This commit is contained in:
龙腾猫跃
2026-01-15 03:20:43 +08:00
parent 87f5cc2ea9
commit 52b4c87fbc
24 changed files with 530 additions and 2212 deletions
@@ -743,9 +743,9 @@ Public Module ModAnimation
''' <param name="AniGroup">由 Aa 开头的函数初始化的 AniData 对象集合。</param>
''' <param name="Name">动画组的名称。如果重复会直接停止同名动画组。</param>
Public Sub AniStart(AniGroup As IList, Optional Name As String = "", Optional RefreshTime As Boolean = False)
If RefreshTime Then AniLastTick = GetTimeTick() '避免处理动画时已经造成了极大的延迟,导致动画突然结束
If RefreshTime Then AniLastTick = GetTimeMs() '避免处理动画时已经造成了极大的延迟,导致动画突然结束
'添加到正在执行的动画组
Dim NewEntry As New AniGroupEntry With {.Data = GetFullList(Of AniData)(AniGroup), .StartTick = GetTimeTick()}
Dim NewEntry As New AniGroupEntry With {.Data = GetFullList(Of AniData)(AniGroup), .StartTick = GetTimeMs()}
If Name = "" Then
Name = NewEntry.Uuid
Else
@@ -788,7 +788,7 @@ Public Module ModAnimation
''' </summary>
Public Sub AniStart()
'初始化计时器
AniLastTick = GetTimeTick()
AniLastTick = GetTimeMs()
AniFPSTimer = AniLastTick
AniRunning = True '标记动画执行开始
@@ -798,9 +798,9 @@ Public Module ModAnimation
Log("[Animation] 动画线程开始")
Do While True
'两帧之间的间隔时间
Dim DeltaTime As Long = MathClamp(GetTimeTick() - AniLastTick, 0, 100000)
Dim DeltaTime As Long = MathClamp(GetTimeMs() - AniLastTick, 0, 100000)
If DeltaTime < 3 Then GoTo Sleeper
AniLastTick = GetTimeTick()
AniLastTick = GetTimeMs()
'记录 FPS
If ModeDebug Then
If MathClamp(AniLastTick - AniFPSTimer, 0, 100000) >= 500 Then