This commit is contained in:
龙腾猫跃
2025-07-22 21:09:24 +08:00
parent 3e474b89ef
commit add4153067
52 changed files with 2727 additions and 2094 deletions
@@ -564,8 +564,8 @@ Public Class PageVersionExport
Sub()
Try
Dim ModrinthHashes = Loader.Input.Select(Function(m) m.ModrinthHash)
Dim ModrinthRaw = CType(GetJson(DlModRequest("https://api.modrinth.com/v2/version_files", "POST",
$"{{""hashes"": [""{ModrinthHashes.Join(""",""")}""], ""algorithm"": ""sha1""}}", "application/json")), JObject)
Dim ModrinthRaw As JObject = DlModRequest("https://api.modrinth.com/v2/version_files", HttpMethod.Post,
$"{{""hashes"": [""{ModrinthHashes.Join(""",""")}""], ""algorithm"": ""sha1""}}", "application/json")
For Each ModFile In Loader.Input
'查找对应的文件
If Not ModrinthRaw.ContainsKey(ModFile.ModrinthHash) Then Continue For
@@ -589,8 +589,8 @@ Public Class PageVersionExport
Try
If ModrinthUploadMode Then Return 'Modrinth 上传模式下,不能从 CurseForge 获取信息
Dim CurseForgeHashes = Loader.Input.Select(Function(m) m.CurseForgeHash)
Dim CurseForgeRaw = CType(CType(GetJson(DlModRequest("https://api.curseforge.com/v1/fingerprints/432/", "POST",
$"{{""fingerprints"": [{CurseForgeHashes.Join(",")}]}}", "application/json")), JObject)("data")("exactMatches"), JContainer)
Dim CurseForgeRaw As JContainer = DlModRequest("https://api.curseforge.com/v1/fingerprints/432/", HttpMethod.Post,
$"{{""fingerprints"": [{CurseForgeHashes.Join(",")}]}}", "application/json")("data")("exactMatches")
For Each ResultJson As JObject In CurseForgeRaw
If Not ResultJson.ContainsKey("file") Then Continue For
Dim File As JObject = ResultJson("file")
@@ -381,8 +381,9 @@ Install:
''' 下载 Mod。
''' </summary>
Private Sub BtnManageDownload_Click(sender As Object, e As MouseButtonEventArgs) Handles BtnManageDownload.Click, BtnHintDownload.Click
PageComp.TargetVersion = PageVersionLeft.Version '将当前版本设置为筛选器
PageComp.TargetName = SearchBox.Text '将当前搜索框内容设置为筛选器
'预设置当前版本和搜索框内容
PageComp.TargetVersion = PageVersionLeft.Version
PageComp.TargetName = SearchBox.Text
FrmMain.PageChange(FormMain.PageType.Download, FormMain.PageSubType.DownloadMod)
End Sub
@@ -429,6 +430,11 @@ Install:
If FrmMain.PageRight IsNot Me Then Return
If My.Computer.Keyboard.CtrlKeyDown AndAlso e.Key = Key.A Then ChangeAllSelected(True)
End Sub
Private Sub SearchBox_PreviewKeyDown(sender As Object, e As KeyEventArgs) Handles SearchBox.PreviewKeyDown
'Ctrl + A 会被搜索框捕获,导致无法全选,所以在按下 Ctrl + A 时转移焦点以便捕获
If SearchBox.Text.Any Then Return
If My.Computer.Keyboard.CtrlKeyDown AndAlso e.Key = Key.A Then PanBack.Focus()
End Sub
#End Region
@@ -637,14 +643,14 @@ Install:
Try
For Each Entry As McMod In ModList
If File.Exists(Entry.Path) Then
My.Computer.FileSystem.DeleteFile(Entry.Path, FileIO.UIOption.OnlyErrorDialogs, FileIO.RecycleOption.SendToRecycleBin)
My.Computer.FileSystem.DeleteFile(Entry.Path, FileIO.UIOption.AllDialogs, FileIO.RecycleOption.SendToRecycleBin)
Else
Log($"[Mod] 未找到更新前的 Mod 文件,跳过对它的删除:{Entry.Path}", LogLevel.Debug)
End If
Next
For Each Entry As KeyValuePair(Of String, String) In FileCopyList
If File.Exists(Entry.Value) Then
My.Computer.FileSystem.DeleteFile(Entry.Value, FileIO.UIOption.OnlyErrorDialogs, FileIO.RecycleOption.SendToRecycleBin)
My.Computer.FileSystem.DeleteFile(Entry.Value, FileIO.UIOption.AllDialogs, FileIO.RecycleOption.SendToRecycleBin)
Log($"[Mod] 更新后的 Mod 文件已存在,将会把它放入回收站:{Entry.Value}", LogLevel.Debug)
End If
If Directory.Exists(GetPathFromFullPath(Entry.Value)) Then
@@ -733,7 +739,7 @@ Install:
If IsShiftPressed Then
File.Delete(ModEntity.Path)
Else
My.Computer.FileSystem.DeleteFile(ModEntity.Path, FileIO.UIOption.OnlyErrorDialogs, FileIO.RecycleOption.SendToRecycleBin)
My.Computer.FileSystem.DeleteFile(ModEntity.Path, FileIO.UIOption.AllDialogs, FileIO.RecycleOption.SendToRecycleBin)
End If
Catch ex As OperationCanceledException
Log(ex, "删除 Mod 被主动取消")
@@ -116,12 +116,14 @@
Dim TempName As String = NewName & "_temp"
Dim TempPath As String = PathMcFolder & "versions\" & TempName & "\"
Dim IsCaseChangedOnly As Boolean = NewName.ToLower = OldName.ToLower
'重新加载版本 Json 信息,避免 HMCL 项被合并
'重新读取版本 JSON 信息,避免 JsonObject 中已被合并的项被重新存储
Dim JsonObject As JObject
Try
JsonObject = GetJson(ReadFile(PageVersionLeft.Version.Path & PageVersionLeft.Version.Name & ".json"))
Dim JsonPath As String = PageVersionLeft.Version.GetJsonPath()
JsonObject = GetJson(ReadFile(JsonPath))
File.Delete(JsonPath)
Catch ex As Exception
Log(ex, "重命名读取 json 时失败")
Log(ex, "在重命名读取 json 时失败")
JsonObject = PageVersionLeft.Version.JsonObject
End Try
'重命名主文件夹
@@ -130,32 +132,24 @@
'清理 ini 缓存
IniClearCache(PageVersionLeft.Version.PathIndie & "options.txt")
IniClearCache(PageVersionLeft.Version.Path & "PCL\Setup.ini")
'重命名 JAR 文件、JSON 文件与 natives 文件夹
If Directory.Exists(NewPath & OldName & "-natives") Then
'重命名 jar 文件与 natives 文件夹
'不能进行遍历重命名,否则在版本名很短的时候容易误伤其他文件(#6443)
If Directory.Exists($"{NewPath}{OldName}-natives") Then
If IsCaseChangedOnly Then
My.Computer.FileSystem.RenameDirectory(NewPath & OldName & "-natives", OldName & "natives" & "_temp")
My.Computer.FileSystem.RenameDirectory(NewPath & OldName & "-natives" & "_temp", NewName & "-natives")
My.Computer.FileSystem.RenameDirectory($"{NewPath}{OldName}-natives", $"{OldName}natives_temp")
My.Computer.FileSystem.RenameDirectory($"{NewPath}{OldName}-natives_temp", $"{NewName}-natives")
Else
DeleteDirectory(NewPath & NewName & "-natives")
My.Computer.FileSystem.RenameDirectory(NewPath & OldName & "-natives", NewName & "-natives")
DeleteDirectory($"{NewPath}{NewName}-natives")
My.Computer.FileSystem.RenameDirectory($"{NewPath}{OldName}-natives", $"{NewName}-natives")
End If
End If
If File.Exists(NewPath & OldName & ".jar") Then
If File.Exists($"{NewPath}{OldName}.jar") Then
If IsCaseChangedOnly Then
My.Computer.FileSystem.RenameFile(NewPath & OldName & ".jar", OldName & "_temp" & ".jar")
My.Computer.FileSystem.RenameFile(NewPath & OldName & "_temp" & ".jar", NewName & ".jar")
My.Computer.FileSystem.RenameFile($"{NewPath}{OldName}.jar", $"{OldName}_temp.jar")
My.Computer.FileSystem.RenameFile($"{NewPath}{OldName}_temp.jar", $"{NewName}.jar")
Else
File.Delete(NewPath & NewName & ".jar")
My.Computer.FileSystem.RenameFile(NewPath & OldName & ".jar", NewName & ".jar")
End If
End If
If File.Exists(NewPath & OldName & ".json") Then
If IsCaseChangedOnly Then
My.Computer.FileSystem.RenameFile(NewPath & OldName & ".json", OldName & "_temp" & ".json")
My.Computer.FileSystem.RenameFile(NewPath & OldName & "_temp" & ".json", NewName & ".json")
Else
File.Delete(NewPath & NewName & ".json")
My.Computer.FileSystem.RenameFile(NewPath & OldName & ".json", NewName & ".json")
File.Delete($"{NewPath}{NewName}.jar")
My.Computer.FileSystem.RenameFile($"{NewPath}{OldName}.jar", $"{NewName}.jar")
End If
End If
'替换版本设置文件中的路径
@@ -166,15 +160,13 @@
If ReadIni(PathMcFolder & "PCL.ini", "Version") = OldName Then
WriteIni(PathMcFolder & "PCL.ini", "Version", NewName)
End If
'更改版本 Json
If File.Exists(NewPath & NewName & ".json") Then
Try
JsonObject("id") = NewName
WriteFile(NewPath & NewName & ".json", JsonObject.ToString)
Catch ex As Exception
Log(ex, "重命名版本 json 失败")
End Try
End If
'写入版本 Json
Try
JsonObject("id") = NewName
WriteFile(NewPath & NewName & ".json", JsonObject.ToString)
Catch ex As Exception
Log(ex, "重命名版本 json 失败")
End Try
'刷新与提示
Hint("重命名成功!", HintType.Finish)
PageVersionLeft.Version = New McVersion(NewName).Load()
@@ -192,7 +184,7 @@
'选择 自定义 时修改图片
Try
If ComboDisplayLogo.SelectedItem Is ItemDisplayLogoCustom Then
Dim FileName As String = SelectFile("常用图片文件(*.png;*.jpg;*.gif;*.jpeg)|*.png;*.jpg;*.gif;*.jpeg", "选择图片")
Dim FileName As String = SelectFile("常用图片文件(*.png;*.jpeg;*.jpg;*.gif;*.webp)|*.png;*.jpeg;*.jpg;*.gif;*.webp", "选择图片")
If FileName = "" Then
Reload() '还原选项
Return
@@ -209,10 +209,10 @@
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" VerticalAlignment="Center" HorizontalAlignment="Left" Text="JVM 参数头部" Margin="0,0,25,0" />
<local:MyTextBox x:Name="TextAdvanceJvm" Grid.Row="0" Grid.ColumnSpan="2" Tag="VersionAdvanceJvm" Grid.Column="1" MaxLength="4000" ToolTip="启动 Minecraft 时使用的额外 JVM 参数,在没有确定把握的情况下请不要尝试修改。&#xa;若留空,则跟随全局设置的值。" HintText="跟随全局设置"
<local:MyTextBox x:Name="TextAdvanceJvm" Grid.Row="0" Grid.ColumnSpan="2" Tag="VersionAdvanceJvm" Grid.Column="1" MaxLength="4000" ToolTip="启动 Minecraft 时使用的额外 JVM 参数,在没有确定把握的情况下请不要尝试修改。&#xa;支持 Minecraft 版本 JSON 中的字符串替换标记,例如 ${library_directory}。&#xa;&#xa;若留空,则跟随全局设置的值。" HintText="跟随全局设置"
Height="100" AcceptsReturn="True" TextWrapping="Wrap" VerticalContentAlignment="Top" Padding="0,5" VerticalScrollBarVisibility="Auto" />
<TextBlock Grid.Row="2" VerticalAlignment="Center" HorizontalAlignment="Left" Text="游戏参数尾部" Margin="0,0,25,0" />
<local:MyTextBox x:Name="TextAdvanceGame" Grid.Row="2" Grid.ColumnSpan="2" Tag="VersionAdvanceGame" Grid.Column="1" ToolTip="文本框中的内容将会被直接拼合在启动参数的末尾。&#xa;例如输入 --demo 则会以试玩模式启动游戏。&#xa;若留空,则跟随全局设置的值。" HintText="跟随全局设置" />
<local:MyTextBox x:Name="TextAdvanceGame" Grid.Row="2" Grid.ColumnSpan="2" Tag="VersionAdvanceGame" Grid.Column="1" ToolTip="文本框中的内容将会被直接拼合在启动参数的末尾。&#xa;例如,输入 --demo 则会以试玩模式启动游戏。&#xa;支持 Minecraft 版本 JSON 中的字符串替换标记,例如 ${library_directory}。&#xa;&#xa;若留空,则跟随全局设置的值。" HintText="跟随全局设置" />
<TextBlock Grid.Row="4" VerticalAlignment="Center" HorizontalAlignment="Left" Text="启动前执行命令" Margin="0,0,25,3" />
<local:MyTextBox x:Name="TextAdvanceRun" Grid.Row="4" Grid.ColumnSpan="2" Tag="VersionAdvanceRun" Grid.Column="1" HintText="" Margin="0,0,0,3"
ToolTip="该项不会覆盖全局设置:启动时会先执行全局设置的命令,再执行版本设置的命令。&#xa;&#xa;在 MC 启动前执行特定命令或程序,语法与 Windows 的命令提示符一致。&#xa;&#xa;可以使用以下替换标记实现相对路径(路径均以 \ 结尾):&#xa; · {path}:PCL 的 exe 文件所在的文件夹&#xa; · {minecraft}:.minecraft 文件夹&#xa; · {verpath}:版本文件夹(.minecraft\versions\版本名\)&#xa; · {verindie}:开启版本隔离时等同版本文件夹,未开启时等同 .minecraft 文件夹&#xa; · {java}:游戏运行时的 Java 文件夹&#xa;&#xa;除此之外,也支持以下替换标记:&#xa; · {user}:玩家名字&#xa; · {login}:玩家的登录方式&#xa; · {uuid}:玩家的 UUID&#xa; · {name}:游戏版本名&#xa; · {date}、{time}:当前的系统时间&#xa; · {version}:游戏对应的原版版本号&#xa;&#xa;例如:&#xa; · &quot;{verpath}test.exe&quot; :运行版本文件夹下的 test.exe 程序&#xa; · &quot;{java}java.exe&quot; -jar &quot;{verpath}test.jar&quot; :用 Java 运行版本文件夹下的 test.jar&#xa; · notepad &quot;{verindie}options.txt&quot; :使用记事本打开该版本的设置文件&#xa;&#xa;涉及路径的操作最好都打上双引号,以避免路径中的空格导致运行失败。&#xa;执行命令时,命令行所在的目录是当前的 .minecraft 文件夹。" />