This commit is contained in:
龙腾猫跃
2024-05-13 18:09:30 +08:00
parent a5a3800957
commit a84601d99c
33 changed files with 764 additions and 774 deletions
@@ -115,7 +115,7 @@
<local:MyComboBoxItem Content="中(平衡)" IsSelected="True" />
<local:MyComboBoxItem Content="低(优先保证其他程序运行,但可能让游戏卡顿,适合挂机时使用)" />
</local:MyComboBox>
<TextBlock VerticalAlignment="Center" Grid.Row="10" HorizontalAlignment="Left" Text="游戏窗口" Margin="0,0,25,0" />
<TextBlock VerticalAlignment="Center" Grid.Row="10" HorizontalAlignment="Left" Text="窗口大小" Margin="0,0,25,0" />
<Grid x:Name="PanArgumentWindow" Grid.Row="10" Grid.ColumnSpan="2" Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition />
@@ -125,11 +125,10 @@
</Grid.ColumnDefinitions>
<local:MyComboBox x:Name="ComboArgumentWindowType" Tag="LaunchArgumentWindowType">
<local:MyComboBoxItem Content="全屏" />
<local:MyComboBoxItem Content="默认大小" IsSelected="True" ToolTip="以 854×480 的默认窗口大小启动 Minecraft" />
<local:MyComboBoxItem Content="与启动器窗口大小一致" />
<local:MyComboBoxItem Content="自定义大小" ToolTip="注意:Forge 1.12 存在 Bug,会导致高度设定无效" />
<local:MyComboBoxItem Content="默认" IsSelected="True" />
<local:MyComboBoxItem Content="与启动器尺寸一致" />
<local:MyComboBoxItem Content="自定义尺寸" ToolTip="Forge 1.12.2 等个别版本存在 Bug,会导致高度设定无效" />
<local:MyComboBoxItem Content="最大化" />
<local:MyComboBoxItem Content="保持游戏默认" />
</local:MyComboBox>
<local:MyTextBox Padding="0,0,5,0" Visibility="Collapsed" Grid.Column="1" Margin="50,0,0,0" x:Name="TextArgumentWindowWidth" Tag="LaunchArgumentWindowWidth" Width="60" HorizontalContentAlignment="Center" Text="854">
<local:MyTextBox.ValidateRules>
@@ -138,7 +137,7 @@
</local:MyTextBox>
<TextBlock x:Name="LabArgumentWindowMiddle" Visibility="Collapsed" Grid.Column="2" Text=" × " VerticalAlignment="Center" FontSize="18" />
<local:MyTextBox Padding="0,0,5,0" Visibility="Collapsed" Grid.Column="3" Width="60" HorizontalContentAlignment="Center" x:Name="TextArgumentWindowHeight" Tag="LaunchArgumentWindowHeight" Text="480"
ToolTip="注意:Forge 1.12.2 等个别版本存在 Bug,会导致高度设定无效" ToolTipService.Placement="Right" ToolTipService.HorizontalOffset="5">
ToolTip="Forge 1.12.2 等个别版本存在 Bug,会导致高度设定无效" ToolTipService.Placement="Right" ToolTipService.HorizontalOffset="5">
<local:MyTextBox.ValidateRules>
<local:ValidateInteger Min="1" Max="9999" />
</local:MyTextBox.ValidateRules>
@@ -175,11 +174,16 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="9" />
<RowDefinition Height="Auto" />
<RowDefinition Height="9" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<local:MyRadioBox Text="自动配置" Width="110" Checked="True" x:Name="RadioRamType0" Tag="LaunchRamType/0" Margin="0,0,20,0"
ToolTip="根据安装的 Mod 量与电脑剩余内存,动态调整为游戏分配的内存" ToolTipService.Placement="Right" ToolTipService.HorizontalOffset="-10" ToolTipService.VerticalOffset="-3" />
<local:MyRadioBox Grid.Row="2" Text="自定义" x:Name="RadioRamType1" Tag="LaunchRamType/1" Margin="0,0,20,0" />
<local:MySlider Grid.Row="2" Grid.Column="1" IsEnabled="False" x:Name="SliderRamCustom" Tag="LaunchRamCustom" MaxValue="49" Value="13" />
<local:MyCheckBox Grid.Row="4" Grid.ColumnSpan="3" Text="启动游戏前进行内存优化" Height="22" x:Name="CheckArgumentRam" Tag="LaunchArgumentRam"
ToolTipService.Placement="Left" ToolTipService.HorizontalOffset="525" ToolTipService.VerticalOffset="-30"
ToolTip="内存优化能将当前物理内存占用降低约 1/3,不仅限于 MC!&#xa;如果使用机械硬盘,这还可能会导致一小段时间的严重卡顿。&#xa;使用 --memory 参数启动 PCL 可以静默执行内存优化。" />
<!--<local:MyTextBox Grid.Row="2" Grid.Column="3" Width="100" VerticalAlignment="Center" Margin="30,0,0,0" Text="2048 MB" />-->
</Grid>
<Grid x:Name="PanRamDisplay" Margin="0,11,2,0" SnapsToDevicePixels="True" Grid.Row="1" Grid.ColumnSpan="2" Grid.Column="1">
@@ -229,7 +233,7 @@
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" VerticalAlignment="Center" HorizontalAlignment="Left" Text="JVM 参数头" Margin="0,0,25,0" />
<local:MyTextBox x:Name="TextAdvanceJvm" Grid.Row="0" Grid.ColumnSpan="2" Tag="LaunchAdvanceJvm" Grid.Column="1" ToolTip="启动 Minecraft 时使用的额外 JVM 参数,在没有确定把握的情况下请不要尝试修改。&#xa;你可以通过点击左侧选项卡的初始化按钮来恢复到默认设置。" MaxLength="4000" Text="-XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Dfml.ignoreInvalidMinecraftCertificates=True -Dfml.ignorePatchDiscrepancies=True -Dlog4j2.formatMsgNoLookups=true"
<local:MyTextBox x:Name="TextAdvanceJvm" Grid.Row="0" Grid.ColumnSpan="2" Tag="LaunchAdvanceJvm" Grid.Column="1" ToolTip="启动 Minecraft 时使用的额外 JVM 参数,在没有确定把握的情况下请不要尝试修改。&#xa;你可以通过点击左侧选项卡的初始化按钮来恢复到默认设置。" MaxLength="4000"
Height="57" AcceptsReturn="True" TextWrapping="Wrap" VerticalContentAlignment="Top" Padding="0,5" />
<TextBlock Grid.Row="2" VerticalAlignment="Center" HorizontalAlignment="Left" Text="JVM 参数尾" Margin="0,0,25,0" />
<local:MyTextBox x:Name="TextAdvanceGame" Grid.Row="2" Grid.ColumnSpan="2" Tag="LaunchAdvanceGame" Grid.Column="1" ToolTip="文本框中的内容将会被直接拼合在启动参数的末尾。&#xa;例如输入 --demo 则会以试玩模式启动游戏。" />
@@ -38,6 +38,7 @@
ComboArgumentWindowType.SelectedIndex = Setup.Get("LaunchArgumentWindowType")
TextArgumentWindowWidth.Text = Setup.Get("LaunchArgumentWindowWidth")
TextArgumentWindowHeight.Text = Setup.Get("LaunchArgumentWindowHeight")
CheckArgumentRam.Checked = Setup.Get("LaunchArgumentRam")
RefreshJavaComboBox()
'游戏内存
@@ -71,6 +72,7 @@
Setup.Reset("LaunchArgumentWindowWidth")
Setup.Reset("LaunchArgumentWindowHeight")
Setup.Reset("LaunchArgumentPriority")
Setup.Reset("LaunchArgumentRam")
Setup.Reset("LaunchRamType")
Setup.Reset("LaunchRamCustom")
Setup.Reset("LaunchSkinType")
@@ -108,7 +110,7 @@
Private Shared Sub ComboChange(sender As MyComboBox, e As Object) Handles ComboArgumentIndie.SelectionChanged, ComboArgumentVisibie.SelectionChanged, ComboArgumentWindowType.SelectionChanged, ComboArgumentPriority.SelectionChanged
If AniControlEnabled = 0 Then Setup.Set(sender.Tag, sender.SelectedIndex)
End Sub
Private Shared Sub CheckBoxChange(sender As MyCheckBox, e As Object) Handles CheckAdvanceAssets.Change, CheckAdvanceJava.Change, CheckAdvanceRunWait.Change
Private Shared Sub CheckBoxChange(sender As MyCheckBox, e As Object) Handles CheckAdvanceAssets.Change, CheckAdvanceJava.Change, CheckAdvanceRunWait.Change, CheckArgumentRam.Change
If AniControlEnabled = 0 Then Setup.Set(sender.Tag, sender.Checked)
End Sub
@@ -352,19 +354,19 @@
'可安装 Mod 的版本
Dim ModDir As New DirectoryInfo(Version.PathIndie & "mods\")
Dim ModCount As Integer = If(ModDir.Exists, ModDir.GetFiles.Length, 0)
RamMininum = 0.4 + ModCount / 150
RamTarget1 = 1.5 + ModCount / 100
RamTarget2 = 3 + ModCount / 60
RamTarget3 = 6 + ModCount / 30
RamMininum = 0.5 + ModCount / 150
RamTarget1 = 1.5 + ModCount / 90
RamTarget2 = 2.7 + ModCount / 50
RamTarget3 = 4.5 + ModCount / 25
ElseIf Version IsNot Nothing AndAlso Version.Version.HasOptiFine Then
'OptiFine 版本
RamMininum = 0.3
RamMininum = 0.5
RamTarget1 = 1.5
RamTarget2 = 3
RamTarget3 = 6
RamTarget3 = 5
Else
'普通版本
RamMininum = 0.3
RamMininum = 0.5
RamTarget1 = 1.5
RamTarget2 = 2.5
RamTarget3 = 4
@@ -372,27 +374,23 @@
Dim RamDelta As Double
'预分配内存,阶段一,0 ~ T1,100%
RamDelta = RamTarget1
RamAvailable = Math.Max(0, RamAvailable - 0.1)
RamGive += Math.Min(RamAvailable * 1, RamDelta)
RamAvailable -= RamDelta / 1 + 0.1
RamGive += Math.Min(RamAvailable, RamDelta)
RamAvailable -= RamDelta
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段二,T1 ~ T2,80%
'预分配内存,阶段二,T1 ~ T2,70%
RamDelta = RamTarget2 - RamTarget1
RamAvailable = Math.Max(0, RamAvailable - 0.1)
RamGive += Math.Min(RamAvailable * 0.8, RamDelta)
RamAvailable -= RamDelta / 0.8 + 0.1
RamGive += Math.Min(RamAvailable * 0.7, RamDelta)
RamAvailable -= RamDelta / 0.7
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段三,T2 ~ T3,60%
'预分配内存,阶段三,T2 ~ T3,40%
RamDelta = RamTarget3 - RamTarget2
RamAvailable = Math.Max(0, RamAvailable - 0.2)
RamGive += Math.Min(RamAvailable * 0.6, RamDelta)
RamAvailable -= RamDelta / 0.6 + 0.2
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段四,T3 ~ T3 * 2,40%
RamDelta = RamTarget3
RamAvailable = Math.Max(0, RamAvailable - 0.3)
RamGive += Math.Min(RamAvailable * 0.4, RamDelta)
RamAvailable -= RamDelta / 0.4 + 0.3
RamAvailable -= RamDelta / 0.4
If RamAvailable < 0.1 Then GoTo PreFin
'预分配内存,阶段四,T3 ~ T3 * 2,15%
RamDelta = RamTarget3
RamGive += Math.Min(RamAvailable * 0.15, RamDelta)
RamAvailable -= RamDelta / 0.15
If RamAvailable < 0.1 Then GoTo PreFin
PreFin:
'不低于最低值
@@ -444,7 +442,7 @@ PreFin:
Log(ex, "更新设置 Java 下拉框失败", LogLevel.Feedback)
End Try
'更新选择项
If SelectedItem Is Nothing AndAlso JavaList.Count > 0 Then SelectedItem = ComboArgumentJava.Items(0) '选中 “自动选择”
If SelectedItem Is Nothing AndAlso JavaList.Any Then SelectedItem = ComboArgumentJava.Items(0) '选中 “自动选择”
ComboArgumentJava.SelectedItem = SelectedItem
'结束处理
If SelectedItem Is Nothing Then
@@ -515,15 +513,16 @@ PreFin:
Hint("正在搜索 Java,请稍候!", HintType.Critical)
Exit Sub
End If
RunInThread(Sub()
Hint("正在搜索 Java!")
JavaSearchLoader.WaitForExit(IsForceRestart:=True)
If Not JavaList.Any() Then
Hint("未找到可用的 Java!", HintType.Critical)
Else
Hint("已找到 " & JavaList.Count & " 个 Java,请检查下拉框查看列表!", HintType.Finish)
End If
End Sub)
RunInThread(
Sub()
Hint("正在搜索 Java!")
JavaSearchLoader.WaitForExit(IsForceRestart:=True)
If Not JavaList.Any() Then
Hint("未找到可用的 Java!", HintType.Critical)
Else
Hint("已找到 " & JavaList.Count & " 个 Java,请检查下拉框查看列表!", HintType.Finish)
End If
End Sub)
End Sub
#End Region
@@ -548,12 +547,24 @@ PreFin:
If AniControlEnabled <> 0 Then Exit Sub
If ComboArgumentVisibie.SelectedIndex = 0 Then
If MyMsgBox("若在游戏启动后立即关闭启动器,崩溃检测、更改游戏标题等功能将失效。" & vbCrLf &
"如果想保留这些功能,可以选择让启动器在游戏启动后隐藏,游戏退出后自动关闭。", "提示", "继续", "取消") = 2 Then
"如果想保留这些功能,可以选择让启动器在游戏启动后隐藏,游戏退出后自动关闭。", "提醒", "继续", "取消") = 2 Then
ComboArgumentVisibie.SelectedItem = e.RemovedItems(0)
End If
End If
End Sub
'开启自动内存优化的警告
Private Sub CheckArgumentRam_Change() Handles CheckArgumentRam.Change
If AniControlEnabled <> 0 Then Exit Sub
If Not CheckArgumentRam.Checked Then Return
If MyMsgBox("内存优化耗时较长,这会拖慢游戏的启动过程,建议仅在电脑内存不充裕时开启此选项。" & vbCrLf &
"如果你在使用机械硬盘,这还可能会导致一小段时间的严重卡顿。" &
If(IsAdmin(), "", $"{vbCrLf}{vbCrLf}每次启动游戏,PCL 都需要申请管理员权限以进行内存优化。{vbCrLf}若想自动授予权限,可以右键 PCL,打开 属性 → 兼容性 → 以管理员身份运行此程序。"),
"提醒", "确定", "取消") = 2 Then
CheckArgumentRam.Checked = False
End If
End Sub
#End Region
#Region "高级设置"
@@ -126,23 +126,21 @@
'滑动条
Private Sub SliderLoad()
SliderDownloadThread.GetHintText = Function(Value As Integer)
Return Value + 1
End Function
SliderDownloadSpeed.GetHintText = Function(Value As Integer)
If Value <= 14 Then
Return (Value + 1) * 0.1 & " M/s"
ElseIf Value <= 31 Then
Return (Value - 11) * 0.5 & " M/s"
ElseIf Value <= 41 Then
Return (Value - 21) & " M/s"
Else
Return "无限制"
End If
End Function
SliderDebugAnim.GetHintText = Function(Value As Integer)
Return If(Value > 29, "关闭", (Value / 10 + 0.1) & "x")
End Function
SliderDownloadThread.GetHintText = Function(v) v + 1
SliderDownloadSpeed.GetHintText =
Function(v)
Select Case v
Case Is <= 14
Return (v + 1) * 0.1 & " M/s"
Case Is <= 31
Return (v - 11) * 0.5 & " M/s"
Case Is <= 41
Return (v - 21) & " M/s"
Case Else
Return "无限制"
End Select
End Function
SliderDebugAnim.GetHintText = Function(v) If(v > 29, "关闭", (v / 10 + 0.1) & "x")
End Sub
Private Sub SliderDownloadThread_PreviewChange(sender As Object, e As RouteEventArgs) Handles SliderDownloadThread.PreviewChange
If SliderDownloadThread.Value < 100 Then Exit Sub