2.4.5
This commit is contained in:
@@ -6,13 +6,13 @@
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Public HasRunningMinecraft As Boolean = False
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Private Sub WatcherStateChanged()
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Dim IsRunning As Boolean = False
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Dim IsCrashed As Boolean = False
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Dim TriggerLauncherShutdown As Boolean = True
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For Each Watcher In McWatcherList
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If Watcher.State = Watcher.MinecraftState.Loading OrElse Watcher.State = Watcher.MinecraftState.Running Then
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IsRunning = True
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Exit For
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ElseIf Watcher.State = Watcher.MinecraftState.Crashed Then
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IsCrashed = True
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ElseIf Watcher.State = Watcher.MinecraftState.Crashed OrElse Watcher.State = Watcher.MinecraftState.Canceled Then
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TriggerLauncherShutdown = False
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End If
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Next
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If IsWatcherRunning = IsRunning Then Exit Sub
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@@ -20,7 +20,7 @@
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If IsWatcherRunning Then
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MinecraftStart()
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Else
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MinecraftStop(IsCrashed)
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MinecraftStop(TriggerLauncherShutdown)
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End If
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End Sub
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Private Sub MinecraftStart()
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@@ -28,7 +28,7 @@
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HasRunningMinecraft = True
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FrmMain.BtnExtraShutdown.ShowRefresh()
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End Sub
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Private Sub MinecraftStop(HasMinecraftCrashed As Boolean)
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Private Sub MinecraftStop(TriggerLauncherShutdown As Boolean)
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McLaunchLog("[全局] 已无运行中的 Minecraft")
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HasRunningMinecraft = False
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FrmMain.BtnExtraShutdown.ShowRefresh()
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@@ -42,10 +42,10 @@
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Select Case Setup.Get("LaunchArgumentVisible")
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Case 2
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'直接关闭
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If HasMinecraftCrashed Then
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RunInUi(Sub() FrmMain.Hidden = False)
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Else
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If TriggerLauncherShutdown Then
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RunInUi(Sub() FrmMain.EndProgram(False))
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Else
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RunInUi(Sub() FrmMain.Hidden = False)
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End If
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Case 3
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'恢复
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@@ -73,7 +73,7 @@
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'更改列表
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Dim NewWatcherList As New List(Of Watcher)
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For Each Watch In McWatcherList
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If Watch.State = MinecraftState.Crashed OrElse Watch.State = MinecraftState.Ended Then Continue For
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If Watch.State = MinecraftState.Crashed OrElse Watch.State = MinecraftState.Ended OrElse Watch.State = MinecraftState.Canceled Then Continue For
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NewWatcherList.Add(Watch)
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Next
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NewWatcherList.Add(Me)
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@@ -90,8 +90,7 @@
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'初始化时钟
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RunInNewThread(Sub()
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Try
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MinecraftBeforeLaunch = GetAllMinecraftWindowHandle(False).Keys.ToList
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Do Until State = MinecraftState.Ended OrElse State = MinecraftState.Crashed OrElse Loader.State = LoadState.Aborted
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Do Until State = MinecraftState.Ended OrElse State = MinecraftState.Crashed OrElse State = MinecraftState.Canceled OrElse Loader.State = LoadState.Aborted
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TimerWindow()
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TimerLog()
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'设置窗口标题
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@@ -128,6 +127,7 @@
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Running
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Crashed
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Ended
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Canceled
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End Enum
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'日志
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@@ -250,77 +250,72 @@
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Private IsWindowAppeared As Boolean = False
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Private IsWindowFinished As Boolean = False
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Private WindowHandle As IntPtr
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Private MinecraftBeforeLaunch As List(Of IntPtr)
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Private Sub TimerWindow()
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Try
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If GameProcess.HasExited Then Exit Sub
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If Not IsWindowFinished Then
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'获取全部窗口,检查是否有新增的
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Dim MinecraftWindows = GetAllMinecraftWindowHandle(True)
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For Each Window In MinecraftBeforeLaunch
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If MinecraftWindows.ContainsKey(Window) Then MinecraftWindows.Remove(Window)
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Next
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If MinecraftWindows.Count = 0 Then Exit Sub
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'已找到窗口
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If MinecraftWindows.Values(0) Then
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'已找到 Minecraft 窗口
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WindowHandle = MinecraftWindows.Keys(0)
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WatcherLog("Minecraft 窗口已加载:" & WindowHandle.ToInt64)
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IsWindowFinished = True
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'最大化
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If Setup.Get("LaunchArgumentWindowType") = 4 Then
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RunInNewThread(Sub()
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Try
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'如果最大化导致屏幕渲染大小不对,那是 MC 的 Bug,不是我的 Bug
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'……虽然我很想这样说,但总有人反馈,算了
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Thread.Sleep(1000)
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ShowWindow(WindowHandle, 3)
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Catch ex As Exception
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Log(ex, "最大化 Minecraft 窗口时出现错误")
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End Try
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End Sub, "MinecraftWindowMaximize")
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End If
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ElseIf Not IsWindowAppeared Then
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'已找到 FML 窗口
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WatcherLog("FML 窗口已加载:" & MinecraftWindows.Keys(0).ToInt64)
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If IsWindowFinished Then Exit Sub
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'获取全部窗口,检查是否有新增的
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Dim MinecraftWindow = TryGetMinecraftWindow()
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If MinecraftWindow Is Nothing Then Exit Sub
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Dim MinecraftWindowName = MinecraftWindow.Value.Value, MinecraftWindowHandle = MinecraftWindow.Value.Key
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'已找到窗口
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If Not MinecraftWindowName.StartsWith("FML") Then
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'已找到 Minecraft 窗口
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WindowHandle = MinecraftWindowHandle
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WatcherLog("Minecraft 窗口已加载:" & MinecraftWindowName & "(" & MinecraftWindowHandle.ToInt64 & ")")
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IsWindowFinished = True
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'最大化
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If Setup.Get("LaunchArgumentWindowType") = 4 Then
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RunInNewThread(Sub()
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Try
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'如果最大化导致屏幕渲染大小不对,那是 MC 的 Bug,不是我的 Bug
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'……虽然我很想这样说,但总有人反馈,算了
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Thread.Sleep(2000)
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ShowWindow(WindowHandle, 3)
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Catch ex As Exception
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Log(ex, "最大化 Minecraft 窗口时出现错误")
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End Try
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End Sub, "MinecraftWindowMaximize")
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End If
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IsWindowAppeared = True
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ElseIf Not IsWindowAppeared Then
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'已找到 FML 窗口
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WatcherLog("FML 窗口已加载:" & MinecraftWindowName & "(" & MinecraftWindowHandle.ToInt64 & ")")
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End If
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IsWindowAppeared = True
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Catch ex As Exception
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Log(ex, "检查 Minecraft 窗口失败", LogLevel.Feedback)
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End Try
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End Sub
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''' <summary>
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''' 获取所有 Minecraft 窗口句柄。
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''' Value: 是否为 Minecraft 窗口,而不是 FML 窗口。
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''' 获取可能是当前进程对应的 Minecraft 窗口的句柄和标题。
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''' Nothing 代表未找到。
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''' </summary>
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''' <param name="CanUseFml">是否包含 FML 窗口</param>
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Private Function GetAllMinecraftWindowHandle(CanUseFml As Boolean) As Dictionary(Of IntPtr, Boolean)
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Dim AllList As New Dictionary(Of IntPtr, Boolean)
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EnumWindows(Sub(hwnd As IntPtr, lParam As Integer)
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'检查类名
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Dim str As New StringBuilder(512)
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GetClassName(hwnd, str, str.Capacity)
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Dim ClassName As String = str.ToString
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If Not (ClassName = "GLFW30" OrElse ClassName = "LWJGL" OrElse ClassName = "SunAwtFrame") Then Exit Sub
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'检查窗口标题名
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str = New StringBuilder(512)
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GetWindowText(hwnd, str, str.Capacity)
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Dim WindowText As String = str.ToString
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If CanUseFml AndAlso WindowText.StartsWith("FML") Then
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AllList.Add(hwnd, False)
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ElseIf Not (WindowText.StartsWith("GLFW") OrElse WindowText = "PopupMessageWindow") Then
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'有的 Mod 可以修改窗口标题,不能检测是否为 Minecraft 打头
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'部分版本会搞个 GLFW message window 出来所以得反选
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AllList.Add(hwnd, True)
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End If
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'If WindowText.StartsWith("Minecraft") Then
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' AllList.Add(hwnd, True)
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'ElseIf CanUseFml AndAlso WindowText.StartsWith("FML") Then
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' AllList.Add(hwnd, False)
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'End If
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End Sub, 0)
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Return AllList
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Private Function TryGetMinecraftWindow() As KeyValuePair(Of IntPtr, String)?
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TryGetMinecraftWindow = Nothing
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EnumWindows(
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Sub(hwnd As IntPtr, lParam As Integer)
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If TryGetMinecraftWindow IsNot Nothing Then Exit Sub
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'检查类名
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Dim str As New StringBuilder(512)
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GetClassName(hwnd, str, str.Capacity)
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Dim ClassName As String = str.ToString
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If Not (ClassName = "GLFW30" OrElse ClassName = "LWJGL" OrElse ClassName = "SunAwtFrame") Then Exit Sub
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'获取窗口标题名
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str = New StringBuilder(512)
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GetWindowText(hwnd, str, str.Capacity)
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Dim WindowText As String = str.ToString
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'有的 Mod 可以修改窗口标题,所以不能检测是否为 Minecraft 打头,这并不准确
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'部分版本会搞个 GLFW message window 出来所以得反选
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If Not (WindowText.StartsWith("FML") OrElse (WindowText <> "PopupMessageWindow") AndAlso Not WindowText.StartsWith("GLFW")) Then Exit Sub
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'获取窗口关联的进程
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Dim ProcessId As Integer
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GetWindowThreadProcessId(hwnd, ProcessId)
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Dim WindowProcess = Process.GetProcessById(ProcessId)
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If WindowProcess.StartTime < GameProcess.StartTime Then Exit Sub '需要是此后启动的进程
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'返回
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TryGetMinecraftWindow = New KeyValuePair(Of IntPtr, String)(hwnd, WindowText)
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End Sub, 0)
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Return TryGetMinecraftWindow
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End Function
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Private Delegate Sub EnumWindowsSub(hwnd As IntPtr, lParam As Integer)
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Private Declare Function EnumWindows Lib "user32" (hWnd As EnumWindowsSub, lParam As Integer) As Boolean
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@@ -328,6 +323,7 @@
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Private Declare Function GetWindowText Lib "user32" Alias "GetWindowTextA" (hWnd As Integer, str As StringBuilder, maxCount As Integer) As Integer
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Private Declare Function SetWindowText Lib "user32" Alias "SetWindowTextA" (hWnd As Integer, str As String) As Boolean
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Private Declare Function ShowWindow Lib "user32" (hWnd As IntPtr, cmdWindow As UInteger) As Boolean
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Private Declare Function GetWindowThreadProcessId Lib "user32" (hWnd As IntPtr, ByRef lpdwProcessId As Integer) As Integer
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'崩溃处理
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Private Sub Crashed()
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@@ -356,7 +352,7 @@
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'强制关闭
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Public Sub Kill()
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State = MinecraftState.Ended
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State = MinecraftState.Canceled
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WatcherLog("尝试强制结束 Minecraft 进程")
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Try
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If Not GameProcess.HasExited Then GameProcess.Kill()
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Block a user