优化批量sellItem
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@@ -211,50 +211,40 @@ class ShopImpl(private val configuration: Configuration) : Shop() {
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override fun sellItem(player: Player, shopItem: ShopItem, itemStack: ItemStack): Boolean {
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val amount = itemStack.amount
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if (shopItem.isLimit()) {
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if (ShopPro.database.getPlayerAlreadyData(player, shopItem).sell >= shopItem.getLimitPlayer(player)) {
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val alreadyPlayerData = ShopPro.database.getPlayerAlreadyData(player, shopItem)
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if (alreadyPlayerData.sell >= shopItem.getLimitPlayer(player)) {
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player.sendLang("sell-limit-player", shopItem.getLimitPlayer(player))
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ShopPro.config.getString("the_voice_of_failure")?.let {
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player.playSound(player.location, it, 100f, 1f)
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}
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return false
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}
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if (ShopPro.database.getServerAlreadyData(shopItem).sell >= shopItem.limitServer) {
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val alreadyServerData = ShopPro.database.getServerAlreadyData(shopItem)
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if (alreadyServerData.sell >= shopItem.limitServer) {
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player.sendLang("sell-limit-server", shopItem.limitServer)
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ShopPro.config.getString("the_voice_of_failure")?.let {
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player.playSound(player.location, it, 100f, 1f)
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}
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return false
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}
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if (ShopPro.database.getPlayerAlreadyData(
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player,
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shopItem
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).sell + amount > shopItem.getLimitPlayer(player)
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) {
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sell(
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(shopItem.getLimitPlayer(player) - ShopPro.database.getPlayerAlreadyData(
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player,
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shopItem
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).sell).toInt(),
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shopItem,
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player
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)
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if (alreadyPlayerData.sell + amount > shopItem.getLimitPlayer(player)) {
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sell((shopItem.getLimitPlayer(player) - alreadyPlayerData.sell).toInt(), shopItem, player)
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return false
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}
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if (ShopPro.database.getServerAlreadyData(shopItem).sell + amount > shopItem.limitServer) {
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sell(
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(shopItem.limitServer - ShopPro.database.getServerAlreadyData(shopItem).sell).toInt(),
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shopItem,
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player
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)
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if (alreadyServerData.sell + amount > shopItem.limitServer) {
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sell((shopItem.limitServer - alreadyServerData.sell).toInt(), shopItem, player)
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return false
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}
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}
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if (!shopItem.equal(itemStack)) {
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error("!item.equal(itemStack)")
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}
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shopItem.currency.giveMoney(player, shopItem.price * amount)
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if (shopItem.isLimit()) {
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ShopPro.database.addAmount(shopItem, player, LimitData(0L, amount.toLong()))
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}
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Bukkit.getPluginManager().callEvent(ShopProSellEvent(shopItem, amount, player))
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ShopPro.database.addAmount(shopItem, player, LimitData(0L, amount.toLong()))
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player.sendLang("sell-item", amount, shopItem.name, shopItem.price * amount)
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ShopPro.config.getString("the_voice_of_success")?.let {
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player.playSound(player.location, it, 100f, 1f)
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