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End Class
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#End If
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+153
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'------------------------------------------------------------------------------
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' <auto-generated>
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' 此代码由工具生成。
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' 运行时版本:4.0.30319.42000
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'
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' 对此文件的更改可能会导致不正确的行为,并且如果
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' 重新生成代码,这些更改将会丢失。
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' </auto-generated>
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'------------------------------------------------------------------------------
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Option Strict On
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Option Explicit On
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Imports System
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Namespace My.Resources
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'此类是由 StronglyTypedResourceBuilder
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'类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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'若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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'(以 /str 作为命令选项),或重新生成 VS 项目。
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'''<summary>
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''' 一个强类型的资源类,用于查找本地化的字符串等。
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'''</summary>
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<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0"), _
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Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
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Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
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Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
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Friend Module Resources
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Private resourceMan As Global.System.Resources.ResourceManager
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Private resourceCulture As Global.System.Globalization.CultureInfo
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'''<summary>
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''' 返回此类使用的缓存的 ResourceManager 实例。
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'''</summary>
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
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Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
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Get
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If Object.ReferenceEquals(resourceMan, Nothing) Then
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Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("PCL.Resources", GetType(Resources).Assembly)
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resourceMan = temp
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End If
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Return resourceMan
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End Get
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End Property
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'''<summary>
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''' 重写当前线程的 CurrentUICulture 属性,对
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''' 使用此强类型资源类的所有资源查找执行重写。
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'''</summary>
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<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
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Friend Property Culture() As Global.System.Globalization.CultureInfo
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Get
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Return resourceCulture
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End Get
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Set
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resourceCulture = value
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End Set
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End Property
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'''<summary>
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''' 查找 System.Byte[] 类型的本地化资源。
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'''</summary>
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Friend ReadOnly Property Custom() As Byte()
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Get
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Dim obj As Object = ResourceManager.GetObject("Custom", resourceCulture)
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Return CType(obj,Byte())
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End Get
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End Property
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||||
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'''<summary>
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''' 查找 System.Byte[] 类型的本地化资源。
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'''</summary>
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Friend ReadOnly Property Dialogs() As Byte()
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Get
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Dim obj As Object = ResourceManager.GetObject("Dialogs", resourceCulture)
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Return CType(obj,Byte())
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End Get
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End Property
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'''<summary>
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||||
''' 查找 System.Byte[] 类型的本地化资源。
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'''</summary>
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Friend ReadOnly Property ForgeInstaller() As Byte()
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Get
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Dim obj As Object = ResourceManager.GetObject("ForgeInstaller", resourceCulture)
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Return CType(obj,Byte())
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End Get
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End Property
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'''<summary>
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''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
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Friend ReadOnly Property Help() As Byte()
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Get
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Dim obj As Object = ResourceManager.GetObject("Help", resourceCulture)
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Return CType(obj,Byte())
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End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
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||||
Friend ReadOnly Property Json() As Byte()
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Get
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Dim obj As Object = ResourceManager.GetObject("Json", resourceCulture)
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Return CType(obj,Byte())
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||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
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||||
''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
|
||||
Friend ReadOnly Property ModData() As Byte()
|
||||
Get
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||||
Dim obj As Object = ResourceManager.GetObject("ModData", resourceCulture)
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||||
Return CType(obj,Byte())
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||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
|
||||
Friend ReadOnly Property NAudio() As Byte()
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("NAudio", resourceCulture)
|
||||
Return CType(obj,Byte())
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
|
||||
Friend ReadOnly Property STUN() As Byte()
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("STUN", resourceCulture)
|
||||
Return CType(obj,Byte())
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' 查找 System.Byte[] 类型的本地化资源。
|
||||
'''</summary>
|
||||
Friend ReadOnly Property Transformer() As Byte()
|
||||
Get
|
||||
Dim obj As Object = ResourceManager.GetObject("Transformer", resourceCulture)
|
||||
Return CType(obj,Byte())
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
@@ -0,0 +1,148 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="Custom" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\resources\custom.xaml;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="Dialogs" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\resources\ookii.dialogs.wpf.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="ForgeInstaller" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\forge-installer.jar;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="Help" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Help.zip;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="Json" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Newtonsoft.Json.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="ModData" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ModData.json;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="NAudio" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\NAudio.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="STUN" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\STUN.dll;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="Transformer" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\transformer.jar;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,71 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' 此代码由工具生成。
|
||||
' 运行时版本:4.0.30319.42000
|
||||
'
|
||||
' 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
' 重新生成代码,这些更改将会丢失。
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
|
||||
|
||||
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0"), _
|
||||
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Partial Friend NotInheritable Class MySettings
|
||||
Inherits Global.System.Configuration.ApplicationSettingsBase
|
||||
|
||||
Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings()),MySettings)
|
||||
|
||||
#Region "My.Settings 自动保存功能"
|
||||
#If _MyType = "WindowsForms" Then
|
||||
Private Shared addedHandler As Boolean
|
||||
|
||||
Private Shared addedHandlerLockObject As New Object
|
||||
|
||||
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Private Shared Sub AutoSaveSettings(sender As Global.System.Object, e As Global.System.EventArgs)
|
||||
If My.Application.SaveMySettingsOnExit Then
|
||||
My.Settings.Save()
|
||||
End If
|
||||
End Sub
|
||||
#End If
|
||||
#End Region
|
||||
|
||||
Public Shared ReadOnly Property [Default]() As MySettings
|
||||
Get
|
||||
|
||||
#If _MyType = "WindowsForms" Then
|
||||
If Not addedHandler Then
|
||||
SyncLock addedHandlerLockObject
|
||||
If Not addedHandler Then
|
||||
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
|
||||
addedHandler = True
|
||||
End If
|
||||
End SyncLock
|
||||
End If
|
||||
#End If
|
||||
Return defaultInstance
|
||||
End Get
|
||||
End Property
|
||||
End Class
|
||||
|
||||
Namespace My
|
||||
|
||||
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
|
||||
Friend Module MySettingsProperty
|
||||
|
||||
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
|
||||
Friend ReadOnly Property Settings() As Global.PCL.MySettings
|
||||
Get
|
||||
Return Global.PCL.MySettings.Default
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
@@ -0,0 +1,69 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 清单选项
|
||||
如果想要更改 Windows 用户帐户控制级别,请使用
|
||||
以下节点之一替换 requestedExecutionLevel 节点。n
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
|
||||
如果你的应用程序需要此虚拟化来实现向后兼容性,则删除此
|
||||
元素。
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet ID="Custom" SameSite="site" Unrestricted="true" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
|
||||
Windows 版本的列表。取消评论适当的元素,Windows 将
|
||||
自动选择最兼容的环境。 -->
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<!-- 指示该应用程序可以感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
|
||||
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI,无需
|
||||
选择加入。选择加入此设置的 Windows 窗体应用程序(目标设定为 .NET Framework 4.6 )还应
|
||||
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。-->
|
||||
<!--
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
-->
|
||||
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
</assembly>
|
||||
Reference in New Issue
Block a user