Add initial configuration and data files for Minecraft server setup

- Created settings.yml for VoidGen plugin with update check and metrics options.
- Added bStats config.yml to enable metrics collection for plugin authors.
- Introduced spark config.json for background profiling settings.
- Added about.txt in spark tmp directory to explain temporary data storage.
- Generated server.properties file with default server settings.
- Created spigot.yml for Spigot configuration with detailed settings.
- Added start.bat for launching the server with specified memory allocation.
- Created usercache.json for player UUID and name mapping.
- Added version_history.json to track current server version.
- Included paper-1.21.11.jar for server functionality.
- Created whitelist.json for managing whitelisted players.
- Added advancements and data files for player progress tracking.
- Generated various data files in world directory for chunk, raid, and scoreboard data.
- Created datapacks directory with pack.mcmeta for Bukkit resources.
- Added level.dat and paper-world.yml for world configuration.
- Created playerdata files for player-specific data storage.
- Added region files for world chunk data.
- Created session.lock to manage server session state.
- Added stats files for tracking player statistics.
- Generated uid.dat for unique identifier storage.
This commit is contained in:
Coldsmile_7
2026-04-21 15:35:53 +08:00
parent fc56d265b9
commit f3657fea5b
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# What is this directory?
* In order to perform certain functions, spark sometimes needs to write temporary data to the disk.
* Previously, a temporary directory provided by the operating system was used for this purpose.
* However, this proved to be unreliable in some circumstances, so spark now stores temporary data here instead!
spark will automatically cleanup the contents of this directory.
(but if for some reason it doesn't, if the server is stopped, you can freely delete any files ending in .tmp)
tl;dr: spark uses this folder to store some temporary data.