Add initial configuration and data files for Minecraft server setup
- Created settings.yml for VoidGen plugin with update check and metrics options. - Added bStats config.yml to enable metrics collection for plugin authors. - Introduced spark config.json for background profiling settings. - Added about.txt in spark tmp directory to explain temporary data storage. - Generated server.properties file with default server settings. - Created spigot.yml for Spigot configuration with detailed settings. - Added start.bat for launching the server with specified memory allocation. - Created usercache.json for player UUID and name mapping. - Added version_history.json to track current server version. - Included paper-1.21.11.jar for server functionality. - Created whitelist.json for managing whitelisted players. - Added advancements and data files for player progress tracking. - Generated various data files in world directory for chunk, raid, and scoreboard data. - Created datapacks directory with pack.mcmeta for Bukkit resources. - Added level.dat and paper-world.yml for world configuration. - Created playerdata files for player-specific data storage. - Added region files for world chunk data. - Created session.lock to manage server session state. - Added stats files for tracking player statistics. - Generated uid.dat for unique identifier storage.
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libraries/org/slf4j/slf4j-api/2.0.17/slf4j-api-2.0.17.jar
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libraries/org/slf4j/slf4j-api/2.0.17/slf4j-api-2.0.17.jar
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