This commit is contained in:
龙腾猫跃
2023-10-23 23:34:18 +08:00
parent 037e6b19b4
commit 7b623dbc2d
8 changed files with 1311 additions and 520 deletions
@@ -11,12 +11,12 @@ Public Module ModBase
#Region "声明" #Region "声明"
'下列版本信息由更新器自动修改 '下列版本信息由更新器自动修改
Public Const VersionBaseName As String = "2.6.9" '不含分支前缀的显示用版本名 Public Const VersionBaseName As String = "2.6.10" '不含分支前缀的显示用版本名
Public Const VersionStandardCode As String = "2.6.9." & VersionBranchCode '标准格式的四段式版本号 Public Const VersionStandardCode As String = "2.6.10." & VersionBranchCode '标准格式的四段式版本号
#If BETA Then #If BETA Then
Public Const VersionCode As Integer = 304 'Release Public Const VersionCode As Integer = 308 'Release
#Else #Else
Public Const VersionCode As Integer = 306 'Snapshot Public Const VersionCode As Integer = 307 'Snapshot
#End If #End If
'自动生成的版本信息 '自动生成的版本信息
Public Const VersionDisplayName As String = VersionBranchName & " " & VersionBaseName Public Const VersionDisplayName As String = VersionBranchName & " " & VersionBaseName
@@ -667,8 +667,9 @@ NextStack:
"core", "init", "mods", "main", "file", "game", "load", "read", "done", "util", "tile", "item", "base", "oshi", "core", "init", "mods", "main", "file", "game", "load", "read", "done", "util", "tile", "item", "base", "oshi",
"forge", "setup", "block", "model", "mixin", "event", "unimi", "netty", "forge", "setup", "block", "model", "mixin", "event", "unimi", "netty",
"common", "server", "config", "loader", "launch", "entity", "assist", "client", "plugin", "modapi", "mojang", "shader", "events", "github", "recipe", "common", "server", "config", "loader", "launch", "entity", "assist", "client", "plugin", "modapi", "mojang", "shader", "events", "github", "recipe",
"preinit", "preload", "machine", "reflect", "channel", "general", "handler", "content", "preinit", "preload", "machine", "reflect", "channel", "general", "handler", "content", "systems", "modules",
"fastutil", "optifine", "scheduler", "minecraft", "transformers", "universal", "internal", "multipart", "minecraftforge", "override", "blockentity", "platform" "fastutil", "optifine", "internal", "platform", "override",
"listeners", "scheduler", "minecraft", "transformers", "universal", "multipart", "minecraftforge", "blockentity"
}.Contains(Word.ToLower) Then Continue For }.Contains(Word.ToLower) Then Continue For
PossibleWords.Add(Word.Trim) PossibleWords.Add(Word.Trim)
Next Next
@@ -51,6 +51,6 @@ Imports System.Runtime.InteropServices
' 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号 ' 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
' 方法是按如下所示使用“*” ' 方法是按如下所示使用“*”
<Assembly: AssemblyVersion("2.6.9.0")> <Assembly: AssemblyVersion("2.6.10.0")>
<Assembly: AssemblyFileVersion("2.6.9.0")> <Assembly: AssemblyFileVersion("2.6.10.0")>
<Assembly: NeutralResourcesLanguage("")> <Assembly: NeutralResourcesLanguage("")>
@@ -102,7 +102,9 @@
NewCard.SwapControl = NewStack NewCard.SwapControl = NewStack
PanMain.Children.Add(NewCard) PanMain.Children.Add(NewCard)
'确定卡片是否展开 '确定卡片是否展开
If Pair.Key = TargetCardName OrElse CType(FrmMain.PageCurrent.Additional(1), List(Of String)).Contains(NewCard.Title) Then If Pair.Key = TargetCardName OrElse
(FrmMain.PageCurrent.Additional IsNot Nothing AndAlso '#2761
CType(FrmMain.PageCurrent.Additional(1), List(Of String)).Contains(NewCard.Title)) Then
MyCard.StackInstall(NewStack, If(Project.Type = CompType.ModPack, 9, 8), Pair.Key) 'FUTURE: Res MyCard.StackInstall(NewStack, If(Project.Type = CompType.ModPack, 9, 8), Pair.Key) 'FUTURE: Res
Else Else
NewCard.IsSwaped = True NewCard.IsSwaped = True
@@ -597,7 +597,7 @@
''' 获取 OptiFine 的加载异常信息。若正常则返回 Nothing。 ''' 获取 OptiFine 的加载异常信息。若正常则返回 Nothing。
''' </summary> ''' </summary>
Private Function LoadOptiFineGetError() As String Private Function LoadOptiFineGetError() As String
If LoadOptiFine.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……" If LoadOptiFine Is Nothing OrElse LoadOptiFine.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……"
If LoadOptiFine.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadOptiFine.State, Object).Error.Message If LoadOptiFine.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadOptiFine.State, Object).Error.Message
'检查 Forge 1.13 - 1.14.3:全部不兼容 '检查 Forge 1.13 - 1.14.3:全部不兼容
If SelectedForge IsNot Nothing AndAlso If SelectedForge IsNot Nothing AndAlso
@@ -700,7 +700,7 @@
''' </summary> ''' </summary>
Private Function LoadLiteLoaderGetError() As String Private Function LoadLiteLoaderGetError() As String
If Not SelectedMinecraftId.Contains("1.") OrElse Val(SelectedMinecraftId.Split(".")(1)) > 12 Then Return "没有可用版本" If Not SelectedMinecraftId.Contains("1.") OrElse Val(SelectedMinecraftId.Split(".")(1)) > 12 Then Return "没有可用版本"
If LoadLiteLoader.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……" If LoadLiteLoader Is Nothing OrElse LoadLiteLoader.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……"
If LoadLiteLoader.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadLiteLoader.State, Object).Error.Message If LoadLiteLoader.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadLiteLoader.State, Object).Error.Message
For Each Version As DlLiteLoaderListEntry In DlLiteLoaderListLoader.Output.Value For Each Version As DlLiteLoaderListEntry In DlLiteLoaderListLoader.Output.Value
If Version.Inherit = SelectedMinecraftId Then Return Nothing If Version.Inherit = SelectedMinecraftId Then Return Nothing
@@ -845,7 +845,7 @@
''' 获取 Fabric 的加载异常信息。若正常则返回 Nothing。 ''' 获取 Fabric 的加载异常信息。若正常则返回 Nothing。
''' </summary> ''' </summary>
Private Function LoadFabricGetError() As String Private Function LoadFabricGetError() As String
If LoadFabric.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……" If LoadFabric Is Nothing OrElse LoadFabric.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……"
If LoadFabric.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadFabric.State, Object).Error.Message If LoadFabric.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadFabric.State, Object).Error.Message
For Each Version As JObject In DlFabricListLoader.Output.Value("game") For Each Version As JObject In DlFabricListLoader.Output.Value("game")
If Version("version").ToString = SelectedMinecraftId.Replace("∞", "infinite").Replace("Combat Test 7c", "1.16_combat-3") Then If Version("version").ToString = SelectedMinecraftId.Replace("∞", "infinite").Replace("Combat Test 7c", "1.16_combat-3") Then
@@ -945,7 +945,7 @@
''' 获取 FabricApi 的加载异常信息。若正常则返回 Nothing。 ''' 获取 FabricApi 的加载异常信息。若正常则返回 Nothing。
''' </summary> ''' </summary>
Private Function LoadFabricApiGetError() As String Private Function LoadFabricApiGetError() As String
If LoadFabricApi.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……" If LoadFabricApi Is Nothing OrElse LoadFabricApi.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……"
If LoadFabricApi.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadFabricApi.State, Object).Error.Message If LoadFabricApi.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadFabricApi.State, Object).Error.Message
If DlFabricApiLoader.Output Is Nothing Then If DlFabricApiLoader.Output Is Nothing Then
If SelectedFabric Is Nothing Then Return "需要安装 Fabric" If SelectedFabric Is Nothing Then Return "需要安装 Fabric"
@@ -1038,7 +1038,7 @@
''' </summary> ''' </summary>
Private Function LoadOptiFabricGetError() As String Private Function LoadOptiFabricGetError() As String
If SelectedMinecraftId.StartsWith("1.14") OrElse SelectedMinecraftId.StartsWith("1.15") Then Return "不兼容老版本 Fabric,请手动下载 OptiFabric Origins" If SelectedMinecraftId.StartsWith("1.14") OrElse SelectedMinecraftId.StartsWith("1.15") Then Return "不兼容老版本 Fabric,请手动下载 OptiFabric Origins"
If LoadOptiFabric.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……" If LoadOptiFabric Is Nothing OrElse LoadOptiFabric.State.LoadingState = MyLoading.MyLoadingState.Run Then Return "正在获取版本列表……"
If LoadOptiFabric.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadOptiFabric.State, Object).Error.Message If LoadOptiFabric.State.LoadingState = MyLoading.MyLoadingState.Error Then Return "获取版本列表失败:" & CType(LoadOptiFabric.State, Object).Error.Message
If DlOptiFabricLoader.Output Is Nothing Then If DlOptiFabricLoader.Output Is Nothing Then
If SelectedFabric Is Nothing AndAlso SelectedOptiFine Is Nothing Then Return "需要安装 OptiFine 与 Fabric" If SelectedFabric Is Nothing AndAlso SelectedOptiFine Is Nothing Then Return "需要安装 OptiFine 与 Fabric"
@@ -375,10 +375,11 @@
Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity) Dim IndexOfLoader As Integer = McModLoader.Output.IndexOf(ModEntity)
McModLoader.Output.RemoveAt(IndexOfLoader) McModLoader.Output.RemoveAt(IndexOfLoader)
McModLoader.Output.Insert(IndexOfLoader, NewModEntity) McModLoader.Output.Insert(IndexOfLoader, NewModEntity)
Dim Parent As StackPanel = If(IsSearching, PanSearchList, PanItems) Dim List = If(IsSearching, PanSearchList, PanItems).Children
Dim IndexOfUi As Integer = Parent.Children.IndexOf(Parent.Children.OfType(Of MyListItem).First(Function(i) CType(i.Tag, McMod) Is ModEntity)) Dim IndexOfUi As Integer = List.IndexOf(List.OfType(Of MyListItem).FirstOrDefault(Function(i) CType(i.Tag, McMod) Is ModEntity))
Parent.Children.RemoveAt(IndexOfUi) If IndexOfUi = -1 Then Continue For '因为未知原因 Mod 的状态已经切换完了
Parent.Children.Insert(IndexOfUi, McModListItem(NewModEntity)) List.RemoveAt(IndexOfUi)
List.Insert(IndexOfUi, McModListItem(NewModEntity))
Next Next
If Not IsSearching Then If Not IsSearching Then
'改变禁用数量的显示 '改变禁用数量的显示
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