optimize: version name and icon
Now, NeoForge client's info and name looks like the Forge client's behavior
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@@ -185,9 +185,6 @@
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<Compile Include="Controls\MyIconTextButton.xaml.vb">
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<DependentUpon>MyIconTextButton.xaml</DependentUpon>
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</Compile>
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<Compile Include="Modules\Minecraft\ModComp.vb" />
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<Compile Include="Modules\Minecraft\ModJava.vb" />
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<Compile Include="Modules\Minecraft\ModMod.vb" />
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@@ -469,7 +466,6 @@
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<DependentUpon>FormMain.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="Modules\Minecraft\MyLocalModItem.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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@@ -754,6 +750,7 @@
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</ItemGroup>
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<ItemGroup>
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<Resource Include="Images\Blocks\Anvil.png" />
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<Resource Include="Images\Blocks\NeoForge.png" />
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<Resource Include="Images\Blocks\CobbleStone.png" />
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<Resource Include="Images\Blocks\CommandBlock.png" />
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<Resource Include="Images\Blocks\Grass.png" />
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@@ -919,9 +916,6 @@
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</ItemGroup>
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<ItemGroup>
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<Resource Include="Images\Heads\MCBBS.png" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
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