fix: use inventory holders for menus and rework shulker box handling
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@@ -5,6 +5,7 @@ import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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@@ -15,6 +16,19 @@ import java.util.Arrays;
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* /mobdrops - 打开控制菜单
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*/
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public class MobDropCommand extends BaseCommand {
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public static final class MobDropMenuHolder implements InventoryHolder {
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private final Inventory inventory;
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public MobDropMenuHolder(String title) {
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this.inventory = Bukkit.createInventory(this, 27, title);
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}
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@Override
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public Inventory getInventory() {
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return inventory;
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}
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}
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public MobDropCommand() {
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super("essentialsc.mobdrops.enderman");
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@@ -34,7 +48,7 @@ public class MobDropCommand extends BaseCommand {
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boolean endermanEnabled = plugin.getConfig().getBoolean("mob-drops.enderman.enabled", true);
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// 创建菜单
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Inventory menu = Bukkit.createInventory(null, 27, "§6§l生物掉落控制");
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Inventory menu = new MobDropMenuHolder("§6§l生物掉落控制").getInventory();
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// 末影人控制项
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ItemStack endermanItem = new ItemStack(Material.ENDER_PEARL);
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