+29
-10
@@ -1,21 +1,28 @@
|
|||||||
|
# 定义工作流名称
|
||||||
name: 构建 PCL
|
name: 构建 PCL
|
||||||
|
|
||||||
|
# 定义触发器
|
||||||
on:
|
on:
|
||||||
|
# 提交内容修改代码或编辑工作流时
|
||||||
push:
|
push:
|
||||||
paths:
|
paths:
|
||||||
- 'Plain Craft Launcher 2/**'
|
- 'Plain Craft Launcher 2/**'
|
||||||
- '.github/workflows/**'
|
- '.github/workflows/**'
|
||||||
|
# 新的PR修改代码或编辑工作流时
|
||||||
pull_request:
|
pull_request:
|
||||||
paths:
|
paths:
|
||||||
- 'Plain Craft Launcher 2/**'
|
- 'Plain Craft Launcher 2/**'
|
||||||
- '.github/workflows/**'
|
- '.github/workflows/**'
|
||||||
|
# 手动触发时
|
||||||
workflow_dispatch:
|
workflow_dispatch:
|
||||||
|
|
||||||
|
# 定义工作列表
|
||||||
jobs:
|
jobs:
|
||||||
|
# 唯一的工作:build
|
||||||
build:
|
build:
|
||||||
|
|
||||||
strategy:
|
strategy:
|
||||||
|
# 定义矩阵,矩阵中每组都会单独执行,并使矩阵本身成为可用的上下文
|
||||||
matrix:
|
matrix:
|
||||||
include:
|
include:
|
||||||
- name: 可调试开发版
|
- name: 可调试开发版
|
||||||
@@ -29,32 +36,44 @@ jobs:
|
|||||||
- name: 正式版
|
- name: 正式版
|
||||||
configuration: BETA
|
configuration: BETA
|
||||||
|
|
||||||
|
# 显然,只有Windows才能构建.NET Framework程序
|
||||||
runs-on: windows-latest
|
runs-on: windows-latest
|
||||||
|
|
||||||
env:
|
# 定义步骤列表
|
||||||
# Wap_Project_Directory: Plain Craft Launcher 2
|
|
||||||
Configuration: ${{ matrix.configuration }}
|
|
||||||
Version_Friendly_Name: ${{ matrix.name }}
|
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
|
|
||||||
|
# 第一步,签出仓库到本地
|
||||||
- name: 签出仓库
|
- name: 签出仓库
|
||||||
|
# 调用actions/checkout仓库的调用预设工作流
|
||||||
uses: actions/checkout@v4
|
uses: actions/checkout@v4
|
||||||
|
# 调用参数
|
||||||
with:
|
with:
|
||||||
|
# 只签出第一层
|
||||||
fetch-depth: 0
|
fetch-depth: 0
|
||||||
|
|
||||||
|
# 第二步,配置.NET生成工具
|
||||||
- name: 配置 MSBuild
|
- name: 配置 MSBuild
|
||||||
uses: microsoft/setup-msbuild@v2
|
uses: microsoft/setup-msbuild@v2
|
||||||
with:
|
with:
|
||||||
|
# 使用64位架构的生成工具
|
||||||
msbuild-architecture: x64
|
msbuild-architecture: x64
|
||||||
|
|
||||||
# 由于路径包含空格,使用环境变量传入路径,避免令人疑惑的引号写法
|
# 第三步,编译
|
||||||
- name: 编译源代码
|
- name: 编译源代码
|
||||||
run: msbuild $env:Project_Path /p:Configuration=$env:Configuration /t:Rebuild
|
# 直接运行Powershell命令
|
||||||
|
# ${{}}括号内的是工作流表达式,此处即当前运行的矩阵的参数,运行时将直接替换
|
||||||
|
# $env:是Powershell读取环境变量的语法
|
||||||
|
run: msbuild $env:Project_Path /p:Configuration=${{ matrix.configuration }}
|
||||||
env:
|
env:
|
||||||
|
# 设置单个步骤的环境变量
|
||||||
|
# 由于路径包含空格,使用环境变量传入路径,避免令人疑惑的引号写法
|
||||||
Project_Path: Plain Craft Launcher 2\Plain Craft Launcher 2.vbproj
|
Project_Path: Plain Craft Launcher 2\Plain Craft Launcher 2.vbproj
|
||||||
|
|
||||||
|
# 第四步,上传编译产物到Artifacts
|
||||||
- name: 上传编译产物
|
- name: 上传编译产物
|
||||||
uses: actions/upload-artifact@v4
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ env.Version_Friendly_Name }}
|
# Artifact压缩包名称
|
||||||
path: Plain Craft Launcher 2\obj\${{ env.Configuration }}\Plain Craft Launcher 2.exe
|
name: ${{ matrix.name }}
|
||||||
|
# 将要上传的对象,将被压缩为Artifact压缩包
|
||||||
|
path: Plain Craft Launcher 2\obj\${{ matrix.configuration }}\Plain Craft Launcher 2.exe
|
||||||
|
|||||||
Reference in New Issue
Block a user