# 简体中文语言文件
# 文本风格参考 HuskHomes:MiniMessage、绿色成功、红色错误、灰色说明。
prefix: ''
messages:
no-permission: '<#FF3300>错误:#FF3300> <#FF7E5E>你没有权限执行此命令.#FF7E5E> 需要权限: {permission}'
player-only: '<#FF3300>错误:#FF3300> <#FF7E5E>此命令只能由玩家执行.#FF7E5E>'
config-reloaded: '<#00FB9A>配置已重载.#00FB9A>'
version: '<#00FB9A>EssentialsC v{version}#00FB9A>'
paper-version: '当前运行于 Paper {version}'
unknown-subcommand: '<#FF3300>错误:#FF3300> <#FF7E5E>未知子命令: {command}#FF7E5E>'
help-usage: '使用 /essc help 查看可用命令.'
module-disabled: '<#FF3300>错误:#FF3300> <#FF7E5E>该功能模块当前已关闭.#FF7E5E>'
blocks-menu-empty: '<#FF3300>错误:#FF3300> <#FF7E5E>你当前没有可用的便捷菜单项目.#FF7E5E>'
hat-success: '<#00FB9A>你已将 {item} 戴在头上.#00FB9A>'
hat-failed: '<#FF3300>错误:#FF3300> <#FF7E5E>无法将该物品戴在头上.#FF7E5E>'
hat-no-item: '<#FF3300>错误:#FF3300> <#FF7E5E>你需要手持一个物品.#FF7E5E>'
suicide-message: '<#FF7E5E>{player} 自杀了.#FF7E5E>'
fly-enabled: '<#00FB9A>飞行模式已开启.#00FB9A>'
fly-disabled: '<#FF7E5E>飞行模式已关闭.#FF7E5E>'
nightvision-enabled: '<#00FB9A>夜视已开启.#00FB9A>'
nightvision-disabled: '<#FF7E5E>夜视已关闭.#FF7E5E>'
nightvision-usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /nightvision [on|off|toggle]#FF7E5E>'
glow-enabled: '<#00FB9A>发光已开启.#00FB9A>'
glow-disabled: '<#FF7E5E>发光已关闭.#FF7E5E>'
glow-usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /glow [on|off|toggle]#FF7E5E>'
vanish-enabled: '<#00FB9A>你已进入隐身模式.#00FB9A>'
vanish-disabled: '<#FF7E5E>你已退出隐身模式.#FF7E5E>'
vanish-permission-removed: '<#FFC43B>你的隐身权限已被移除,隐身模式已自动关闭.#FFC43B>'
seen-usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /seen [玩家]#FF7E5E>'
seen-usage-console: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /seen [玩家]#FF7E5E>'
seen-header: '<#00FB9A>玩家信息:#00FB9A> {player}'
seen-status-online: '状态: <#00FB9A>在线#00FB9A>'
seen-status-offline: '状态: <#FF7E5E>离线#FF7E5E>'
seen-world: '所在世界: {world}'
seen-last-online: '最后在线: {time}'
seen-first-joined: '首次加入: {time}'
player-not-found: '<#FF3300>错误:#FF3300> <#FF7E5E>没有找到玩家 {player}.#FF7E5E>'
no-permission-others: '<#FF3300>错误:#FF3300> <#FF7E5E>你没有权限影响其他玩家.#FF7E5E>'
anvil-opened: '<#00FB9A>已打开铁砧.#00FB9A>'
enchantingtable-opened: '<#00FB9A>已打开附魔台.#00FB9A>'
heal-self: '<#00FB9A>你的生命值和饥饿值已恢复.#00FB9A>'
heal-other: '<#00FB9A>你已治疗玩家 {player}.#00FB9A>'
heal-by-other: '<#00FB9A>管理员 {admin} 治疗了你.#00FB9A>'
feed-self: '<#00FB9A>你的饥饿值已恢复.#00FB9A>'
feed-other: '<#00FB9A>你已喂饱玩家 {player}.#00FB9A>'
feed-by-other: '<#00FB9A>管理员 {admin} 喂饱了你.#00FB9A>'
repair-hand-success: '<#00FB9A>手中物品已修复.#00FB9A>'
repair-all-success: '<#00FB9A>已修复 {count} 个物品.#00FB9A>'
repair-not-damaged: '<#FF3300>错误:#FF3300> <#FF7E5E>该物品没有损坏.#FF7E5E>'
repair-no-item-in-hand: '<#FF3300>错误:#FF3300> <#FF7E5E>你手中没有物品.#FF7E5E>'
repair-no-items: '<#FF3300>错误:#FF3300> <#FF7E5E>背包中没有可修复的物品.#FF7E5E>'
no-permission-repair-all: '<#FF3300>错误:#FF3300> <#FF7E5E>你没有权限修复全部物品.#FF7E5E>'
mobdrop-save-failed: '<#FF3300>错误:#FF3300> <#FF7E5E>保存配置失败: {error}#FF7E5E>'
mobdrop-toggled: '<#00FB9A>末影人掉落已切换为 {status}.#00FB9A>'
shulkerbox-nested: '<#FF3300>错误:#FF3300> <#FF7E5E>不能将潜影盒放入另一个潜影盒.#FF7E5E>'
shulkerbox-unstack-first: '<#FF3300>错误:#FF3300> <#FF7E5E>请先将潜影盒拆分为单个后再快捷打开.#FF7E5E>'
jei-sync-fabric: '<#00FB9A>正在为 Fabric 客户端同步配方…#00FB9A>'
jei-sync-neoforge: '<#00FB9A>正在为 NeoForge 客户端同步配方…#00FB9A>'
help:
title: '<#00FB9A>EssentialsC#00FB9A> 命令帮助'
version: '插件版本: {version}'
section-blocks: '<#00FB9A>功能方块命令#00FB9A>'
section-other: '<#00FB9A>其他命令#00FB9A>'
footer: '每个命令都需要对应权限.'
commands:
workbench: '/workbench - 打开工作台'
anvil: '/anvil - 打开铁砧'
enchantingtable: '/enchantingtable - 打开附魔台'
cartographytable: '/cartographytable - 打开制图台'
grindstone: '/grindstone - 打开砂轮'
loom: '/loom - 打开织布机'
smithingtable: '/smithingtable - 打开锻造台'
stonecutter: '/stonecutter - 打开切石机'
enderchest: '/enderchest - 打开末影箱'
blocks: '/blocks - 打开便捷菜单'
hat: '/hat - 将手持物品戴在头上'
suicide: '/suicide - 自杀'
fly: '/fly - 切换飞行模式'
nightvision: '/nightvision - 切换夜视'
glow: '/glow - 切换发光'
heal: '/heal - 恢复生命值和饥饿值'
vanish: '/vanish - 切换隐身模式'
seen: '/seen - 查看玩家信息'
feed: '/feed - 恢复饥饿值'
repair: '/repair - 修复手中或全部物品'
tpa: '/tpa [玩家] - 请求传送到玩家身边'
tpahere: '/tpahere [玩家] - 请求玩家传送到你身边'
tpaall: '/tpaall - 向所有玩家发送传送到你身边的请求'
tpaccept: '/tpaccept [玩家] - 接受传送请求'
tpdeny: '/tpdeny [玩家] - 拒绝传送请求'
tpignore: '/tpignore - 切换是否忽略传送请求'
skin: '/essc skin [status|refresh] [玩家] - 查看或刷新皮肤桥接状态'
admin: '/essc admin - 切换管理模式'
tpsbar: '/tpsbar [玩家] - 切换 TPS 状态栏'
maintenance: '/maintenance [on|off|status|reload|add|remove|list] - 管理维护模式'
tpa:
messages:
usage-tpa: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpa [玩家]#FF7E5E>'
usage-tpahere: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpahere [玩家]#FF7E5E>'
usage-tpaall: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpaall#FF7E5E>'
usage-tpaccept: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpaccept [玩家]#FF7E5E>'
usage-tpdeny: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpdeny [玩家]#FF7E5E>'
self: '<#FF3300>错误:#FF3300> <#FF7E5E>不能向自己发送传送请求#FF7E5E>'
sent-tpa: '<#00FB9A>已发送传送请求,请求传送到#00FB9A> <#00FB9A>{target}#00FB9A>'
sent-tpahere: '<#00FB9A>已发送传送请求,请求#00FB9A> <#00FB9A>{target}#00FB9A> <#00FB9A>传送到你的位置#00FB9A>'
ignoring-requests: '<#FF3300>错误:#FF3300> <#FF7E5E>你已忽略传送请求#FF7E5E> <#FF7E5E>点击恢复接收传送请求#FF7E5E>">[恢复接收]#FF7E5E>'
send-cooldown: '<#FF3300>错误:#FF3300> <#FF7E5E>你需要等待 {seconds}s 才能再次进行此操作#FF7E5E>'
accept-cooldown: '<#FF3300>错误:#FF3300> <#FF7E5E>你需要等待 {seconds}s 才能再次进行此操作#FF7E5E>'
received-tpa: '<#00FB9A>{requester}#00FB9A> <#00FB9A>请求传送到你的位置#00FB9A>'
received-tpahere: '<#00FB9A>{requester}#00FB9A> <#00FB9A>请求你传送到他的位置#00FB9A>'
response-buttons: '选项: <#00FB9A>接受传送请求\n点击接受 {requester} 的请求#00FB9A>''>[✔ 接受]#00FB9A> <#FF3300>拒绝传送请求\n点击拒绝 {requester} 的请求#FF3300>''>[❌ 拒绝]#FF3300>'
no-request: '<#FF3300>错误:#FF3300> <#FF7E5E>你没有待处理的传送请求#FF7E5E>'
invalid-request: '<#FF3300>错误:#FF3300> <#FF7E5E>目前没有来自 {requester} 的传送请求#FF7E5E>'
accepted-target: '<#00FB9A>已接受 {requester} 的传送请求#00FB9A>'
accepted-sender: '<#00FB9A>{target} 接受了你的传送请求#00FB9A>'
denied-target: '<#FF7E5E>已拒绝 {requester} 的传送请求#FF7E5E>'
denied-sender: '<#FF7E5E>{target} 拒绝了你的传送请求#FF7E5E>'
expired: '<#FF3300>错误:#FF3300> <#FF7E5E>传送请求已过期#FF7E5E>'
player-offline: '<#FF3300>错误:#FF3300> <#FF7E5E>你待处理的传送请求目标玩家不在线#FF7E5E>'
target-offline: '<#FF3300>错误:#FF3300> <#FF7E5E>没有找到目标玩家#FF7E5E>'
already-warming-up: '<#FF3300>错误:#FF3300> <#FF7E5E>相关玩家已有一个正在预热的传送#FF7E5E>'
warmup-start: '<#00FB9A>你将在#00FB9A> <#00FB9A>{seconds}#00FB9A> <#00FB9A>秒后被传送,请不要移动…#00FB9A>'
warmup-status: '<#00FB9A>将在#00FB9A> <#00FB9A>{seconds}#00FB9A><#00FB9A>秒后传送…#00FB9A>'
warmup-processing: '<#00FB9A>传送中…#00FB9A>'
warmup-cancelled-move: '<#FF7E5E>传送取消: 你移动了!#FF7E5E>'
warmup-cancelled-damage: '<#FF7E5E>传送取消: 你受到了伤害!#FF7E5E>'
warmup-cancelled-actionbar: '<#FF7E5E>传送取消!#FF7E5E>'
warmup-stand-still: '<#FF3300>错误:#FF3300> <#FF7E5E>在传送时你不能移动!#FF7E5E>'
teleport-complete: '<#00FB9A>传送完成!#00FB9A>'
teleport-failed: '<#FF3300>错误:#FF3300> <#FF7E5E>无法完成传送,请稍后重试#FF7E5E>'
ignore-enabled: '<#00FB9A>你已#00FB9A> <#00FB9A>忽略#00FB9A> <#00FB9A>传送请求#00FB9A>'
ignore-disabled: '<#00FB9A>你已#00FB9A> <#00FB9A>恢复接收#00FB9A> <#00FB9A>传送请求#00FB9A>'
ignore-notification: '你当前正在忽略传送请求.'
tpaall-sent: '<#00FB9A>你已向所有玩家发送传送请求,请求他们传送到你的位置#00FB9A>'
tpaall-no-targets: '<#FF3300>错误:#FF3300> <#FF7E5E>当前没有其他在线玩家.#FF7E5E>'
skin-bridge:
notifications:
detecting: '<#00FB9A>正在检测你的皮肤来源…#00FB9A>'
synced: '<#00FB9A>已通过 {provider} 同步皮肤.#00FB9A>'
excluded: '你位于 SkinBridge 排除名单中,已保留当前皮肤.'
queue-full: '<#FFC43B>当前皮肤检测任务较多,已跳过本次检测.#FFC43B>'
not-external: '未匹配外置皮肤站,已保留当前皮肤.'
failed: '<#FF3300>错误:#FF3300> <#FF7E5E>皮肤检测或同步失败,请稍后重试.#FF7E5E>'
messages:
usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /essc skin [status|refresh] [玩家]#FF7E5E>'
dependency-missing: '<#FF3300>错误:#FF3300> <#FF7E5E>未在 config.yml 中配置有效的 MineSkin API Key.#FF7E5E>'
no-providers: '<#FF3300>错误:#FF3300> <#FF7E5E>没有启用有效的 SkinBridge Provider.#FF7E5E>'
status-external: '<#00FB9A>{player} 已识别为外置皮肤站玩家.#00FB9A> Provider: {provider}'
status-excluded: '{player} 位于 SkinBridge 排除名单中.'
status-not-external: '{player} 未匹配任何已配置的外置皮肤站.'
status-pending: '<#FFC43B>{player} 的皮肤站来源正在检测中.#FFC43B>'
status-unknown: '{player} 尚未进行 SkinBridge 检测.'
refresh-queued: '<#00FB9A>已开始重新检测并刷新 {player} 的皮肤.#00FB9A>'
refresh-cached: '{player} 正在使用有效的皮肤缓存.'
refresh-running: '<#FFC43B>{player} 的皮肤检测任务仍在运行.#FFC43B>'
refresh-excluded: '{player} 位于 SkinBridge 排除名单中,未修改皮肤.'
refresh-cooldown: '<#FFC43B>请等待 {seconds} 秒后再刷新 {player} 的皮肤.#FFC43B>'
queue-full: '<#FFC43B>SkinBridge 查询队列已满,请稍后重试.#FFC43B>'
blocks-menu:
title: '<#00FB9A>便捷菜单#00FB9A>'
items:
workbench:
name: '<#00FB9A>工作台#00FB9A>'
lore:
- '/workbench'
- '打开工作台'
enderchest:
name: '<#00FB9A>末影箱#00FB9A>'
lore:
- '/enderchest'
- '打开末影箱'
anvil:
name: '<#00FB9A>铁砧#00FB9A>'
lore:
- '/anvil'
- '打开铁砧'
grindstone:
name: '<#00FB9A>砂轮#00FB9A>'
lore:
- '/grindstone'
- '打开砂轮'
smithingtable:
name: '<#00FB9A>锻造台#00FB9A>'
lore:
- '/smithingtable'
- '打开锻造台'
stonecutter:
name: '<#00FB9A>切石机#00FB9A>'
lore:
- '/stonecutter'
- '打开切石机'
loom:
name: '<#00FB9A>织布机#00FB9A>'
lore:
- '/loom'
- '打开织布机'
cartographytable:
name: '<#00FB9A>制图台#00FB9A>'
lore:
- '/cartographytable'
- '打开制图台'
nightvision:
name: '<#00FB9A>夜视开关#00FB9A>'
lore:
- '/nightvision'
- '切换夜视效果'
glow:
name: '<#00FB9A>发光开关#00FB9A>'
lore:
- '/glow'
- '切换自身发光效果'
admin-mode:
actionbar: '<#FF7E5E>管理模式#FF7E5E>'
messages:
enabled: '<#00FB9A>管理模式已开启,普通背包已保存.#00FB9A>'
disabled: '<#FF7E5E>管理模式已关闭,普通背包已恢复.#FF7E5E>'
crash-restored: '<#FFC43B>上一次管理模式会话已安全恢复.#FFC43B>'
save-failed: '<#FF3300>错误:#FF3300> <#FF7E5E>无法安全保存当前背包,管理模式未开启.#FF7E5E>'
tpsbar:
title-format: '<#00FB9A>TPS#00FB9A>: {tps_1m} | <#00FB9A>MSPT#00FB9A>: {mspt} | <#00FB9A>Ping#00FB9A>: {ping}'
messages:
enabled-self: '<#00FB9A>已开启 TPSBar.#00FB9A>'
disabled-self: '<#FF7E5E>已关闭 TPSBar.#FF7E5E>'
enabled-other: '<#00FB9A>已为 {player} 开启 TPSBar.#00FB9A>'
disabled-other: '<#FF7E5E>已为 {player} 关闭 TPSBar.#FF7E5E>'
usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /tpsbar [玩家]#FF7E5E>'
player-not-found: '<#FF3300>错误:#FF3300> <#FF7E5E>没有找到玩家 {player}.#FF7E5E>'
no-targets: '<#FF3300>错误:#FF3300> <#FF7E5E>没有匹配到可切换的玩家.#FF7E5E>'
native-detected: '检测到服务端已内置 /tpsbar,已跳过插件实现.'
plugin-enabled: '未检测到服务端内置 /tpsbar,已启用插件实现.'
mobdrops-menu:
title: '<#00FB9A>生物掉落控制#00FB9A>'
status:
enabled: '<#00FB9A>开启#00FB9A>'
disabled: '<#FF7E5E>关闭#FF7E5E>'
enderman:
name: '<#00FB9A>末影人掉落#00FB9A>'
status: '当前状态: {status}'
toggle: '点击切换'
maintenance:
status:
enabled: '<#FF7E5E>开启#FF7E5E>'
disabled: '<#00FB9A>关闭#00FB9A>'
address-hidden: '已隐藏'
messages:
enabled: '<#00FB9A>维护模式已开启.#00FB9A>'
disabled: '<#FF7E5E>维护模式已关闭.#FF7E5E>'
reloaded: '<#00FB9A>维护模式配置已重载.#00FB9A>'
status: '维护模式当前状态: {status} | 白名单: {whitelist_count}'
usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /maintenance [on|off|status|reload|add|remove|list]#FF7E5E>'
add-usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /maintenance add [玩家|UUID]#FF7E5E>'
remove-usage: '<#FF3300>错误:#FF3300> <#FF7E5E>用法: /maintenance remove [玩家|UUID]#FF7E5E>'
whitelist-added: '<#00FB9A>已将 {player} 加入维护白名单.#00FB9A>'
whitelist-removed: '<#00FB9A>已将 {player} 移出维护白名单.#00FB9A>'
whitelist-exists: '<#FFC43B>{player} 已在维护白名单中.#FFC43B>'
whitelist-missing: '<#FF3300>错误:#FF3300> <#FF7E5E>{player} 不在维护白名单中.#FF7E5E>'
whitelist-empty: '维护白名单为空.'
whitelist-list: '维护白名单 ({count}): {entries}'
login-blocked: '<#FFC43B>{player} 被维护模式拦截.#FFC43B> UUID: {uuid} | IP: {address}'