新增neigeitems兼容,增加了右键开关

This commit is contained in:
dongzh1
2024-01-15 15:54:19 +08:00
parent c40991b7d2
commit f70aa5cc60
2 changed files with 26 additions and 9 deletions
@@ -9,6 +9,8 @@ import com.github.xbaimiao.shoppro.core.item.KetherCondition
import com.github.xbaimiao.shoppro.core.item.ShopItem import com.github.xbaimiao.shoppro.core.item.ShopItem
import com.github.xbaimiao.shoppro.util.Util.howManyItems import com.github.xbaimiao.shoppro.util.Util.howManyItems
import com.github.xbaimiao.shoppro.util.Util.replacePapi import com.github.xbaimiao.shoppro.util.Util.replacePapi
import io.lumine.xikage.mythicmobs.utils.adventure.text.minimessage.MiniMessage
import io.lumine.xikage.mythicmobs.utils.adventure.text.minimessage.MiniMessageImpl
import org.bukkit.Bukkit import org.bukkit.Bukkit
import org.bukkit.configuration.Configuration import org.bukkit.configuration.Configuration
import org.bukkit.entity.Player import org.bukkit.entity.Player
@@ -122,7 +124,9 @@ class ShopImpl(private val configuration: Configuration) : Shop() {
if (event.clickType != ClickType.CLICK) { if (event.clickType != ClickType.CLICK) {
return@onClick return@onClick
} }
val amount = when (event.clickEvent().click) { val amount : Int
if (configuration.getBoolean("items.${item.key}.right_click")){
amount = when (event.clickEvent().click) {
org.bukkit.event.inventory.ClickType.LEFT -> 1 org.bukkit.event.inventory.ClickType.LEFT -> 1
org.bukkit.event.inventory.ClickType.RIGHT -> 64 org.bukkit.event.inventory.ClickType.RIGHT -> 64
org.bukkit.event.inventory.ClickType.SHIFT_RIGHT -> { org.bukkit.event.inventory.ClickType.SHIFT_RIGHT -> {
@@ -133,6 +137,19 @@ class ShopImpl(private val configuration: Configuration) : Shop() {
else -> return@onClick else -> return@onClick
} }
}else{
amount = when (event.clickEvent().click) {
org.bukkit.event.inventory.ClickType.LEFT -> 1
org.bukkit.event.inventory.ClickType.SHIFT_RIGHT -> {
player.inventory.howManyItems {
item.equal(it)
}
}
else -> return@onClick
}
}
checkSellLimit(amount, item, player) checkSellLimit(amount, item, player)
event.currentItem?.let { event.currentItem?.let {
event.clickEvent().inventory.setItem(event.rawSlot, item.update(player)) event.clickEvent().inventory.setItem(event.rawSlot, item.update(player))