optimize: version name and icon

Now, NeoForge client's info and name looks like the Forge client's behavior
This commit is contained in:
JingHai-Lingyun
2024-06-16 00:34:42 +08:00
parent 65d21d4f21
commit 31e391f872
4 changed files with 6 additions and 12 deletions
@@ -185,9 +185,6 @@
<Compile Include="Controls\MyIconTextButton.xaml.vb">
<DependentUpon>MyIconTextButton.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Minecraft\ModComp.vb" />
<Compile Include="Modules\Minecraft\ModJava.vb" />
<Compile Include="Modules\Minecraft\ModMod.vb" />
@@ -469,7 +466,6 @@
<DependentUpon>FormMain.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Page Include="Modules\Minecraft\MyLocalModItem.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
@@ -754,6 +750,7 @@
</ItemGroup>
<ItemGroup>
<Resource Include="Images\Blocks\Anvil.png" />
<Resource Include="Images\Blocks\NeoForge.png" />
<Resource Include="Images\Blocks\CobbleStone.png" />
<Resource Include="Images\Blocks\CommandBlock.png" />
<Resource Include="Images\Blocks\Grass.png" />
@@ -919,9 +916,6 @@
</ItemGroup>
<ItemGroup>
<Resource Include="Images\Heads\MCBBS.png" />
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />